Becksworth
Aging Hipster Dragon Dad
Anyone else playing this? I’m only a little ways in, but so far it’s like a post apocalyptic Earthbound crossed with Zelda gameplay.
Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:
Once you have completed these steps, Moderation Staff will be able to get your account approved.
It's "Earthbound meets Secret of Mana + twin character puzzles" but that's completely reductionist.Any impression of this? I'm interested
Don't forget "accidental dad/adopted daughter" trope but I do think there's a lot more going for it.Yeah that world design looks super duper cool, even if I'm kinda over the trope of "mysterious magic child found in stasis".
I think it's because most reviewers came off from playing Hades and expected combat to be similarly fast paced, whereas Eastward's is more deliberate but still feels snappy. I guess it's more like the Mana series in that regard in that there are upgradable stats (such as bomb and ammo count), as well as a certain characeter's abilities which could be found entering these puzzle dungeons.Maybe it’s just because I just came off a 50+ hour RPG, but it doesn’t seem nearly as slow paced as a lot of the reviews made it out to be so far. Perhaps just having a 3D Zelda style slowish open in 2D was jarring to reviewers?
Since this is on Gamepass now I finally picked it up and dang is it gorgeous. But I'm not really enjoying the actual gameplay. The combat hitboxes feel off and the story already drags ("kill some time while Sam is in school" is a baffling early game choice. It's her first day of school and we still haven't seen John's actual work! Let me do either of those things rather than a black screen at a bar!). Even outside of this thread I was already reading how the pacing in the game is slow later on and I'm concerned if I already feel like it's slow. Also I'm not finding the characters quirky and charming like I'm clearly supposed to, instead the majority of them just seem annoying. I'll pick it back up another day if I fell up to it but overall glad I finally tried it and that it was for free.
Would you believe the game only gets more frustratingly clogged with pointless character bits and forced-sidequests-within-sidequests?
Eastward is getting a farming expansion. Eastward moved waaaay to slow for me and I didn't like the combat so I ended up quitting and watching a Let's Play of the rest of it. But I loved the art, so I could see changing this to be about farming working really well? I played Eastward on Gamepass so I doubt I'll pick this up but seemed worth highlighting.