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Is fate unchangeable? Let's play Suikoden!

Back to Let's Play < 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 >
  #631  
Old 08-31-2008, 04:45 AM
Brickroad Brickroad is offline
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We know exactly where this is headed. Gramps is cornered; he knows he probably isn't long for this world, having just opened up his cursed rune and all, and he knows Windy is determined to and capable of hunting him down like a dog. His plan: pass the Soul Eater off to his next of kin, and then give himself up to Windy before she realizes the rune is beyond her grasp.


Wow, looks a lot flashier than when ○✗∆□☆ inherited the rune, uh, 300 years from now.


It's customary, after passing on the Soul Eater, to apologize profusely for the horrible fate you've bestowed on a person who is tentatively the closest person to you in the world.

Incidentially, this explains how Windy managed to catch wise to ○✗∆□☆ having the rune so quickly; she's been duped like that before.


Gramps runs out to act as bait, and entrusts Ted's safety to us. We're going to try and escape out the back way...


...oh crap.

Okay, here's the skinny on Yuber. He is so intensely bad ass that you never even get to face him properly. He appears in the first three Suikoden games as a nebulous "evil black knight" who has an unquenchable thirst for carnage. The only reason he ever gives for joining in on the various conflicts of the Suikoverse is that he always jumps at the opportunity to kill as many people as he possibly can. The very moment it looks like whatever army he joined is going to be defeated, he loses interest and walks away. The implication is that if he ever were to fight the heroes face to face he would end them most unceremoniously. In fact, he does precisely that every time he pops up in Suiko3 until the huge climactic battle at the end of the game where he... loses interest and walks away. Suikoden Axiom #123: you simply do not kill Yuber.

That's actually the sum of our canonical knowledge of the character. The only two other pieces of information we ever get from the games is that he is being hunted by an equally mysterious dark knight (who may or may not be Yuber's equal in strength) named Pesmerga, and that the ability to summon Yuber forth is a secret closely guarded by certain members of the Silverberg line. You didn't believe me when I mentioned Leon Silverberg would do anything at all to win his wars? Well, now you have an idea.


Cleo's newfound snarkiness runs out of gas here, as she responds in the only possible way to Yuber's threat. Most likely this was her second response, the first being to load up her pants with excrement.


Fortunately Neclord of all people saves us from our gruesome fate. Exactly what control (if any) Windy has over Yuber and Neclord is never made clear; I mean, we know Yuber's along because he wants to drown the world in blood, but Neclord's agenda doesn't come into play. It's one of those little sub-stories that Suikoden never develops.


Presumably, the most horrific trio of villains ever to walk the earth got a hold of him and... well, beyond that, you don't want to know.


And thus ends Ted's origin story. From this point on, he wanders the world with a cursed rune, attempting to avoid close relations with people for fear of their souls being eaten, all the while being hunted down by a witch of unimaginable power and cruelty. It's no wonder he's such an emo sadsack when he shows up in Suiko4.

This scene really drives home that the Soul Eater is indeed a cursed rune. Look at it from ○✗∆□☆'s point of view: sure, he was paying attention when Ted told him this story back in Gregminster, but now he's actually seen it firsthand. Imagine the slow, creeping feeling of dread one might experience knowing that one's best friend was forced to wander the world for three hundred years in a state as close to isolation as possible and, what's more, knowing that same fate is in store for oneself? Even if ○✗∆□☆ beats the Imperials and topples the Empire, he's still got an eternity of anguish to look forward to. It's a wonder he doesn't give up right then and there.

In fact, Ted tries to do exactly that. In Suiko4 (which is set 150-ish years before Suiko1) the heroes meet up with an otherworldly demon of some sort who is collecting cursed runes. Captain Kidd (or whatever Suiok4's hero's name is supposed to be) has just such a rune, and is tagged by Ted, who has already relinquished his Soul Eater. Of course you-the-player refuse to give up your own, showing Ted the tenacity of humanity (or something) and he joins you in slaying the demon-thing and willingly takes back his own curse. Also Leknaat shows up and scolds him or whatever.

Last edited by PapillonReel; 06-04-2009 at 06:52 PM.
  #632  
Old 08-31-2008, 04:47 AM
Brickroad Brickroad is offline
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Why yes it was! How convenient. But first we have some awesome treasure boxes to open!


Not... not so much awesome as useless. I thought only Pahn could equip these, and he already has one so what's the point, but someone upthread pointed out Morgan can use them too. Even if that's true, I already have like three of them I got from monster drops. You can't even sell the bitches. What's more, I cannot even begin to speculate what signifigance there is to finding a Boar Crystal here, in this place, in this story sequence.


This one is slightly more useful; when equipped, it causes any battles you could Let Go to stop appearing. It's good in the endgame where you have to re-visit some long, tedious dungeons to score recruits or treasure, as you can just zip in and out without even having to waste those few precious seconds to click Let Go or Free Will.



I was going to "Hey peanut gallery!" this and end the update here, but honestly it's a "but thou must!" situation and I think I've played that fake-out card enough already in this LP. Suffice it to say that Ted can't come with you no matter what you pick.



Cleo theorizes it has something to do with destiny being unchangeable, or whatever, which contradicts what we heard earlier in the game when Leknaat told us that it's not. Maybe Cleo didn't get the memo.

If you decide not to take Ted along, Cleo simply explains that his place is here and he's better off living in solitude for 300 years. He seems to take it all in stride, but man, you just know that when he joined the McDohl household 300 years later it took a massive amount of willpower to not murder her while she slept for being such a bitch to him when he was a little kid.



The Star Dragon Sword turns out to be a sarcastic talking vampire-killer. He and Viktor get in a lot of good quality back-and-forth, as if Viktor needed another character dedicated to picking on him at every available opportunity.

Last edited by PapillonReel; 06-04-2009 at 06:53 PM.
  #633  
Old 08-31-2008, 04:53 AM
Brickroad Brickroad is offline
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X
Okay guys, the boring plot-slog is behind us now. Thanks for being patient with me.



Well, because it's smarter than you for one thing, Viktor.


Viktor picking up the Star Dragon Sword is one of the few (only?) instances in the series where a character's weapon changes outside of leveling up at the blacksmith. Of course the only way to actually see "Star Dragon Sword" on his Strength screen is to not have sharpened his weapon up past like L5, which given how often he insists on tagging along is a virtual impossiblity.


One Escape Talisman later and we're back outside in Qlon. Fukien has long since abandoned us, leaving Hugo alone to hold down the fort. As soon as we deliver this War Scroll, though, he packs up and leaves for Eureka's Castle too. That's right! The Liberation Army has systematically depopulated the entirety of Qlon Temple!

085/108: Hugo
Ol' coke-bottle-glasses here is our librarian. His job is to take care of all those Old Books we've been picking up. It's a damn shame we can't put him in the party, though, since he must be pretty freaktardedly strong if he managed to drop the War Scroll at the bottom of that long-ass cave while out for a stroll.


Hey, look! The Qlon Cave's level plateau is in the low-40s, which means we can meet the level requirements for a couple new recruits!


First we'll hop on the Viki Express back to Teien and recruit Eikei.

086/108: Eikei
He's a martial artist of some calibur, I guess, but that's not why Eikei is great. He comes with the Double-beat Rune, which gives him two attacks per round, but that's not why he's great either. The reason he's so great is we can yank that rune off and give it to whomever we like! You just know I'll be soldering that bad boy right onto Viktor's hand and let him go to town on as many enemy's as he cares to annihilate.


Next we'll drop Sarah in favor of Kirkis, who will need to be powered up a bit...


Four battles in the Qlon Caves is sufficient to boost him up to L40.

Last edited by PapillonReel; 06-04-2009 at 06:53 PM.
  #634  
Old 08-31-2008, 04:55 AM
Brickroad Brickroad is offline
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Now that he's a wisened and experienced L40 grandmaster rather than the frail L28 pissant he was exactly twelve seconds ago, Kirkis gives the same "let's all be happy and nice and rainbows" speech he gave to everyone who would listen back in the Great Forest scenario.


The difference is that this time Rubi actually listens!

087/108: Rubi
Rubi's a personal favorite, and has been a mainstay in my final party in practically every playthrough since I figured out the requirements to recruit him. Don't quote me on this, but I think he's got the highest ATK of all the L-range characters, which is useful especially in the endgame when you can (at most) bring one S-range character with you into the last dungeon.

So now we not only have what we need to take on Neclord, but have recruited a couple of really really bald dudes and learned the achingly painful truths of Ted's past, to boot. So:

Hey peanut gallery!
It's time to storm Neclord's castle. Viktor and Cleo aren't planning on dropping out any time soon, and what's more, Hix will beg me to tag along. He's S-range, so I've only got one front-line slot open. If you're not sure who's S-range and who isn't, that's okay; worst-case scenario I can just make Hix sit on the back line and Do Nothing for the duration of our quest to rescue his girlfriend.

Incidentially, right now first place in the votes is a five-way tie by my reckoning: Blackman, Valeria, Quincy, Stallion and Leonardo. Do me a favor and bust this up a little bit maybe? Or hell just everyone vote for Ronnie Bell again, and I'll take Neclord down with qcf+punch*.


You sound like a page from a self-help book. PREPARE YOURSELF!

(Master list.)

*Alternate ending to this joke: "I'll take Neclord down with shivam's avatar."

Last edited by PapillonReel; 06-04-2009 at 06:53 PM.
  #635  
Old 08-31-2008, 05:53 AM
mr_bungle700 mr_bungle700 is offline
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<3 <3 <3



<3 <3 <3 <3 <3

...Huh, what now? Votes for party members?

I dunno, how about that Ronnie Bell lady?

She seems nice.

I guess we could see what Quincy can do too.
  #636  
Old 08-31-2008, 06:14 AM
Kishi Kishi is offline
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Rowdy Ronnie Bell.
  #637  
Old 08-31-2008, 06:49 AM
Jeanie Jeanie is offline
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Yeah, so all the screenshots aren't loading for me. I'll check back later.
  #638  
Old 08-31-2008, 12:42 PM
Coinspinner Coinspinner is offline
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Quote:
Originally Posted by JFink View Post
Yeah, so all the screenshots aren't loading for me. I'll check back later.
Same here.
  #639  
Old 08-31-2008, 01:28 PM
Brickroad Brickroad is offline
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Man me too, seriously Brickroad get on the ball, your LP is going STRAIGHT IN THE TOILET.

But yeah sorry everyone, my bad probably. I'll see if I can't get 'er workin' again.
  #640  
Old 08-31-2008, 04:55 PM
Elfir Elfir is offline
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I liked the Giant Woman from Suikoden 2. I'm not sure there's much of any difference between her and Ronnie Bell other than recruiting method. The one from Suikoden 2 only joins if you have a party full of chicks.

Whatever the party, I vote for no excess S-rangers. No point in putting them in the party if they're not actually going to be used.

Lots of people say Tengaar's good. I don't know. I found her to be a little bitch and avoided using her.

Let's try Eyepatch Elf. I assume he's L-range like the rest of them.
  #641  
Old 08-31-2008, 08:38 PM
Coinspinner Coinspinner is offline
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Ronnie Bell. And... uh... Quincy.

---

Oh crap, I went looking for my copy of Suikoden and didn't find it. I think I may have loaned it to this friend of mine who generally loses or scratches stuff he borrows. And now that I think of it, both his first and last name are used by Suikoden characters...
  #642  
Old 08-31-2008, 08:43 PM
mopinks mopinks is offline
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Quote:
Originally Posted by Elfir View Post
I liked the Giant Woman from Suikoden 2. I'm not sure there's much of any difference between her and Ronnie Bell other than recruiting method. The one from Suikoden 2 only joins if you have a party full of chicks.
hot
  #643  
Old 08-31-2008, 08:55 PM
Kishi Kishi is offline
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Quote:
Originally Posted by Coinspinner View Post
Oh crap, I went looking for my copy of Suikoden and didn't find it. I think I may have loaned it to this friend of mine who generally loses or scratches stuff he borrows. And now that I think of it, both his first and last name are used by Suikoden characters...
Viktor Flik?

(Vik Flik to his friends.)
  #644  
Old 09-01-2008, 12:36 AM
dwolfe dwolfe is offline
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So apparently there's also a Suikoden Let's Play on the Penny Arcade forums, and I glanced at it*...and man, it's not 1/100th as fun as this one. Well played, my friend

I know I cheated on you, but I just never knew how good I had it till now, please take me back!
  #645  
Old 09-01-2008, 12:51 AM
Brickroad Brickroad is offline
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Quote:
Originally Posted by dwolfe View Post
I know I cheated on you, but I just never knew how good I had it till now, please take me back!
With that avatar, how could I not!
  #646  
Old 09-01-2008, 01:27 AM
estragon estragon is offline
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Quote:
Originally Posted by Brickroad;260345 Before that, though, I'm just [i
burning[/i] to know what Ronnie Bell's Hate Rune does...


HA-DO-KEN!

No, seriously, that is awesome.
I told you guys how awesome her hadoken move was way upthread, but no one seemed to notice.

Now you all know the beauty of Giant Woman Ronnie Bell.
  #647  
Old 09-02-2008, 12:48 AM
Brickroad Brickroad is offline
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In most RPGs, NPCs would content themselves letting the heroes run off and fix all their problems for them. Not Suikoden. Here we see Zorak and the rest of Warrior's Village gearing up for an assault on Neclord's Castle, apparently sick to hell of waiting for ○✗∆□☆ and his cronies to finish up their errands. You go on ahead, Jones, I'll be right behind you after I recruit your mime.


Window might not be much of a warrior, but he's a bloodhound when it comes to Window Runes. Sniffing out the one ○✗∆□☆ is carrying, he all but begs for it. ○✗∆□☆ has no use for the thing so he does the nice-guy thing and coughs it up.

088/108: Window
Here's a true story: back in high school I had a personal webpage upon which I ranted at length about video games and cartoons. On the index (well, not the index, but the page-after-the-index because all websites had splash pages in those days because obviously the more clicks you had to endure to get to the content the better that content was guaranteed to be) was a list of links to all the various sections, each with its own icon. Like, the "video games" section was a moogle or whatever. The "about Brickroad" section was Window because I very purposely tried to think of the absolute dorkiest character I'd ever seen in any game ever to kind of represent myself. Anyway, Window's job is to fluck around with what my message and menu windows look like; we'll visit him after the world's down one vampire and see how that works.


After sending Window to Eureka's Castle we hoof it on over to Neclord's Castle. Either the vampire's sheer evilness is tangible enough to warp the area around his castle and discolor the grass, or some sprite artist at Konami got lazy and didn't bother to look up how to utilize transparent pixels.


Zorak gives a rousing speech to the eight men he brought with him.


"...no. No, my proud warriors. God damn it, how many times do I have to tell you. Do not scream "yaaaaay" after I point out how strong and brave and manly you all are. We're about to storm a castle crawling with the undead, not blow out the candles on a fucking birthday cake."


Neclord comes out to make it clear that only ○✗∆□☆ and his party are invited to the "wedding" ceremony. Shortly after his appearance one of Zorak's men attempts to rush the door, only to be electrocuted for his trouble. Oh, it's definitely a trap, but what can we do?


Hix arrives, desperate to help out. Kid's got spunk, god bless him. Zorak tries to disallow it, pointing out that Hix isn't yet a true warrior, and his sword is as yet nameless. After seeing Hix's determination, however, he changes his mind and "promotes" him right there on the spot.

Last edited by PapillonReel; 06-04-2009 at 06:53 PM.
  #648  
Old 09-02-2008, 12:49 AM
Brickroad Brickroad is offline
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Now Hix is a real warrior with a real named sword! And like it or not, he's in for the long haul through Neclord's castle.

089/108: Hix
Hix is very middle-of-the-road. He's an S-range attacker, which means he's already at a disadvantage considering the shortage of party slots. This actually is true to the game, though; he's got a lot more courage than practical strength. I guess I can respect that, but the thing I've always hated most about him is that his "thwack!" sound effect comes about a second after his sword-swing animation in combat. That drives me absolutely crazy.


Of course we've gotta kick someone out to make room. Ta-ta, Monocle Man! Actually we're not going into the castle yet anyway; I promised I'd change up the party and, besides, Hix is in need of sharpening and gearing up.

Looks like Zorak's warriors aren't going to be doing us much good after all. Nonetheless, I'm sure they have some unique insight on the situation...?


Wait, what? Yuk yuk yuk?


Yuk?


Yuk yuk?


Ra ta... dude you broke it. This must be the Ross of the Warrior's Village Friends.

Last edited by PapillonReel; 06-04-2009 at 06:53 PM.
  #649  
Old 09-02-2008, 12:51 AM
Brickroad Brickroad is offline
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Quincy is heading up the votes this time, and as we can see he needs some work. (An impartial third party pulled Valeria out of a four-way-tie in second place.)


A couple fights in Qlon brings him up to speed. He looks... remarkably mediocre. He's got one L2 rune charge, and I'm planning to load him up with Mega Medicine and make him my healer in the upcoming Neclord fight, which is why I've given him a Flowing Rune.


Double-beat is Viktor's bread and butter, but we have to give it to Hix for now. The exact why of it will be clear a bit later. Meanwhile, Viktor gets our Holy Rune and Cleo (who has a L4 charge to burn up) will rock the Lightning Rune.


One benefit to Hix is that he is one of the Suikoden shield-using elite. Even though he's kind of a little punk, he's totally survivable on the front line thanks to this fact.


Time to hit the dungeon! You'd better believe I'll be rocking the Soul Eater in here; between ○✗∆□☆'s L1 and L3 charges, he's got a lot of shots of insta-kill magic to burn through before I'll have to buckle down and actually fight anything in the dungeon.


I had to pay 100 bits for this helpful tip, which turns out to be the solution to a puzzle later on. Zombie-man here actually sells a variety of tips scaling up in price to a whopping 25,000 bits if I so choose, but I can't imagine why anyone would want to waste their money on them. So I didn't.


Here's Hell again. In ten seconds all five of those monsters will be gone.


Each floor of Neclord's castle contains several of these one-screen rooms haphazardly strewn about, each with one treasure box inside. Judging from what looks to be feather mattresses on the ground here, this must be Neclord's love nest. This makes him the second villain we've come across to have one. What this says about villains in the Suikoverse... uh, I'll leave that as an excersize for the reader.


More collectible junk here in Neclord's "Two Statues Just Standin' There" room.

Last edited by PapillonReel; 06-04-2009 at 06:54 PM.
  #650  
Old 09-02-2008, 12:52 AM
Brickroad Brickroad is offline
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Eventually ○✗∆□☆ runs out of Deadly Fingertips and Hell and I've got to start Free Willing my way through these fights. I grabbed this shot to show you guys how Quincy was stacking up. 182 damage isn't bad for a regular attack (it's about what Cleo's doing now), but Viktor, Valera and ○✗∆□☆ are hitting for well beyond that, upwards of 600+ on their criticals. Hix is hovering somewhere in the 240 range, but of course he's hitting two enemies per round.


Here's the puzzle I mentioned earlier, and it's clear someone threw this together in about four minutes. When you approach a painting the game identifies its title and asks if you want to view it (I guess ○✗∆□☆ approaches paintings with his eyes closed). Viewing the right painting gives you a "click" message, and viewing all four paintings in the right order opens the way forward. Obviously the solution was already revealed to us by Zombie Hint Man back at the beginning of the dungeon. "Even in the forest" refers to this painting of a tree.


"Not just at night" = early afternoon.


"During your work" = downtrodden peasant class.


"Praise the King" = picture of Neclord.


...and there we go!

Okay, this puzzle had us stumped for a long time on our first pass through the game. Oh, we bought the clue - all four of them as I recall. We even left the dungeon and talked to Onil who had something to say about it. The reason we were stumped was because the mechanics of the puzzle didn't immediately click. If you "look" at a painting out of order you lose the ability to "look" at that painting until you leave the map and come back. Of course the first thing we did upon entering this room was examine and "look at" all four paintings, leaving us stuck. Then we immediately thought about the clue from earlier and tried the tree/afternoon/girl/king sequence which was now not working. I actually brute forced all twenty-four combinations in one visit, and was convinced the game was broken because I had systematically eliminated every possibility. It was my brother who, after playing with it for a while, discovered that the puzzle didn't reset until you left and came back and, once we got that out of the way, it was trivial to input the proper sequence and move onward.

Hmm... now that I think about it, my childhood is filled with examples of me being stuck and/or frustrated by some stupid fucking goddamn impossible game for way, way too long, and having it solved for my by my brother who was able to look at things with a cooler head. Maybe more of those stories will come up in future LPs.


Eventually everyone is high enough level that most of the fights can be Let Go. This is a no-brainer; I've got infinite bits waiting for me back at Eureka's Castle and EXP is trivially easy to farm, so I might as well save myself the time. Interestingly the only battle in here I can't Let Go from is a single Hell Unicorn (the fiery blue horse thing); I've got to fight it if it pops up alone, but if it shows up with friends I'm free to Let Go my little heart out. This leads me to believe that there isn't an algorithm that checks the enemy's strength to yours, but that each individual enemy group is hard-coded to Let Go at a specific threshhold and some Konami programmer just wasn't paying attention. Another possibility, of course, is that enemies have levels like the heroes, and the game matches your average level against theirs. Hell Unicorn by itself is, say, L50; when it shows up with friends its L50 is dragged down by their L43s (or whatever).

Nerd-speculation aside, all this really means is that I'll be Let Go-ing every possible battle from here to the end of the game.


Like all vampires, Neclord keeps his Earth Boots in the kitchen. A glass of wine, a stalk of brocolli and a single chicken wing sit on the table uneaten. Tempting, but if I remember Grandma's stories correctly, never touch a vampire's cuisine.


Another collectible here in the "Chair and Two Pots" room.


On towards the end of the dungeon we finally find some vampire-ish scenery: a bunch of open coffins. I think they missed the boat here; they should have populated these coffins with some of Neclord's previous victims to really drive home the point of poor Tengaar's fate should we decide to not hurry up and kill him.

Last edited by PapillonReel; 06-04-2009 at 06:54 PM.
  #651  
Old 09-02-2008, 12:53 AM
Brickroad Brickroad is offline
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Arriving in Neclord's room we find Tengaar already decked out in a wedding dress. He plays us a long, lilting wedding song on his giant pipe organ as the camera pans dramatically around the room, and then...



Yeah, well, don't sound too excited about it or anything.



After Neclord taunts us for a bit, Viktor and Hix run forward and bare steel at him. Also revealed is the name of Hix's sword... a revelation that would be a little more dramatic had I not already been to the blacksmith and seen it on the menu screen. Point being, it's a Warrior's Village tradition to name your sword after your sweetheart. (Remember Flik, who is also from Warrior's Village, calls his sword "Odessa".)


Thus is Neclord's ulterior motive revealed: after all this time he's still getting his marching orders from Windy.


Neclord is still impervious to everything we can throw at him until Viktor gives him a good solid whack with the Star Dragon Sword. Naturally Viktor almost always acts last in the round, meaning the Neclord fight starts with everyone Defending so as not to waste rune charges. Neclord's two main attacks deal lots of damage to the whole party, so the plan is to have Quincy use his Flowing Rune (of which he has only one useful charge) and Mega Medicine to keep my top fighters alive.

Last edited by PapillonReel; 06-04-2009 at 06:54 PM.
  #652  
Old 09-02-2008, 12:55 AM
Brickroad Brickroad is offline
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Crap Two rounds in and my healer is dead. He was holding the bulk of my Mega Medicine, but everyone else has at least one pack. Cleo blew her one really good rune charge on that high-end Lightning spell; from here on my heavy hitters are going to be Valeria (with her awesome Falcon Rune) and Viktor (since he crits so often).




It's hard fought, and Viktor eats dirt before it's over, but eventually Neclord goes down. The Neclord fight sees a humungous increase in difficulty over the previous boss fight which was all the way back in the Great Forest. From here out bosses (and there are a far number of them still to come) have a huge amount of HPs and focus on powerful area attacks. Healing and ressurection are not as practical in Suikoden as in other RPGs since rune charges are scarce and revival only comes in terms of Buddhas or Fukien's rune, so the best strategy becomes piling on as much damage as you can in the shortest possible amount of time.



Neclord delivers his "I can't believe you killed me!" line, like a good card-carrying villain. As it happens the Star Dragon Sword is a True Rune itself. Though it pops up in virtually every game, we actually don't know much about what the Night Rune is outside of "it kills vampires" and "it has quite a lip on it".


Once everyone is sufficiently sick of Neclord's yapping, Viktor steps forward and chops him in half. This is pretty intensely satisfying.

Last edited by PapillonReel; 06-04-2009 at 06:54 PM.
  #653  
Old 09-02-2008, 12:56 AM
Brickroad Brickroad is offline
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More wooden cue-card delivery from Tengaar. Yay. Thank you so much for saving my life. I couldn't be happier. Please pass the cole slaw.


I didn't include the long-ass exchange between Hix and Tengaar, but here's a summary: Tengaar thanks Hix for saving her, he sheepishly points out that it was Viktor who did all the saving, she won't have any of it and demands that he's her hero anyway. Then they go back and forth for a bit about how Hix is using her name for his sword without permission. Tengaar very much wears the pants in this relationship; she tends to bully Hix and drag him around (she does this literally in Suiko2), so Cleo of course has to get one last good snark in on the subject. She keeps the obvious follow-up observation of "I'm glad my girlfriend isn't that pushy!" to herself, the subtext being "wait am I a lesbian? I'm a lesbian, right?"


Be happy to, Viktor, just one last thing to do here...


Hell yeah! Rage is Fire++, so I'll be able to give this to one of my top-tier rune mages to absolutely wreck all kinds of monsters. Now we can leave!


...and by "leave" I mean "walk all the way the hell back out" because Escape Talismans don't work in here for some stupid reason. No, seriously, there's no story sequences or anything on the way back. The only possible reason for not being able to warp out is because Konami wanted to dick me. So yeah, long walk back out to the front of the castle.

Last edited by PapillonReel; 06-04-2009 at 06:55 PM.
  #654  
Old 09-02-2008, 12:58 AM
Brickroad Brickroad is offline
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Zorak is so impressed we were able to rescue Tengaar that he throws in with the Liberation Army against the Imperials. This is kind of a Big Deal(tm) because historically Warrior's Village is not technically part of the Scarlet Moon Empire, but an autonomous state within its borders. I'm not sure if its neutrality is ever mentioned in the game (some nondescript NPC might say something about it), so maybe it's not 100% canon.


Viktor, however, decides to take his leave of us for at least as long as it will take to return home and tell everyone that he finally managed to bag him a Neclord. He announces this suddenly and doesn't give you any time to de-equip his stuff, which is why I didn't give him his Double-beat Rune just yet. I'd like to make use of it over the course of the next two Viktor-free scenarios. (Similarly, make sure Viktor isn't carrying your Blinking Mirror or anything else you want to use. You know, in the off chance you didn't learn that lesson the hard way with the Gremio fiasco.)


Killing zombies and vampires has left Cleo's apparent lust for death and dismemberment sated, as made apparent by this being the first nice thing she says to anyone the entire adventure. And she says it to Viktor. Awesome! That means we can put her on the bench and forget she exists again.


Which is exactly what I like to do at this point, because we get to recruit someone so, so much better!

090/108: Tengaar
Here she is, guys, my wonderful war goddess. The best description I can give of her is "long-range Flik" which is more or less right on the money. We didn't discover Tengaar until our third or fourth playthrough when we decided to develop some of the "joke" characters. We figured that since Hix was pretty blah, his girlfriend must really suck; so we sharpened her weapon on up to L16, leveled her up in the final dungeon and - lo and behold - she blew us away.


Don't let her middling ATK stat fool you; what you want to look at here are MGC and rune charges. Right here, right out of the box, she gets two L4 charges. Two! Do you have any idea what someone can do with two shots of L4 Rage magic? Her MGC, meanwhile, is higher than every other character in the game barring some of the pure dedicated-mage types (and she even beats some of them!).

She's awesome enough in Suiko1, but Suiko2 is where she really attains her war goddess status since she can equip more than one rune at a time, potentially tripling her versatility. Anyway, this is about the point int he game where I like to stop building parties based solely on ATK and start really jamming as many high-end runes as I can into my ranks. Flik and Tengaar have been teaming up for every party I've had the opportunity to build in Suiko1 and Suiko2 for years and years.

Hey pistachio gallery!
We're three scenarios away from the endgame blitz, and closing in on having every Star of Destiny recruited and accounted for. So I need more votes! Please everyone vote for Tengaar lots and lots of times. I've only got two empty slots in the next scenario (Flik and Humphrey are coming along, and we'll be joined by another characters in the course of the plot), so make 'em count.



You might want to hold off on voting, actually, since topping 90 Stars brings Eureka's Castle into its final phase of construction! Now several characters become available to me, and they're all pretty interesting to check out. So next time on Let's Play Suikoden: the final Liberation Army recruitment drive!

(Master list has been updated, as usual.)

Last edited by PapillonReel; 06-04-2009 at 06:55 PM.
  #655  
Old 09-02-2008, 01:15 AM
Mazian Mazian is offline
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Quote:
Originally Posted by Brickroad View Post
Yuk?
  #656  
Old 09-02-2008, 01:27 AM
estragon estragon is offline
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Quote:
Originally Posted by Brickroad;261509Here she is, guys, my [b
wonderful war goddess[/b]. The best description I can give of her is "long-range Flik" which is more or less right on the money. We didn't discover Tengaar until our third or fourth playthrough when we decided to develop some of the "joke" characters. We figured that since Hix was pretty blah, his girlfriend must really suck; so we sharpened her weapon on up to L16, leveled her up in the final dungeon and - lo and behold - she blew us away.
It's basically a tragedy that it took so many playthroughs to discover how great Tengaar is. I'm pretty sure I put her in my party as soon as possible my first time through, and it was a revelation. She's even better in Suikoden 2, when she has dual attack with Hix good enough to keep both of them in the party.
  #657  
Old 09-02-2008, 01:27 AM
SpoonyGundam SpoonyGundam is offline
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I'll go ahead and vote for Tengaar for the rest of the game, since she's my war goddess too. Also, I called it weeks ago and you ignored it.

I actually used an experience exploit in Suikoden II to raise her from level 30-40 something to 99 in one battle. It was neat.
  #658  
Old 09-02-2008, 01:33 AM
shivam shivam is offline
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i've played suikoden countless times, and never used her. I guess i'll have to rectify that this time around. Also, you've inspired me to use milich, and he's pretty damned bad ass.

But i'm torn. I don't know how to play without clive and kage. I _need_ them.
  #659  
Old 09-02-2008, 01:34 AM
Gredlen Gredlen is offline
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I tried giving that zombie in Neclord's castle 25,000 bits. He says something really stupid then gives it back to you.
  #660  
Old 09-02-2008, 01:40 AM
Kishi Kishi is offline
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Quote:
Originally Posted by Brickroad View Post
You might want to hold off on voting, actually, since topping 90 Stars brings Eureka's Castle into its final phase of construction!
It still doesn't look anything like a damn castle.



Quote:
Originally Posted by Brickroad View Post
Point being, it's a Warrior's Village tradition to name your sword after your sweetheart.
Quote:
Originally Posted by Brickroad View Post
"Tengaar, honey... Who's Ray?"
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