• Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:

    1. The CAPTCHA key's answer is "Percy"
    2. Once you've completed the registration process please email us from the email you used for registration at percyreghelper@gmail.com and include the username you used for registration

    Once you have completed these steps, Moderation Staff will be able to get your account approved.

Get it? Because the game's about time travel? - Talking about Crash Bandicoot 4


Staff member
Crash 4.jpg
I've been playing Crash 4 for a bit now, and I've been having a lot of fun with it. I'm struck by how closely it hews to the Crash formula yet manages to feel thoroughly like a modern video game. It's kind of amazing what the game does with the corridor levels, especially later on. The ghost mardi gras level is pure joy. The game also borrows a mechanic from Titanfall 2's best level, so there's that. Also, the game looks phenomenal, a definite candidate for best looking game currently out there. Anyways, more people should play this because it's great.
Crash 4 1.jpg


Video games
I hate it so much and I'm sorry. I am sorry for that. This game is an oinker of barnyard calibre and I have rarely been as disappointed. There are many fundamental things I would change but most crucially

- Halve the size of each level, at least
- Stop hiding "clever" super unintuitive boxes, it's not fun to spin invisible boxes behind things
- Those boxes that periodically catch fire? Excise them from the game entirely
- Make everyone Be Quiet