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#1
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Dragon View - a Kemco joint
Disclaimer: My first LP was KEMCO's Lagoon for SNES. The game was horribad and my LP of it may have been somehow even worse. What you are now reading is my second attempt at an LP. It will start out blind like the last one, but if I get stuck for more than an hour or so I'll be cracking a FAQ. There will be voting if I can manage to find things to vote about, but otherwise it will likely be a pretty straightforward sampling of graphics, string of commentary and an overarching plot summary in still image format. Enjoy!
Update 1: Intro, name vote for main character and some inaccurate information about the producers of the game.
Last edited by Guild; 07-06-2013 at 07:57 PM. |
#2
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Phalanx was developed by a company called Zoom, as was Lagoon; Kemco just published them in the States.
Dragon View is technically a sequel to Drakkhen, an infamous early SNES effort (and originally on Amiga). Its Japanese title is actually "Super Drakkhen." |
#3
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The six minutes I spent reading Wikipedia prove their worth. Thanks Kishi!
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#4
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He doesn't appear to be wearing any, so we may as well go with PANTS.
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#5
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That intro looks really quite good. I think you should go with NECKLACE.
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#6
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See, I look at that artwork and think he should be called CODPIECE.
I replayed the SNES version of Drakkhen after the CRPG Addict played the PC version--its a deeply flawed game, but apparently they made significant improvements to the SNES port. Like making it winnable without a walkthrough. |
#7
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I think I'll have to agree with Beowulf.
About naming the hero CODPIECE, anyway. Not about SNES Drakkhen being winnable without a walkthrough. Or even just being winnable. |
#8
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That is a pretty fancy CODPIECE, to be sure. I'll vote for that as well.
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#9
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Update 2.1: The start of a quest for love...
Last edited by Guild; 07-06-2013 at 07:57 PM. |
#10
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The only thing I remember about Drakkhen is that there was a line in the middle of the map that you couldn't walk through... unless you turned the other way and walked backwards.
Video games! |
#11
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Update 2.2: Explosives and hostages...
Last edited by Guild; 07-06-2013 at 07:57 PM. |
#12
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Update 2.3: A demonic exposition and a shady salesman.
Last edited by Guild; 07-06-2013 at 07:58 PM. |
#13
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I'd like to request that people spoiler-tag stuff as much as possible, even when revealing silly or inconsequential things about the game. Call me a stickler, but there were aspects to Lagoon that were spoiled for me by people, and I'd like to avoid that as much as possible here, since this game's actually decent so far.
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#14
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Buy it!
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#15
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Aye, my good lad!
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#16
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Update 3: A choice of three directions in a new area...
Last edited by Guild; 07-06-2013 at 07:58 PM. |
#17
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While I'd love to send you straight to the Fire Cave, just to be a jerk. Let's do Northern Cave first to get that bow, then Eastern, then Fire.
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#18
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I agree. The Bow seems like an obvious fetch-quest.
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#19
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I'm really disappointed by this game. I haven't viewed any dragons at all so far.
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#20
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Quote:
For you see... YOU are the dragon. |
#21
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:O
You gotta spoiler-tag that stuff, Guild! |
#22
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Update 4.1: Impossible imps and an informative hermit.
Last edited by Guild; 07-06-2013 at 07:58 PM. |
#23
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Update 4.2: Sometimes you must go back home, then leave again to explore a volcano.
Last edited by Guild; 07-06-2013 at 07:59 PM. |
#24
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Wait.
Wait just a minute, here. You're enjoying the game? I thought you were supposed to entertain us! Everything I have said about enjoying your suffering may or may not have been a joke. Who knows? |
#25
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The graphics in this game are actually pretty impressive.
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#26
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#27
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Hey now, Kemco had some pretty good releases... At least, I really enjoyed Shadowgate and Deja Vu.
Anyway, I haven't seen anything about Dragon View in a very long time. I remember a friend of mine had it for SNES back when it first came out, but then I moved shortly after and completely forgot about it. I remember the first-person overworld being really cool back then. |
#28
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Is this a serious thing? I just don't like having to load the page for 3 minutes just to read one update. I'll stop doing it if it's a real problem I'm not aware of.
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#29
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Quote:
Hmm. I used to try to play Atari's E.T. ... |
#30
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Do you have any limits as to the genre or system? Because Lunar: Dragon Song (DS) was a special kind of awful, the fan translation of Villgust (SNES) will make you hate life, and Metal Saga (PS2) is a gold mine of things to bitch about.
(I appreciate the switch-off to something you enjoy, at least for a while. This is refreshing. Also, good God but you post fast. I'm impressed--I can hardly get my screenshots formatted each week.) |