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#151
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I've got a base in Siberia I'm eyeing, but I'm training a cadre of psi-soldiers and trying to build an Avenger first so I can bring down the big hammer.
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#152
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My squaddies are in the middle of taking down a Muton battleship when, on the enemy's turn, I hear the telltale report of a Blaster Launcher. I'm watching the purple football zoom around and mentally composing condolence letters when there's a huge explosion and an alien death scream. Moments later, the scene plays itself out again.
I have never been so thankful for shoddy targeting AI. If the bad guys were as good at using BLs as players can be, no one would ever get off the ramp. EDIT: Muton #3 was much more skillful. Time to reload... |
#153
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What happened? This is X-com! How'd the thread die?
...This must be why we'll never see a sequel, just can't keep anyone's attention |
#154
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I think everyone who was playing beat the game. No hard feelings for the OP letting this die; this was pretty ambitious.
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#155
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I, for one, welcome our new alien overlords.
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#156
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LOL, they have to be at least somewhat competent they did get here... |
#157
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They're not so bad. A few people go missing here and there, some cows get mutilated, occasional random death and destruction in a major city, but otherwise life goes on.
I actually think the real downfall of this thread was inability to get good pictures. Sven probably should have gone with the DOS version. |
#158
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I was really enjoying the faux memo write-ups, and it's fascinating to read LP threads by people who are much better at their game than I ever was, but I'd agree that the inconsistent availability of images and consequent reliance on UFOpaedia stills had a lot to do with this thread's inaccessibility to readers who aren't series vets. If the Gametap or DOS versions are more screencap friendly (and are savegame compatible), I'd be willing to help out if Sven ever feels like picking this up again.
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#159
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Last edited by Eddie; 12-19-2012 at 12:22 AM. |
#160
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Last edited by Eddie; 01-04-2013 at 03:50 PM. |
#161
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Last edited by Eddie; 12-29-2012 at 11:10 PM. |
#162
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#163
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#164
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#165
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#166
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Last edited by Eddie; 12-19-2012 at 11:21 AM. |
#167
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X-COM WANTS YOU Last edited by Eddie; 01-04-2013 at 03:53 PM. |
#168
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Sign me up, and make sure my psi defense isn't terrible.
This is the new best thing. |
#169
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Eddie, I think you have a problem.
That said sign me up and keep the tips and tricks coming. Also this is probably a dumb question but have you heard of OpenXCOM? When I get around to playing this that's probably gonna be what I use. |
#170
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You need warm bodies? Sign me up.
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#171
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What's that you say?
Travel the world? Meet new and interesting life? Where do I sign! |
#172
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I'm pretty sure I wanna be a part of this.
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#173
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I will join the army.
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#174
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Quote:
That said, I usually research Medikits first as it takes awhile to get to Laser Cannon and Medikits provide a good enough ROI to start playing money-making game right at the beginning. --- Also, feel free to put my name down. Are you going to be pre-screening soldiers before naming them? (Hiring them, checking their stats, then sacking them if their bravery isn't high enough?) |
#175
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Quote:
Unfortunately for Mogri, I won't be checking for Psi Defense with an Editor, so he'll simply need to live for several months and hope the game ws generous enough to him. |
#176
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Quote:
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#177
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I've always loved the comic-booky background pictures in this game.
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#178
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Sign me up Eddie.
Maybe after reading your LP I can actually get a decent idea of how to play X-Com, instead of fumbling around and giving up. |
#179
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Sign me up for cannon fodder!
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#180
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Glad to see this LP is back!
Put me in the queue...
I was tempted to just edit the post and put myself at the top... There's got to be some perks for being the LP Mod. |