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Puyo Puyo lore is insane

Kzinssie

(she/her)
So I've finally been getting into Puyo Puyo due to the combined forces of Puyo Puyo Tetris 2 and discovering the Madou Monogatari series while looking for first-person dungeon crawlers, and particularly due to the latter, I have discovered the depths of this series's ridiculous lore. This has inspired not only a rare effortpost, but a series of effortposts. This series has an incredible depth and breadth of lore, so I struggled to even begin to decide on how to put it into posts, but I settled on character profiles. Time will tell if this bears out. Also, credit where it's due: most of this information comes from the Puyo Nexus wiki as well as this exhaustively detailed Japanese fansite, but a lot of it will also be personal research/memory of the games and discussion in the Puyo Nexus Discord. Many of the images used, especially from the Madou games, come from this other Japanese fansite. I'll try to cite sources on other things as well, where appropriate.

Before we get into the lore proper, a bit of explanation on the weird legal history of this franchise. Puyo Puyo actually began as a spinoff of a series of Japanese PC dungeon crawlers called Madou Monogatari, but quickly outstripped that source material in popularity (though Madou Monogatari games continued to be made). These games were all developed by Compile, which eventually got into financial trouble, causing them to sell the rights to Puyo Puyo to Sega before going under and being somehow absorbed into Compile Heart, noted producer of Z-tier titty RPGs (there are likely details I'm missing here, but I'm not a legal expert by a long shot, and it's not super relevant to the main thrust of this thread). Notably, however, Sega did not obtain the rights to Madou Monogatari! This leads to a fairly complicated legal tangle where Sega is allowed to reference material that appears in Puyo Puyo, but not Madou Monogatari. The precise details of this are pretty fuzzy, but suffice to say that a lot of the weirder stuff in here appeared in Madou Monogatari, not Puyo Puyo, meaning it's unlikely we'll see it mentioned in the modern games. Utako Yoshino, the writer for the series, is a Madou fan, however, and has talked about how she wants to reference that material more than she is allowed (Puyo Puyo Tetris 2 actually includes a pretty huge albeit subtle callback to Madou lore, but it'll likely be a while before we get there).

So, with that all out of the way, let's get into our first profile: the original series protagonist, Arle Nadja!

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Arle Nadja is the main protagonist of the original Madou Monogatari release, Madou Monogatari 1-2-3 for MSX, and has appeared in some form or another in every single Madou Monogatari and Puyo Puyo game (I think - it's possible some of the Windows games starring Schezo don't have her, but I think she at least cameos in them). You'd think this would make for an overstuffed first profile, but in a lot of the Sega-era Puyo games she takes more of a backseat role to the other protagonists, and a lot of her involvement in Compile-era games is tied in with other characters (including possibly the most insane bit of lore in the entire series), so I'll save it for then.

Arle is a young mage-in-training in the Madou Monogatari games, and most of them involve her adventures in magic school. Something to note here - as strange as a lot of this lore is, most of the Madou Monogatari games are still solidly aimed at kids - the main impression I got from playing them is that they're what you get for your younger sibling who likes watching you play Wizardry or Megami Tensei. The original 1-2-3 is, as the name implies, a compilation of 3 smaller games. These originated on MSX, but were ported to various different systems with varying amounts of changes, in three parts on Game Gear. The first episode was additionally remade on Super Famicom, Mega Drive, and PC-Engine. In Episode 1 (titled Three Magic Orbs in the Game Gear version, The Fiery Kindergarten Graduation in the PC-Engine version, and Big Kindergarten Kids in the Super Famicom version), she is 6 years old, and climbing a tower to graduate from kindergarten. The precise details of this graduation vary by version, but she usually has to collect three magic orbs. This opens a path that leads to an illusion of her teachers and classmates fucking melting in a scene that likely traumatized a lot of Japanese children.

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After dispelling this illusion, she fights the final boss, which differs by version: either a mysterious birdlike demon named Mamono (who later appeared in Puyo Puyo 2) or a rotting lich(?) named Fudoushi (who sadly never appeared in a Puyo game, and is therefore trapped in copyright limbo). Arle defeats either of them, and then graduates. Fun fact about Mamono, who is an extremely minor character in the series at large and therefore will not get his own post: his name simply translates to "monster" or "demon" in Japanese. Supposedly, this was originally a placeholder name for all monsters in the game, but they forgot to replace it for the final boss, so he's just Mamono forever now.

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(if Fudoushi seems not safe for kids, that's because he's from the legendarily bizarre, edgy PC-98 port - some of its stranger creative liberties will likely come up in later posts)

There is then a 10-year time skip, and in Episode 2 (titled Arle, 16 Years Old in the Game Gear version) she first escapes from a dungeon she was trapped in by Schezo to drain her magic power, then enters Lyla's Ruins to find a magic jewel known as the Rubelcrack. At the bottom, she encounters the dark lord Satan (called the Dark Prince in English Puyo games for obvious reasons), who immediately tries to take her as his wife. This attraction is a recurring element to Satan's appearances, and is explained by quite possibly the most insane bit of lore in the entire franchise - but it's one I'll save for Satan's profile. I'm actually curious on speculation here - I want to hear theories on why Satan is so fixated on Arle. It probably goes without saying, but if you do know the lore here, don't spoil it! (Unfortunately, the explanation doesn't make the fixation any less creepy - it's definitely disappointing they haven't backed off from it in the more recent games, since the explanation is Madou-only anyway.) Anyway, Arle refuses Satan's advances, fights him, and then proceeds to the inner chamber where the Rubelcrack is kept, only to find that it is actually held in the forehead of a small, cute creature known as Carbuncle. Despite Satan's protests, Carbuncle takes a liking to Arle, and the two leave together.

Episode 3 (titled The Ultimate Queen in the Game Gear version) is more about Rulue than Arle, and the same generally holds true for most of the later games in both Madou Monogatari and Puyo Puyo, where the actual story is more focused on some other character and Arle is simply the viewpoint character. There are a few games I want to highlight here, however:

Madou Monogatari ARS for PC-98 is another three-in-one pack, this time with three episodes focusing on Arle, Rulue, and Schezo. Arle's chapter, which was released on Game Gear with the subtitle Heart-Pounding Vacation, is actually a prequel. Arle, age 4, is on a vacation to her grandmother's house before getting lost in the woods and having to be guided out by friendly fairies, fighting a vicious owlbear before escaping. It's fairly simple, and mostly serves as an introduction to Madou Monogatari gameplay to lead into the more complicated Rulue and Schezo chapters. The Game Gear version, the only port, expands the plot significantly to work better as a standalone game - in this game, Arle enters the forest on purpose to stop a mysterious foreman, later identified as Satan, from bulldozing it to build an amusement park. This leads her to travel deep into the high-tech ruins of an ancient civilization, where she repairs and then befriends a magitek robot named Socrates, who eventually sacrifices himself to allow Arle to escape an onslaught of monsters. With his dying words, he thanks Arle for allowing him to live, and tells her not to be sad - soon he will decompose, his metals seeping into the earth and sustaining the forest that had become his home. This doesn't really have much to do with anything, but is fucking wild, and nobody seems to ever talk about it even on Japanese fansites.

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(yes, this is somehow the best image of Socrates I could find. no one fucking talks about this)

Finishing off this post for now is Madou Monogatari: Strange Wayside Story (usually referred to by its Japanese title, Michikusa Ibun, online). Credit to this Reddit post for a lot of the info here. This is an extremely short mini-Madou game released as a pack-in game with an official Compile magazine. It can be beaten in only 20 minutes, but it also connects the Madou Monogatari dungeon crawlers to the Puyo Puyo puzzle games. In it, Arle explores a small dungeon, and at the bottom discovers a forbidden spellbook containing the spell "Owanimo". This spell allows the caster to banish four beings of the same color to another dimension, releasing magic power which can be used to power spells. Shortly thereafter, multicolored versions of the Puyo slime monsters began to appear, and Owanimo began to be widely used to power all forms of magic (apparently it's more convenient than just using MP?), explaining why Puyo Puyo is so often framed as a magician's duel in-universe. The use of gates to another dimension also explains why dimensional travel is such a prominent, recurring part of the series - for instance, when Arle appears in the alternate world of the Sega-era Fever games, she mentions that she simply appeared there in the middle of a heated Puyo battle, likely due to Owanimo weakening the borders of spacetime.

So, that's a brief summary of Arle, as well as some of the basics of the series. A lot of the really crazy stuff is connected to other characters, but hopefully even this should be a teaser for how ridiculous the lore quickly gets for a game about matching colored blobs - I'm excited to do writeups for other characters as well. I'll likely do either Satan or Schezo next time, but if anyone wants to know the deep lore about anyone else, let me know. Obviously not every character can have huge writeups like this, but just about everyone has something interesting to dig into.
 
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Kazin

did i do all of that?
(he/him)
Uh, wow, yeah, I had no idea lol. Does the Dr. Robotnik's Mean Bean Machine story fit into the greater Puyo Puyo universe? I'm partially joking, but after everything in that post, I guess I wouldn't be surprised lol
 

Kzinssie

(she/her)
Dr. Robotnik's Mean Bean Machine and Kirby's Avalanche are not canon, unfortunately. (Both are fairly well-known in Japan, though - in particular Mean Bean Machine actually got a Japanese release as part of Sonic Mega Collection and has appeared in a few other Japanese Mega Drive compilations)
 

Kazin

did i do all of that?
(he/him)
Dr. Robotnik's Mean Bean Machine and Kirby's Avalanche are not canon, unfortunately.
Oh, right, I always forget about Kirby's Avalanche (can you tell I was a Genesis kid? lol).

In any case - great post, and I look forward to reading more about this crazy universe!
 

Kzinssie

(she/her)
Honestly? No. The EX chapter in Puyo Puyo Tetris 2 heavily implies that all puzzle games are part of the same multiverse, though only Puyo Puyo and Tetris are specifically namedropped - to me, it seems like they're leaving the door open for a Panel de Pon or Dr. Mario crossover, or something like that.
 

Kazin

did i do all of that?
(he/him)
I'm holding out for the Klax tie-in, then - surely there's time for it now!
 

Kzinssie

(she/her)
Honestly I'm a bit disappointed they didn't namedrop Columns, since Sega owns the rights to both.
 

Kirin

Summon for hire
(he/him)
This is awesome. I got way into Puyo Puyo during college (by way of freeware fan ports), which is why I picked it out of the list and talked it up a bit (including the Madou Monogatari origins I think, unless I forgot to mention that) during the 1991 Retronauts episode recently. I've only played a few of the actual games though (and none of Madou) so I've barely scraped the surface of the Lore. Excited for more!
 

muteKi

Geno Cidecity
Honestly I'm a bit disappointed they didn't namedrop Columns, since Sega owns the rights to both.

At the risk of exposing myself to story spoilers in PPT2: I take it Sonic's in the game for reasons other than Eraser?
 

Kzinssie

(she/her)
So, with Arle out of the way and with me wanting to put off the Satan revelations (I’m still very curious to hear speculation on that front), let’s go with the secondary protagonist of the Compile-era games!

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You’re most likely familiar with the dark mage Schezo Wegey for his hilarious dialogue in a Puyo Puyo Tetris bonus chapter, but there's quite a bit more to him than that. Schezo technically debuted in the original prototype/preview release of Madou Monogatari 2 that shipped with Disc Station magazine ahead of 1-2-3's release, but he was just called Dark Mage there, and he wouldn't get the name Schezo until the full release, with his surname (which is actually deliberately absurd and hard to pronounce in Japanese - ウィグィィ) coming later - I haven't actually been able to find a good source on exactly which game it appears in, but it definitely predates Sega's acquisition of the series. Supposedly, Schezo Wegey translates to "the gorgeous man who defiles the gods", but the Puyo Puyo Tetris 2 localization censors it into "the gorgeous Adonis who defies the gods" because I guess Sega cracked down after the ridiculous innuendoes in the first PPT. Oh well.

Anyway, as stated, Schezo made his first appearance in Madou Monogatari 2, where he accosts Arle on the road while shouting "I want you!" He then clarifies he meant "I want your power" (this is the basis for his innuendoes in later games), then sends Arle to a dungeon (possibly in a pocket dimension? it's unclear) where her power is slowly sapped away. She still manages to find her way out and confront Schezo at the end, where she defeats him.

Now, I'd be remiss not to bring this next part up, but I want to make clear up front - this next part is not canon. It comes from the edgy PC-98 port I mentioned in my first post, released early on in the franchise's history before it had clearly established a tone, and it's never been referenced or acknowledged outside of it. That said, I'd also be remiss to make a thread about weird Puyo lore and not bring it up. Okay? Okay.

In the PC98 port of Madou Monogatari 2, Arle beheads Schezo at the end of their battle, with glorious MS Paint-ass pixel gore.

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Then his severed head starts flying around and casting spells at you for a second phase.

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Then, after he's done giving you head, you encounter a body-horror "experimental body" fused into the walls of the dungeon. What's it experimental for? Who knows!

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This entire bizarre section is emblematic of the weird choices to make the PC98 version "more adult", and I can't just not mention it, but again - it's not canon.

Though Schezo was likely intended as a one-off bad guy, he ended up popular enough for one reason or another to become one of the main characters of Madou Monogatari ARS, specifically the S chapter. This takes place well before Schezo's original appearance, as a 14 year old magic student on a school trip to some ancient ruins. He gets bored and becomes separated from his class, then finds a mysterious mirror. When he touches it, he's sucked into a mysterious labyrinth!

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Though he used the unique dark magic spells "Areiado" and "Areiado Special" (officially localized to the much lamer Star Strike and Shockwave respectively) and wielded the Dark Sword in his original appearance, in his playable appearance here he uses the exact same spells Arle has. Turns out, there's a reason for this - during his travels, Schezo finds the Sword of Darkness, and learns to channel Areiado (obviously, one of the best spells in the entire game) through it. At the end, he fights the dark mage Runelord, who is impressed by Schezo's power and wants to take it for himself. Sound familiar? After defeating Runelord, he tells Schezo that he's already accomplished his goal, and Schezo is warped back in front of the mirror. His classmates find him, and as he rejoins his class, Schezo swears to become the most powerful dark mage in the world.

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The exact nature of what happens here is up for debate, but it's generally agreed that Schezo is either outright possessed by Runelord or absorbs some of his influence. Since nothing in this game except Schezo's access to the spell Thunderstorm is ever acknowledged directly in any Puyo games, it's unlikely we'll ever get a solid answer in Sega's Puyo. The exact place of this on the timeline, and therefore Schezo's true age, is unclear - some sources have Schezo in his mid-20s and therefore this game as taking place shortly before his later appearances, while others say this takes place 180 years before Madou Monogatari 2. The latter offers an easy explanation for Schezo's innuendos - it's a consequence of him coming from an ancient civilization, and therefore not speaking English/Japanese/Puyoese fluently! The alternative explanation comes from, of all things, the Puyo gacha.

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Puyo Puyo Quest actually has a surprising number of entirely original characters for a gacha, but I won't be covering most of them here. Canonically, they come from all over the Puyo multiverse, and therefore don't have much impact on any "main" timeline, and the lore for them is pretty poorly-documented. Most characters in Quest come in sets of five, one for each Puyo color, sharing a common theme. One of these is the "Accursed Knights Series", five warriors who have cursed equipment that affects their behavior - one acts like a rabbit and ends his sentences in "-pyon" (the Japanese onomatopoeia for bouncing), one keeps bursting into laughter at inappropriate times, that sort of thing. While it's never explicitly stated, and this doesn't even seem to be an especially common fan theory, I tend to think this implies that Schezo's unfortunate misspeaking is a side effect of the Dark Sword and/or Runelord's curse.

Much as with Arle, Schezo has a ton of other appearances with all sorts of scattered lore, but I think I've covered the most important points, and this post is already getting long, so I'll call it here. Next time - the Dark Prince Satan, and quite possibly the weirdest lore in Puyo!
 
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Violentvixen

(She/Her)
Wow okay. I've only played Mean Bean Machine, and Puyo Puyo Tetris 1 and 2 so I had no clue about any of this. They all just seemed like weird archetype characters.

Also I'm bummed we didn't get the mobile game over here, sounds fun!
 

Kzinssie

(she/her)
So turns out a lot of the Japanese sites I was taking images from don't support embedding? I've fixed them all to use imgur links - there's a lot of good pixel art on display here, and you really need to see Schezo's beheading to fully appreciate it.
 

FelixSH

(He/Him)
I'm actually curious on speculation here - I want to hear theories on why Satan is so fixated on Arle.

She is obviously a good student, and he needs to optimize Hell a bit. I mean, it's probably a mess down there, some new ideas never hurt. Maybe he thinks these ideas of "Love" and "Friendship" are somewhat interesting.
 
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