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Moonspeak! 1337speak! Let's Play Soul Hackers!

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  #151  
Old 08-03-2008, 02:10 AM
Kishi Kishi is offline
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Quote:
Originally Posted by Turnip View Post
How mysterious! I wonder what it could be?
Some pay-off for the Mary quest, I'd hope.
  #152  
Old 08-03-2008, 03:00 AM
spineshark spineshark is offline
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I'm pretty sure that something's coming up that eirikr will like.

And Cu Chulainn was already in this thread.

Quote:
What's this face demon on the left? I assume it's not Sabaoth?

Manitou is pretty badass looking. I wouldn't trust Six with guns.

I liked the credits track from DDS1, too, but actually I guess it's just a lot like the Nocturne one but not as good. Heh.

I should really get back to this game. Whether or not I fail to blunder through it (though I'm sure I'll get it eventually if I stick with it), a big thanks for this. It was awesome. I have Bufu-missa though, is she still alright? I know you mentioned that Mudo basically sucks.

Last edited by spineshark; 08-03-2008 at 03:18 AM.
  #153  
Old 08-03-2008, 01:28 PM
Pajaro Pete Pajaro Pete is offline
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Quote:
Originally Posted by Kishi View Post
Some pay-off for the Mary quest, I'd hope.
Aww sweetie, the payoff for that quest was Mary's face graphic changing for two text boxes.

Quote:
What's this face demon on the left? I assume it's not Sabaoth?
Geddou Shadow.

Quote:
I should really get back to this game. Whether or not I fail to blunder through it (though I'm sure I'll get it eventually if I stick with it), a big thanks for this. It was awesome. I have Bufu-missa though, is she still alright? I know you mentioned that Mudo basically sucks.
Bufu is the least useful version. A lot of regular encounters are resistant to Ice, and the usefulness of Mudo is highly suspect. Being able to Freeze enemies is nice, though.

Agi is the most useful, overall, because Hama can kill pretty much every Dark random encounter. A lot of the regular encounters are weak to Fire, too, so that's always a bonus.

Zio is probably the best for boss-disposal since the weird area of effect doesn't come up much in those. The final dungeon and any subsequent dungeons is a cakewalk because she gets Megidola.

You can totally beat the game with any version, it's just that Bufu is considerably less useful than the other two.
  #154  
Old 08-03-2008, 04:48 PM
Eirikr Eirikr is online now
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I always thought Ultimate Kadokura was pretty disturbing looking. Those tumors would appear to be more of a hindrance, but hey, I'm not a lunatic trying to become a god!

I've never seen Manitou before, though. Trumps the disturbance of Kadokura by a long shot with its staticy look.

Quote:
Originally Posted by spineshark View Post
I'm pretty sure that something's coming up that eirikr will like.

And Cu Chulainn was already in this thread.
So, the bonus bosses are next, huh? Hmmmmm, I wonder who we'll see??

Also, what was your final time?
  #155  
Old 08-03-2008, 05:44 PM
Pajaro Pete Pajaro Pete is offline
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Update 23: The Dead Sea

Last time: BandyAid defeated Kadokura and Manitou, Nemissa died and the Spookies disbanded. But none of that matters, cuz we did the time warp baby!

Today's fun fact: According to this interview, Kazuma Kaneko worked for an animation studio before he went to ATLUS. They did lots of foreign animation, including: GI Joe, Disney's Gummi Bears, and Transformers. The more you know.


There's an unassuming blue door on the 11F of the Sea Ark. It's locked unless you've seen the message board post.

It leads to a rather gaudy, multicolored room with several more doors. To the left of the entrance is a Save Point, where Sukeroku is waiting. Sukeroku explains that this is a temporal distortion, theoretically caused by time travel. A feeble fisherman in a bitchin' hat appears to explain in more detail:

Quote:
This quiet, boundless, and beautiful world... An ideal world, straight out of a fairy tale, isn't it? A place and time that belongs to no one... Res nullius... It's because this is a future that was eliminated!!! History is composed of choices and divergences. Each choice you make creates a new world and brings forth a new future. But at the same time, you're eliminating a different future with the choices you didn't make. A future denied of all existence because of a change in the past... A future that was destroyed before it was even born rests here...
Across the way from Sukeroku is a Heal Spot, not that BandyAid's going to need it. There are 6 doors here, besides the entrance/save point/heal spot, the first five have numbers etched into them. BandyAid takes a deep breath and steps through the door marked with a "One"

The First Illusion: Snow in Jamaica

BandyAid notices that the effect from the teometle he used in the last battle is still in effect. Bitchin. He encounters a Shinigami Chernobog. Both Shinigami and Chinjuu demons will appear in battle here, which is a welcome change of pace. Well, they'll appear as long as BandyAid doesn't have any in his COMP. So, right now, he's never going to meet Ghede in combat.

(Too bad Chinjuu and Shinigami really aren't strong opponents)

The first illusion's shtick is warp points. The goal is to get to the southern section of the map. Given that there are only 5 warp points that aren't in the southern section, it shouldn't take long.


At the end, BandyAid comes face to face with King Frost. In 207X, King Frost would cover Holy Town in ice.

King Frost, shockingly, drains Ice and is weak to Fire. Pretend to be surprised. He has the abilities Mahabufula (マハ・ブフーラ), Ice Breath (アイスブレス), Mellow Beat (高揚の歌), Gotcha! Box (ハテナ・ボックス), Megaton Breath (メガトンプレス), and Self Destruct (自爆).

He uses Gotcha! Box so infrequently it's a non-issue. Mahabufula and Ice Breath can hurt, so it may be a good idea to have BandyAid and Nemissa equip armor that protects from Ice. He wastes a lot of turns trying to get BandyAid high, but BandyAid is straight edge, mang.

Megaton Breath HURTS. The same tactics from the Manitou fight apply here: Buff, Heal, Attack. Jeanne is pretty much forced to do nothing but cast Mediarama every turn. Towards the end of the fight, King Frost will do nothing but make a nasty comment. This is BandyAid's cue to throw up an Attack Reflect Mirror on his next turn, because King Frost is about to blow. If BandyAid doesn't dodge or reflect King Frost's self destruct, he will die, since it deals about 2000 HP of damage.

After King Frost dies, it drops the Bronze Swastika and enough EXP to level Nemissa and BandyAid up twice. BandyAid returns to the hub and enters the door with the "Two."

The Second Illusion: Penis!!!

The second illusion is one long hallway with several doors. One leads to the boss, the others lead to nothing. The correct door is the third from the top. At the end is Mara.


In 207X, Mara would guard Lucifer's Castle. In 200X, he would seduce young men named Eric. Thankfully, such a future will never happen thanks to time travel.

Mara has no special resistances, and the abilities Tarukaja (タル・カジャ), Ram (体当たり), and Rage (大暴れ). Mara seems to have a vendetta against Nemissa, because it kept ramming her over and over and over, and she kept dying as a result. Pallas Athena reflects Mara's attacks, and Osiris can De-Kaja him. Jeanne uses Rakukaja. Ghede and Nemissa Megido/la his ass.

When he dies, he drops a fuckton of EXP, and an Iron Swastika.

The Third Illusion: Before the Mullet

I was really sad when Muspel was just Blue!Surt in Kuzunoha Raidou vs The Soulless Army

The third illusion actually has treasure in it! Right in front of the door are two treasures: A Constitution Incense (耐力の香) on the left, and a Tetraja Stone (テトラジャの石) on the right. That concludes the treasure of this area. There's really only one way to go: At the end of the path, BandyAid comes to a room with three other exits. The correct one is the northern one. The other two will return him to the entrance.

BandyAid meets Lilith. In 203X, Lilith tried to seduce The Hero into the side of Chaos. Mostly, she just wanted his bone though.


Lilith reflects Fire/Ice/Lightning/Force magic, and is technically weak to Guns, although a sword works just as well. She has the abilities Megidola (メギドラ), Lullaby (子守り歌), Final Nude (ファイナルヌード), Gleam (光る眼), and Despair Night (デスペアーナイト).

Jeanne starts casting Sukukaja, because Lilith's Gleam means that Pallas Athena's not going to last long. In fact, Pallas Athena is charmed by Final Nude on the very first turn. BandyAid wastes his second turn using a Dis-Charm, only to have Lilith use Gleam on Pallas Athena immediately after. BandyAid bangs his head against a wall.

Despair Night, I don't know exactly what it does. Apparently it knocks a character down a level, but it's Curse-based and everyone else in my party is immune to curses, so I never got a chance to see it in action.

When Lilith's HP get down to the yellow, she starts in with the Megidola. This can hurt, but thankfully Jeanne's ready with Mediarama.

Lilith drops enough EXP that BandyAid and Nemissa gain four levels. She also leaves behind the Copper Swastika.

The Fourth Illusion: Rusifee!


The Fourth Illusion contains lots and lots of warping. It also contains more treaure: The Kotetsu Blade (銘刀虎入道), General's Gauntlets (将門の小手), General's Armor (将門の鎧), and a Soul Incense (反魂香). The Kotetsu is a fairly powerful sword for BandyAid, and the last two General equipment pieces can be equipped for that 8 point stat boost, although BandyAid doesn't have the magic stat to do so. Oh well.

At the end is Lucifuge Rofocale. He guards Lucifer's Castle and handles Lucifer's administrative work in the year 207X.


Lucifuge himself isn't very strong. In fact, TAS are their own worst enemies in this battle. Lucifuge has the abilities Tetrakarn (テトラカーン), Makarakarn (マカラカーン), Demon's Roar (悪魔の一喝) and Parala Whip (パララ・ウェブ). Lucifuge is also very, very fast. Faster than BandyAid, even. He gets to act twice every turn: His first action is always him casting either Makarakarn or Tetrakarn, and follows by either using Parala Whip (Paralyze + Damage to front row) or Demon's Roar (Force damage).

Luckily, Megido/la is unaffected by Makarakarn, so Nemissa and Ghede can damage him no matter what. Sukukaja is a must for this battle. Lucifuge paralyzes BandyAid on the first round of combat, which isn't that bad considering that BandyAid is 300% less likely to kill himself if he's paralyzed.

Pallas Athena accidentally kills herself when she uses Lightning Pierce after he Tetrakarns. Whoops.

When he dies, BandyAid and Nemissa gain another four levels. Nemissa's Magic hits 40. Awesome.

Lucifuge drops the Silver Swastika.
  #156  
Old 08-03-2008, 05:46 PM
Pajaro Pete Pajaro Pete is offline
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The Fifth Illusion: Disaster

The fifth area is mostly unassuming, there are two paths to take: A north one and a south one. The south path leads to the Hi-no-Kagatsuchi (秘剣ヒノカグツチ), an extremely powerful sword. The catch, and there is a catch, is that BandyAid can't stop moving before he retrieves the sword. If he does, or if he bumps into a wall, he'll be teleported back to the beginning.

This is very hard to do on an emulator without a controller. Allegedly, if you hold down the X button on a controller, it won't register that you've stopped moving, but I've never had any luck with that. In any case, BandyAid will not be picking up the Hi-no-Kagutsuchi. instead, he heads north.

Along the way, he encounters Shinigami Mot. They have a nice chat. So nice that Mot decides to join Team Adhesive Strip.


Shinigami (Reaper) Mot is a stoic fellow that has the typical Shinigami resistances (Resist: All, Void: Curses, Expel, Mind, Bewitchment). He has the abilities Mudoon (ムドオン), Megidola (メギドラ), Lullaby (子守り歌), and Invitation to Eternity (永眠のいざない). Megidola is the only reason BandyAid wants him. Mudoon isn't really great to have, and I don't even think there are enemies in this area that are effected by Lullaby.

Megidola, combined with Mot's resistances and his natural stats, make him one of the best allies in the game.

There's a Tetraja Stone here, and a Soma guarded by a large group of MIAB. The Soma box is apparently a great place to grind levels, if need be. If BandyAid was to have 10 Soma in his inventory, he wouldn't be able to remove the Soma from the trapped box. Each time he opens it, he would have to fight the MIAB group again. So... that's something to think about.

At the end of the path, BandyAid comes to a hallway with two doors. One leads to the cursed path to the Hi-no-Kagutsuchi, the other to this area's boss. BandyAid takes a minute to set up his party: Nemissa equips Deneb's Hagaromo, BandyAid changes equips the Kotetsu. He uses a Repel Water to keep the enemies away while paces the hallway waiting for the New Moon. You see, both Mot and Osiris are stronger during the New Moon, and BandyAid's going to need all the help he can get. His allies consume roughly 20,000 MAG waiting on the New Moon, because BandyAid is stupid and didn't realize he should just return Mot and Ghede to the COMP while he waited.


A tribal man is waiting on BandyAid. He transforms into Beelzebub. In 207X, Beelzebub is a minor inconvenience on the way to Lucifer's Castle. Actually, I don't remember what he does in SMT2. Sorry!

Beelzebub is a very mean man. He has the abilities Mahazionga (マハ・ジオンガ), Megidolaon (メギドラオン), Armageddon (ハルマゲドン), Short Circuit (ナイス・ショート), De-Kaja (デ・カジャ) and Gleam (光る眼). He can attack twice per turn, and woe be unto you if he follow Armageddon with Megidolaon. Beelzebub has 65535 HP and 9999 MP. For comparison, the enemy with the second highest number of HP was Lilith with 33156. Oh boy.

Beelzebub takes half damage from Lightning, Ice and Force; he repels Expel and Curse; he only takes half damage from Pierce and Slash, and only 10% damage from martial arts, meaning Osiris's Assassinate is worthless here.

Let's talk about Beelzebub's attacks. Mahazionga is partywide, mostly, but will hit whomever's in the center column harder. It can shock allies. Shocking is even worse in this battle, because Beelzebub has an ability called Short Circuit, which will instantly kills a character that's currently shocked. Luckily, Short Circuit only hits one character.

Armageddon still halves everyone's HP (and deals 500 damage to Beelzebub), Megidolaon is still very powerful and still hits the entire party (Beelzebub is one of only 3 things in the game that have this spell). At least his Gleam is useless with this party.

...this battle doesn't end well. TAS just isn't strong enough to handle it. Everyone dies horribly.

TAS's strongest ally is Mot. They'll also need a dedicated healer, and Osiris is useless in this battle. Physical attacks aren't going to cut it, so they need to focus on magic. They leave the Temporal Distortion and return to the real world. They need Mitama. Specifically, Nigi Mitama, which increases Intelligence and Speed when fused to a demon.

The easiest way to create Nigi Mitama that I've found is this:
On the 2F of the Sea Ark, recruit Gallytrot, Pixie and Penangal (the Bee thing). Fuse Pixie and Penangal together to create Undine. Then go to the 3F to recruit Majuu Canful. Fuse Canful and Gallytrot together to create Slyph. Then go to the Goumaden and combine Slyph and Undine together to create Nigi Mitama.

Mitama will increase their related stats by 20%, meaning it takes five to hit their max. Mot gets four Nigi Mitama to max his Intelligence out. A fifth fusion would only raise his Agility by one point, so BandyAid skips it and instead gives Jeanne D'arc two Nigi Mitama fusions to increase her healing powers.

Since he spent like, an hour and a half doing this, he decides that he's not going to bother making Ghede 1337, although lord knows that would be helpful. BandyAid needs to get something that will protect him from Beelzebub's Mahazionga, too. He knows just the thing.


Daitenshi (Seraph) Sraosa is a clever angel that drains lightning and voids Expel. Sraosa has the abilities Hypnosis (催眠術), Babylon's Spirit (ベイバロンの気), Bisect (からたけ割り), and Wood Chipper (木っ端みじん斬り). Babylon's Spirit is a charm spell.

BandyAid got really, really lucky and obtained Sraosa through an Albert + Copernicus fusion accident on his second try. Otherwise, he can be fused by combining Reichou Garuda with Genma Hanuman.

Sraosa might be useful in another world, but he'd be a total waste against Beelzebub. Luckily, he can be metamorphed into the Seraph's Bra (大天使のブラ). The Seraph's Bra is statistically the best piece of armor in the game, granting the most defense and evade of anything. It also drains Lightning, but is weak to Force. The catch is you have to have over 20 Intelligence to equip it. Luckily, BandyAid meets those requirements. BandyAid doesn't push his luck and try to get another one for Nemissa, she has Deneb's Hagaromo, which makes her immune to lightning anyway.


Draining Mahazionga makes this fight tons easier, as does Mot's increased Intelligence. Naturally, BandyAid uses a teometle to boost his own HP.

When Beelzebub's HP get down to the red, he starts casting De-Kaja like crazy. At that point, it's too late. BandyAid actually gets to use a couple of Charka Pots on the party.

Eventually, Beelzebub gives up the ghost, enough EXP to launch BandyAid up to level 80, and the Gold Swastika. BandyAid uses the cursed hallway to the Hi-no-Kagutsuchi to return to the entrance. He heals and saves.


At the south end of the hub, there's a door labeled "???????"
Inside, a voice calls out to BandyAid, congratulating him on obtaining all the swastikas. The voice says that the Temporal Distortion can also send him back in time, if he so wishes.

He so wishes. The area is bathed in light, and a Save screen pops up. BandyAid has just unlocked New Game +
  #157  
Old 08-03-2008, 06:07 PM
Pajaro Pete Pajaro Pete is offline
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(BandyAid didn't actually save his game clear date. First, he changed most of his MAG into cash and deposited it in the VR Bank. Incidentally, of the 50,000 Yen BandyAid got from defeating the Speed Demon, he took out 25,000 during the game and left the rest. By this point, it had only matured about 3000 Yen during the course of the game. Sigh)

New Game + offers a few new perks:
  • Everything does 1.5x damage.
  • The money in the Bank is retained.
  • Two new software pieces are automatically added to the inventory: Stephen (スティーブン), which takes away level restrictions when using the COMP, and Friday (フライデー), which fuses demons with max loyalty.
  • There are no level restrictions at the Goumaden.
  • You can play Code Breaker at the Shibahama Core shops for fabulous prizes.
  • A new ending, which I am not going to play through the game again just to show off.

You don't get to keep your items, demons, or levels. However, you can fuse just about anything you want. Japanese people have created fusion recipes for Hakaishin Shiva that only require you to recruit Pixie, Mokoi and Knocker. Sure, you may have to recruit them 30 times before it's over, but wouldn't it be worth it to have Shiva beat down Carol J? Of course it would.

Anyway, now that it's all over, I'm just going to start a New Game + to get a couple of screenshots and...


Hey! I wonder what this "Extra Game" thing means?

It's another EX Dungeon, one that pieces together different dungeon textures from the game. You can fight Sid Davis from the first Devil Summoner in another "Hey look, I clone the demons from your COMP" mirror battle, and Kuzunoha Kyouji. Kyouji has the strongest demons in the game at his disposal (Metatron, Anat, Kali, Shiva and Vishnu), and they've all been Mitama'd out so they have max stats. To beat him, you pretty much have to grind out Mitamas to make your own party strong enough to survive the battle, and frankly? It isn't a whole lot of fun, and I really have no intention of doing it. There's no reward for beating Kyouji, besides a congratulatory message.

Quote:
Also, what was your final time?
Final save point, right before the Kadokura-Manitou fights: 28:10, but I'd imagine it ended up closer to being 29 hours before the Game Clear Save. I clocked in at 31:36 after defeating Beelzebub.

The End
Actually, I might update this in a couple of days showing off a handful of other interesting demons, some of the New Game + features at work.
  #158  
Old 08-03-2008, 06:33 PM
Eirikr Eirikr is online now
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*claps* Yaaaaaay...

I'd like to see some of the other demon designs, if there are any other notables left that have yet to appear in the modern games. Does Metatron still look the same?
  #159  
Old 08-03-2008, 06:45 PM
poetfox poetfox is offline
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Congradulation, Turnip, for this was quite an awesome Let's Play. I really enjoyed reading along, and I appreciate all the work you did. Thanks much!
  #160  
Old 08-03-2008, 06:46 PM
Pajaro Pete Pajaro Pete is offline
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Yeah, he looks the same. But I'm probably going to fuse him, because he's a component in a number of neat fusions.
  #161  
Old 08-03-2008, 06:53 PM
Eirikr Eirikr is online now
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Just now I've started listening to the soundtrack. The track for the Goumaden in particular is awesome! It also sounds like it has more than one theme, the latter one of which I've heard in the Velvet Room in Persona 2.

Why are these fusion rooms my favorite places in Shin Megami Tensei games?

Also, I did want to say I picked up this the other day. It's not what I'm talking about above, considering the track titles. It's about what you'd expect from a late 90's arrange album, but then it throws a curveball by having some rap in it. Shoji Meguro was involved too, so maybe this was his inspiration for P3?
  #162  
Old 08-03-2008, 07:37 PM
Pajaro Pete Pajaro Pete is offline
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Soul Runnaz is terrible and needs to die a terrible death. I would actually kill to have the real lyrics to it, but as near as I can figure out:

We're the Spookies
We're coming for you run, we're gunnin' for you son
We're the Spookies
In ya head we're the Soul Runnaz
x4

*BandyAid's part is hard to understand*

Spooky:
I'm the boss of the S to the P to O-O-K-I-E-S, you need a warning that you call in distress, *something* we never rest *something something something*

Six:
I'm Six *something something* schemin' all day doesn't matter who we gonna fix 'em eighty-six 'em *something something something*

Lunch:
They call me Lunch cuz that's what I'm after, do you realize you shoulda brought more counter, we rattle your data like ratta-tat-tatta no matter who you is, breaking in to Algon Complex to set the game *something something* your pleasure, you smile while I defile your security measures.

Manitou:
Hahahahaha x 3
It's straight up war, I'm Manitou and I ain't havin' it,
That soul's mine give it up before I'm grabbin it,
*something something* I can't wait to get your tender finger-licking soul up on my plate,
Soul reaper, soul stripper, I'm gonna give you a sign before I stick ya head first through a wood chipper, you *something something*
Yo by the way Spookies I got your boss.

Then there's Redman's part, which is SO TERRIBLE.

Really, La Monde a Glace is the only good song on the Hyper Rearrange Album.
  #163  
Old 08-03-2008, 07:50 PM
spineshark spineshark is offline
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Quote:
Originally Posted by eirikr View Post
Just now I've started listening to the soundtrack. The track for the Goumaden in particular is awesome! It also sounds like it has more than one theme, the latter one of which I've heard in the Velvet Room in Persona 2.
Funnier! The liquor store music is pretty much the same as the music that plays at Lisa's house in Innocent Sin.

The Soul Hackers soundtrack is pretty weird, but I like it quite a bit.
Quote:
Why are these fusion rooms my favorite places in Shin Megami Tensei games?
Knowing you, I could come up with a lot of explanations. (You should fuse something in P1, it's hilarious) The dude from Nocturne is probably my favorite though.

Quote:
Originally Posted by Turnip View Post
Friday (フライデー), which fuses demons with max loyalty.
Does this name, uhh, mean anything, that you know of? Because it reminds me of another game, and I can't imagine how that makes sense unless they both got it from some third, original source.
  #164  
Old 08-03-2008, 07:52 PM
kaisel kaisel is offline
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Quote:
Originally Posted by Turnip View Post
Soul Runnaz is terrible and needs to die a terrible death. I would actually kill to have the real lyrics to it, but as near as I can figure out:

We're the Spookies
We're coming for you run, we're gunnin' for you son
We're the Spookies
In ya head we're the Soul Runnaz
x4

*BandyAid's part is hard to understand*

Spooky:
I'm the boss of the S to the P to O-O-K-I-E-S, you need a warning that you call in distress, *something* we never rest *something something something*

Six:
I'm Six *something something* schemin' all day doesn't matter who we gonna fix 'em eighty-six 'em *something something something*

Lunch:
They call me Lunch cuz that's what I'm after, do you realize you shoulda brought more counter, we rattle your data like ratta-tat-tatta no matter who you is, breaking in to Algon Complex to set the game *something something* your pleasure, you smile while I defile your security measures.

Manitou:
Hahahahaha x 3
It's straight up war, I'm Manitou and I ain't havin' it,
That soul's mine give it up before I'm grabbin it,
*something something* I can't wait to get your tender finger-licking soul up on my plate,
Soul reaper, soul stripper, I'm gonna give you a sign before I stick ya head first through a wood chipper, you *something something*
Yo by the way Spookies I got your boss.

Then there's Redman's part, which is SO TERRIBLE.

Really, La Monde a Glace is the only good song on the Hyper Rearrange Album.
Wow, I... I really don't know if there's anything to say after reading and listening to that. Ironically I was just telling some friends that Shoji Meguro was an awesome video game composer and ranks up there with some of the best. I uh... think I need to make sure they never hear this song. Ever.
  #165  
Old 08-03-2008, 07:57 PM
Eirikr Eirikr is online now
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Quote:
Originally Posted by Turnip View Post
bad lyrics
I'm going to transcribe the liner notes here to see how close you are.

DENIED! There are no lyrics for the song in the liner notes. I guess that's for the better, anyway. Megaten songs do have the worst lyrics, that's for sure.

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Originally Posted by spineshark View Post
Knowing you, I could come up with a lot of explanations. (You should fuse something in P1, it's hilarious) The dude from Nocturne is probably my favorite though.
That would require that I make it far enough in P1 without my eyes receding into my skull.

Yeah, the Master is pretty cool because there's no explanation whatsoever for why he's there.
  #166  
Old 08-03-2008, 08:12 PM
Pajaro Pete Pajaro Pete is offline
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Quote:
The Soul Hackers soundtrack is pretty weird, but I like it quite a bit.
A review of it says that it's mostly atmospheric, which I think is a good way of explaining it. It's background music. Compare it to, say, Persona 3, where the music's very prominent.

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Does this name, uhh, mean anything, that you know of? Because it reminds me of another game, and I can't imagine how that makes sense unless they both got it from some third, original source.
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I'm guessing this.
  #167  
Old 08-03-2008, 08:19 PM
spineshark spineshark is offline
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Quote:
Originally Posted by Turnip View Post
A review of it says that it's mostly atmospheric, which I think is a good way of explaining it. It's background music. Compare it to, say, Persona 3, where the music's very prominent.
Yeah. It's not just the style though, the sounds used are overall pretty unusual. It's got an electronic vibe, of course, but it's weirdly...hollow-sounding.

Heheh. Yeah, that'd do it!
  #168  
Old 08-04-2008, 04:52 PM
Pajaro Pete Pajaro Pete is offline
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Bonus: The Ultimate Allies

Let's get some more powerful allies.


Maou (Demon Lord) Mithras is the highest level encounter in the game. He's hanging around in Beelzebub's Illusion. He has the abilities Thunder Quake Kick (雷震王母の蹴り, Strike damage to all enemies), Megidola (メギドラ), and Mudoon (ムドオン). Mithras is ferocious. He reflects Martial Arts and Strike damage. He's a pretty powerful ally, and BandyAid's going to need to recruit a number of them to get UNDEROOS's level up to 80.


Another fun demon running around is Maou (Demon Lord) Nergal, a stoic cult leader with the spells Mudoon, Hamaon, Parala Whip and Mahabufula. Nergal resists physical attacks and is weak to magic.


Yoki (Ogre) Yaksha is a stoic demon with the abilities Hollow Slasher (虚空斬波), Duel Slice (両腕落とし), Tarukaja (タル・カジャ), and Parala-Di (パララディ). He's weak to magic and resistant to physical attacks, and was a great EXP battery back at the Algon Headquarters. Now, not so much. But he will be fodder.


Last on the current list is Tenshi (Heavenly Host) Cherub, a stoic fellow that reflects magic and is weak to physical. Cherub has the abilities Mahabufula (マハ・ブフーラ), Mahazanma (マハ・ザンマ), Hamaon (ハマオン), Makakaja (マカ・カジャ), and Riberama (リベラマ).

During the New Moon: Maou Nergal and Majin Lugh are fused together to create Iryo Hachiman:

Iryo (Entity) Hachiman is a friendly spirit that reflects Curse and Expel. Hachiman has the abilities Mahazionga (マハ・ジオンガ), Mediarahan (メ・ディアラハン), Tetrakarn (テトラカーン), Makarakarn (マカラカーン), and Untainted Will (汚れ無き威光).

Iryo Hachiman x Youki Yaksha x Tenshi Cherub = Megami Anat


Megami (Goddess) Anat is a stoic lady with the abilities Maharagion (マハ・ラギオン), Mediarahan (メ・ディアラハン), and Samarecarm (サマリカーム). She has inherited Tetrakarn, Makarakarn and Makakaja. Anat voids Fire and Expel, but is weak to Ice.

Megami Anat x Shinigami Mot create Majin Baal:


Majin (Magic God) Baal is a stoic god that reflects magic and is weak to physical. He has the abilities Maharagion (マハ・ラギオン), Mahabufula (マハ・ブフーラ), Mahazionga (マハ・ジオンガ), Wall of Light (光の壁), and Samarecarm (サマリカーム). He inherited Mediarahan from Anat.

Baal is one of my favorite designs in the game, and he has a host of elemental magic. The one thing he lacks? Almighty attacks. Yeah, that's kind of a deal breaker at this point in the game. Baal, Anat and Mot have this weird threeway fusion thing going on: Fusing any two of them result in the other. So Baal x Anat will create Mot, Mot x Baal will create Anat, and Mot x Anat will create Baal. Oh mythological references, they're so crazy.

BandyAid needs Metatron for something, so he slaps on Albert and Copernicus to try and get him by accident. Instead, he ends up with Jiboshin Seioubo.



Jiboshin (Mother Earth) Seioubo
is a stoic goddess that reflects Expel and Curses. She has the abilities Necro Dogma (ネクロ・ドグマ), Makarakarn (マカラカーン), Mediarahan (メ・ディアラハン), and Divine Wrath (天罰).
  #169  
Old 08-04-2008, 04:53 PM
Pajaro Pete Pajaro Pete is offline
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He also manages to get, through a stroke of luck, Majin Vishnu:


Majin (Magic God) Vishnu, a stoic god that resists everything and voids Expel/Curse. He has the abilities Megidola (メギドラ), Untainted Will (汚れ無き威光), Mahazanma (マハ・ザンマ), Thunder Quake Kick (雷震王母の蹴り), and Diarahan (ディアラハン). How exciting!

Tenshi Cherub x Jiboshin Seioubo = Daitenshi Metatron


Daitenshi (Seraph) Metatron is a stoic fellow that resists everything and voids Curses and Expel. He has the abilities Mahazionga (マハ・ジオンガ), Hamaon (ハマオン), Wing Flap (羽ばたき), Sukukaja (スク・カジャ), and Divine Wrath (天罰). Too bad BandyAid has no intention of using Metatron in battle, isn't it?

Majin Vishnu x Level 70+ UNDEROOS will result in Eiyuu Rama.



Eiyuu (Hero) Rama
is a stoic warrior that voids Curses, Expel, Mind and Nerve. He has the abilities Bhrama Sutra (ブラフマーストラ, almighty damage using Mahazionga's target area), Judgement (ジャッジメント, enemies of opposite alignment take tons of damage), Wood Chipper (木っ端みじん斬り), and 99 Needles (九十九針). BandyAid won't be fusing Rama, but look how cool!

Daitenshi Metatron x Level 70+ UNDEROOS during the New Moon will result in Moushou Longinus.


Moushou (Warlord) Longinus is a stoic Christ-killer that voids Mind/Nerve/Curse/Expel and has the abilities Diarahan (ディアラハン), Lightning Pierce (イナズマ突き), and Golgotha Pierce (ゴルゴダの突き). Golgotha Pierce is essentially the same attack as Lightning Pierce, except it's marginally more powerful. What a waste of Metatron.

Because Longinus is inhabiting UNDEROOS's body, he can't be used in sword fusion or metamorph'd. That's a shame, because it means you can't obtain the Lance of Longinus.

So, obviously, he's not going to fuse Longinus because Longinus sucks. He just wanted to show off "Hehe, blasphemy."

BandyAid is going to fulfill Dr. Thrill's requests at the Pet Shop now.
  • First, he wants Seijuu Heqet (Pixie x Gallytrot). The reward for this is Blue Hawaii Frost.
  • Next, he wants Shinigami Persephone. She can be recruited from the first three areas of the Temporal Distortion. The reward is Melon Frost.
  • Next is Majin Mahamayuri. The easiest way is to recruit another Lugh from the Pet Shop and level it down with a Seirei. The reward is Lemon Frost.
  • The last request is for Chinjuu Oliver-kun, which can be obtained by fusion accidents during the Full Moon OR by from one of the first two areas of the Temporal Distortion. The reward is Strawberry Frost.

After the first four are complete, a new one opens up, asking for Daitenshi Metatron. BandyAid just so happens to have such an ally. The reward is Milk and Curry Frost.

With the five Frost Senshi in the COMP, BandyAid heads to the Goumaden. A little scene will occur, where the Senshi say they want to fuse together. Victor says that if their hearts and minds are united, they can break the laws of traditional fusion. The five Frost Senshi unite to become Senshi Frost Five:


Senshi (Ranger) Frost Five is a stoic sentai... thing. It's really quite underwhelming, I mean, it only has 55 HP, and you need Metatron to create it, so it's all kind of a waste of time, don't you .... Wait.


Does that say


No way. No fucking way.



"Reflect everything but Almighty"

Yes, Frost Five is one of the most powerful demons in the game without even lifting a finger.
  #170  
Old 08-04-2008, 04:57 PM
Pajaro Pete Pajaro Pete is offline
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BandyAid fuses another Hachiman, and spends an hour trying to fuse UNDEROOS up to Level 80. Hachiman x Level 80+ UNDEROOS will create Moushou Masakado:


Moushou (Warlord) Masakado has the best all around base stats of the game. He's the only demon ally that can fully max out his stats. He has the abilities Necro Dogma (ネクロ・ドグマ), Demon's Roar (悪魔の一喝), Divine Wrath (天罰), Wood Chipper (木っ端みじん斬り), and Hell Strike (ヘルストライク). Hell Strike can inflict petrification and hits all enemies. Masakado is pretty rad.

Masakado is also extremely Chaotic, despite being an avatar of Neutrality in other games.

An ideal team for fighting Kyouji would Frost Five, Masakado, Mot, and someone capable of casting Makakaja and healing. It would probably be better to fuse Mot by combining Anat and Baal, so he can get some of their support abilities.

That's all folks.
  #171  
Old 08-04-2008, 05:05 PM
Kishi Kishi is offline
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Even more than the Frost Five, I love that Oliver qualifies as a devil.
  #172  
Old 08-04-2008, 05:10 PM
Pajaro Pete Pajaro Pete is offline
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Just barely. He's literally the worst demon in the game.
  #173  
Old 08-04-2008, 05:48 PM
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Quote:
Originally Posted by Turnip
Senshi Frost Five
oh my god.
  #174  
Old 08-04-2008, 10:45 PM
Eirikr Eirikr is online now
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I'm loving those other demon designs. I really really really want Rama to appear in a new game.

How does Frost Five stay alive against almighty damage with only 55 HP? Seems like a rather limiting catch to use him.
  #175  
Old 08-05-2008, 12:59 AM
Pajaro Pete Pajaro Pete is offline
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Quote:
oh my god.
Indeed.

Quote:
How does Frost Five stay alive against almighty damage with only 55 HP? Seems like a rather limiting catch to use him.
He's (It's? They're?) mostly for New Game +. He can be fused as soon as Dr. Thrill shows up in the Pet Shop, and there aren't many bosses/enemies that have Almighty-magic until near the end.

Against Kyouji, his demons seem far more likely to use other, non-almighty attacks. You could also fuse him with Saki Mitamas to increase his HP and Luck a little.
  #176  
Old 08-05-2008, 08:43 PM
Pajaro Pete Pajaro Pete is offline
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The very last update: Full sprite rips. The demons are split up by race, then tribe. The characters are split up the best I could do.
  #177  
Old 08-05-2008, 08:47 PM
Kishi Kishi is offline
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Awesome! Thanks for the great run, and please do another soon. You're good at this, and like I said a while back, Megaten games are great for Let's Plays, since they're normally so inaccessible.
  #178  
Old 08-05-2008, 09:13 PM
Eirikr Eirikr is online now
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Yes, you should possibly do Shin Megami Tensei II, so I can sorta have an experience with that game because I know I'll never play it.

I can play through RPGs in Japanese just fine, but there's something about Megaten ones that is just so cumbersome in a different language, plus I hate playing on emulators for prolonged periods of time.
  #179  
Old 08-06-2008, 03:29 PM
Pajaro Pete Pajaro Pete is offline
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It's been done, mate.

Quote:
but there's something about Megaten ones that is just so cumbersome in a different language,
I dare say it has to do with all the talking to demons and fuzzy directions.

I've thought about doing Persona 1's Snow Queen Quest, but it would be a lot shorter. Like, 7 or so updates, tops.
  #180  
Old 08-08-2008, 09:22 PM
spineshark spineshark is offline
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Quote:
Originally Posted by Turnip View Post
I've thought about doing Persona 1's Snow Queen Quest, but it would be a lot shorter. Like, 7 or so updates, tops.
Not to be all "OMG ENTERTAIN ME MOAR" (especially because this one exceeded my fairly high expectations) but now that I've spent a modest amount of time with Persona 1 I support this so hard. Especially if it's even close to as weird (or more so?) than the SEBEC story.

Quote:
Because Longinus is inhabiting UNDEROOS's body, he can't be used in sword fusion or metamorph'd. That's a shame, because it means you can't obtain the Lance of Longinus.
Can't trust people with that shit anyway.

Also the sprite rips are kickass. Is "Apsu" the other boss from Naomi's Vision Quest?
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