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#1
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Let's Play Sandbox and Critique Thread
I figure we could use a thread like this since we don't really have a place for formal critique in the subforum. Anyway, this thread is more along the lines of stylistic help rather than technical, so if you want to try a test post to work out the kinks in your Let's Play, or just want a solid critique on a thread that's already running, feel free to post here and ask for comments. Just remember to keep it polite, and roll with the punches if the criticism isn't entirely positive.
Last edited by PapillonReel; 05-15-2011 at 04:39 AM. |
#2
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Serious question though: Is this only for solicited critiques or are unsolicited ones welcome as well?
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#3
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Solicited only, please. Having a thread for calling other writers out for their flaws leaves a bit of a bad taste in my mouth, what with it being behind the back and all.
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#4
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I'd be interested in some thoughts on my LP's, especially ToP since I still have lots of time to do better on it. (I don't need to be told that I update too slow, I know and have bad excuses) Am I explaining things well enough? Should I try to be funnier? I feel like I write too much in general, but I also look at some of my posts and see a picture with one line of text or so and wonder if maybe I'm not writing enough about certain things.
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#5
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I tend to leave feedback in the actual LP as it's going on... I'm not sure what could be said here that wouldn't be more useful there.
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#6
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Ah, yeah, I'm curious as to what people are thinking as well. I know I haven't been the most.... punctual, but there should be enough entries for some decent criticism.
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#7
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For what it's worth, as rare as the updates are, they're worth the wait.
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#8
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Should I be doing videos of the boss fights for MMBN? I was tempted to switch to a 85% video format (post-producing the random battles out), but I'm afraid that some people might prefer the screenshot version.
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#9
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Quote:
Last edited by PapillonReel; 04-15-2009 at 05:00 PM. |
#10
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Mmm, thanks. I don't really like writing the plot summaries in this game so much (I've really enjoyed the last couple updates) and that scene in particular I had a hard time figuring out, since the last thing it needs is me beating the jokes into the ground, plus I figured if any scene in the game would be recognized by most people it'd be that one. I'll keep that all in mind in the future though.
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#11
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Oh my goodness, yes. You should definitely have video boss fights, if nothing else. This would not only be entertaining, but it would give people who may not fully understand the combat system's pacing a glimpse into how it works, especially in boss battles, which tend to be the most varied and interesting.
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#12
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I have a question. Two, actually. Who here is willing to try out a grand experiment before it turns into an actual LP?
The second related question is: Who here likes Fluxx? (Also, it's good to hear that people are enjoying the updates. Very, very good. More input is always welcome though.) |
#13
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I would experiment, and I have played Fluxx before and wouldn't be opposed to playing it again in the name of science.
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#14
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Ocarina of Time. What's wrong with it? I keep getting the feeling that something is missing, but I don't know if it's just me being a perfectionist or if it really is. I think I swear too much (in the videos anyway). Which is weird, since I don't really swear THAT much...but beyond that, what's wrong with it? What would you like to see more or less of?
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#15
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Chrononauts would be another interesting card game to attempt. |
#16
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About the swearing, if you think you swear too much then stop. I've read some on SA's archive that have so much that I started questioning the creator's intelligence. But, yours is nowhere near that point. |
#17
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Quote:
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#18
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OTOH, if DBF kept the level of boss description currently in the thread and *added* videos, that would be gravy. Optional videos (where the thread is still understandable without them) are sweet. |
#19
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This may just be a personal thing, but I'm finding I just don't have time to watch the videos; TT already takes me about 2.5 hours to catch up with every other night and I only get 4 hours of free time a day, so I wouldn't mind less videos and more on text work.
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#20
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Well, I try to limit videos to really special moments in the game where screenshots wouldn't do it justice (mostly boss fights but a few other spots as well)...but I have made some in the past that I felt were a bit unnecessary. Alright, I can tone it down a bit.
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#21
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I feel like there's something missing in Soul Blazer. I don't know if it's the audience participation, or if it's just entires have to be pretty samey due to the 'kill monsters, seal lair, release soul' nature of the game. Would it be improved by putting that into an appendix or something?
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#22
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I tried doing a video version of my upcoming Entry #8. Either I don't have the right abilities or the game just isn't conducive to it but I couldn't get it to work without long gaps of Lan standing still while I talked. It's probably better this way.
I'll try it with just boss battles, though, and see how that goes. |
#23
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Hey! I wanted to let everyone know that I made a workaround for that whole 'left-aligned centering' thing I was trying to do. For example:
Of course it's still not a PERFECT solution; the centered italicized stuff from the second graph will look very strange on a resolution that isn't 1024x768. The rest should look fine tho. Anyway, in case anyone wants to know how to do it (and is too lazy to quote my post to find out), you can use the [/indent]code to do it. I also wanted to mention that while I did get a few people asking for larger screenshots, I think I'm going to stick to the 400x300 size you see above. I think it just looks the best stylistically. Can't wait for my chance to jump in the queue! - Eddie |
#24
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Re: swearing in videos.
Personally, I think it's tacky. I've seen a couple LPs where cuss words are just a natural part of the player's dialogue and so it fits just fine, but the majority use bad words for giggles or because they can't think of anything else to say. I've seen way too many videos that replace "um" with "fuckin'". Observe: "I just... fuckin'... was trying to get that fuckin'... that power-up and fuckin'... a fish jumps out of fuckin' NOWHERE and fuckin' knocks me in the hole. Fuck! That kind of shit... fuckin'... fuckin' pisses me off." Aside from that, though, I always envision some kid finding one of my videos on YouTube and thinking it's funny and then showing it to their parents. That has probably never happened ever but it makes me feel warm and fuzzy inside thinking about it. For my part, I believe willing myself to keep the language clean forces me to focus more on what I'm saying, so not only do I not have a potty mouth but I really feel like I ramble less and have less worthless dead air. (I'm probably completely wrong about that though.) |
#25
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Agreed on all points. You can be so much more verbose and interesting when you're trying to avoid it.
Hey, it works for me. |
#26
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Re: Soul Blazer
I think the general nature of the game leaves little room for audience participation. I am truly enjoying Soul Blazer so don't get discouraged. I personally would like to hear a bit more on why SB is a special game to you as you go through it. |
#27
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I like what you're planning for the game, but you should just drop the centering entirely, honestly. No one really cares if the text stretches past the edge of the screenshot, so the extra formatting just looks weird compared to the standard left-align text, to say nothing of the wasted effort you'd have to go through with each write-up in the first place. There's really nothing to be gained from the formatting, so don't worry about how it looks when written up normally.
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#28
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I have a problem with my Escape Velocity LP in that I really don't feel I'm doing the game justice. The magic - or at least the initial attraction - of it is largely in the action, but that's next to impossible to convey in still images. Gifs could help with that, but combat tends to be either a boring negligible cakewalk or a thrilling seat-of-your-pants adventure, and during the latter I can't spare the fingers to hit the screenshot button (my keyboard can only handle three keys being pressed at one time; working the thrusters takes up two keys leaving only one key for combat controls and screenshots, which isn't enough by a long shot).
The bottom line of all this is that while I'm weaving between railgun shots and outwitting missile tracking systems while fighting off pirates and everyone else, my loyal readers are only getting boring walls of text. I've been trying to figure out a way improve on this, but the best solution I've come up with so far is to somehow take video of combat and post it to youtube with annotations dart_zaidyer-style (assuming youtube videos can show enough detail to let people know what's going on). I could set irfanview to automatically take screenshots and make a lot of animated gifs, but I'd have to be willing to either let it take a thousand or two useless pictures each session or constantly switch it between auto and manual screenshotting, neither of which is an especially exciting prospect (if there was a key command to toggle that without having to open up irfanview, that would be gravy; haven't found one yet though). I'd appreciate any suggestions. |
#29
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I have no problem with swearing in videos, in general, but I don't like it when "Fuck" is used every other word. But I feel the same way about people saying "like" over and over again, so it has less to do with saying fuck and more to do with speaking well. Not everyone can do live commentary. If you need to, take the time to write down what you want to say first, or just record dialogue later.
I really like the videos. Brick's doing a great job with his high-speed demonstrations. I only kind of wish you would do a running thread like with the Ocarina of Time LP (though that is hybrid, not all video.). It would be fun to be able to follow along and talk about it between videos (though I know that wouldn't work with a lot of the stuff you are doing high-speed). Just an idea. There are LPs that are meant to show off and there are LPs that are meant to be a discussion, so maybe there's something you can do on video that we can discuss along the way. |
#30
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Hey, this is unsolicited, but its kinda open to everyone because I've noticed it in a bunch of places:
At the end of an update, could you guys put some sort of conclusion? Just a little something to let the readers know the update is over. A lot of times they just sorta end and it's hard to discern if its just a post break because of image/character limit or if you're done with the update. I'm not asking for a whole lot, just a little "Next Time: WACKY THINGS HAPPEN" or "To be continued..." Also: Criticism is welcome on either I've done, so I'll know what not to do when I finally start a new one. Commenting on the quality of the translation in the Persona LP isn't that helpful, since I clearly bit off more than I could chew and vastly underestimated the difference between understanding and translating. Last edited by Pajaro Pete; 06-08-2009 at 09:36 PM. |