This week has a sequel/remake of a game that we've waited *decades* for, and I can't wait to see what it has in store as a dedicated fan of the original, and it's many spinoffs.
Naturally, that means leading off with Ufouria the Saga 2, a sequel to a game that remained in Japan and Europe until the Wii Virtual Console trotted it out and introduced it to a whole world of new fans. Or at least to me, and I immediately fell in love with it. And that's the demographic which I have the most vested interest in. This time it's got a real spiffy handcrafted art style, like a Yoshis Wooly World or Kirby Epic Yarn. But on the other hand, the characters all use their original Japanese designs and not the redesigns they got for the English versions that I liked a lot more.
But it's still A New Ufouria after, like, 30+ years of No Ufouria, so what right have I to complain?
There's also Final Fantasy VII: Rebirth.
Still haven't finished Remake, but I appreciate that this will be waiting for me when I do.
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is next and I'm not familiar enough with Shiren specifically to say much of deep input here beyond "it's a rogeulike" and "it's a well-regarded codifier of modern roguelikes".
Traipse about a dungeon what goes all scrambly every time you die, why don't you?
On the subject of new releases of highly regarded old games, next is Star Wars: Dark Forces Remastered, the latest remaster from Nightdive (they also did those really good Turok remasters, among other things). I don't recall if this is the one that's like a reskinned Doom, or the one that's like a reskinned Quake but either way, you've got a heck of a lot of Storm Troopers what need a solid explodin' and it's in the upper tier of ways to go about facilitating that emotional need.
Next we have not one, but two different Picross games; Picross S+ is a collection of all the DLC from the 3DS Picross E games; which works out to about 300 puzzles, which is pretty good for a fiver. And there's also Piczle Cross: Story of Seasons, which is also Picross, but based on what Harvest Moon had to legally change its name to.
Tamarak Trail is a deckbuilding rogue-em-up, based on the description, and I'm all for those, but it's also a bit off the usual beaten path for the genre since you're assembling a deck of bespoke dice, instead of cards, and you're on jacked up nature trail instead of a spire what needs slaying.
And bringing up the rear is a game that came out last week, and which I didn't realize was there because it was amidst a sizzle reel in a Nintendo Direct; Pentiment, which is one of several Xbox exclusives that Microsoft said "Well... maybe they're not that exclusive". Though certainly a lower profile than some of the other games on that list. It's an adventure-em-up where you're a medieval artist what gets caught in the middle of some social uprisings that are a touch more incipient than you'd otherwise prefer and with a real hankering to figure out whycome there's quite so much impending civil war.
Okay I guess that's all.
Naturally, that means leading off with Ufouria the Saga 2, a sequel to a game that remained in Japan and Europe until the Wii Virtual Console trotted it out and introduced it to a whole world of new fans. Or at least to me, and I immediately fell in love with it. And that's the demographic which I have the most vested interest in. This time it's got a real spiffy handcrafted art style, like a Yoshis Wooly World or Kirby Epic Yarn. But on the other hand, the characters all use their original Japanese designs and not the redesigns they got for the English versions that I liked a lot more.
But it's still A New Ufouria after, like, 30+ years of No Ufouria, so what right have I to complain?
There's also Final Fantasy VII: Rebirth.
Still haven't finished Remake, but I appreciate that this will be waiting for me when I do.
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is next and I'm not familiar enough with Shiren specifically to say much of deep input here beyond "it's a rogeulike" and "it's a well-regarded codifier of modern roguelikes".
Traipse about a dungeon what goes all scrambly every time you die, why don't you?
On the subject of new releases of highly regarded old games, next is Star Wars: Dark Forces Remastered, the latest remaster from Nightdive (they also did those really good Turok remasters, among other things). I don't recall if this is the one that's like a reskinned Doom, or the one that's like a reskinned Quake but either way, you've got a heck of a lot of Storm Troopers what need a solid explodin' and it's in the upper tier of ways to go about facilitating that emotional need.
Next we have not one, but two different Picross games; Picross S+ is a collection of all the DLC from the 3DS Picross E games; which works out to about 300 puzzles, which is pretty good for a fiver. And there's also Piczle Cross: Story of Seasons, which is also Picross, but based on what Harvest Moon had to legally change its name to.
Tamarak Trail is a deckbuilding rogue-em-up, based on the description, and I'm all for those, but it's also a bit off the usual beaten path for the genre since you're assembling a deck of bespoke dice, instead of cards, and you're on jacked up nature trail instead of a spire what needs slaying.
And bringing up the rear is a game that came out last week, and which I didn't realize was there because it was amidst a sizzle reel in a Nintendo Direct; Pentiment, which is one of several Xbox exclusives that Microsoft said "Well... maybe they're not that exclusive". Though certainly a lower profile than some of the other games on that list. It's an adventure-em-up where you're a medieval artist what gets caught in the middle of some social uprisings that are a touch more incipient than you'd otherwise prefer and with a real hankering to figure out whycome there's quite so much impending civil war.
Okay I guess that's all.