Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:
Once you have completed these steps, Moderation Staff will be able to get your account approved.
#61
|
|||
|
|||
And here's the eighth one!
Regarding the comment about bootleg Skylanders stuff, there was just recently an add-on for Skylanders that basically replicates the store display. There's a few slots and a dock for the portal, and it lets you use buttons to choose between a bunch of figures without needing to actually remove and replace them. If that can exist, I'm pretty sure that someone can make a fake portal and copy the figure codes. Last edited by Hilene; 01-13-2013 at 08:04 PM. |
#62
|
|||
|
|||
Oh right, I thought I forgot something! You guys are the best. <3
The commentary for all fourteen episodes has been recorded, and I'm dedicated to putting at least one out every week until the game is fully complete -- and I promise I won't rob you guys of posts along the way. I probably won't be starting Dawn Of The Dragon until I can get a co-op partner to play alongside me the whole way through, -but- that just means I'll have to find more dragon-related games to Let's Play before I reach the grand finale in style. These two videos develop and subsequently say goodbye to Skabb's character, which is good, because he's just a pointless diversion on Spyro's way to the Chronicler, and a terrible idea for a (set of) character(s) who shouldn't have existed in the first place. |
#63
|
|||
|
|||
Are we going to see a Skylanders playthrough after you're finished with this trilogy?
I went back and watched all the Eternal Night videos again--which means I've seen the first one at least three times now (masochist!). In places it's been somewhat educational, with its mentions of tweening and other technical terms. Spyro fights the tree from his dream, is headed to the Well of Souls, and -boom!- pirates. Does the arena/pirate sequence serve any narrative purpose at all? Quote:
The platform jumping onto tiny platforms between firing cannons looks difficult for a kids' game. Quote:
|
#64
|
|||
|
|||
I own all 32 original Skylanders and all four Adventure Packs, so yes, I absolutely intend to Let's Play Skylanders: Spyro's Adventure once Dawn of the Dragon is through! Skylanders: Giants didn't ship with a Spyro figurine, though, so that game is right the fuck out.
You could probably make a case for Skabb and the pirate ship as a convenient setpiece for Spyro to run into Cynder and glance at a map on his way to Ooze Mountain, but considering they do nothing with these pirates anywhere else in the trilogy, it's easy to think of better scenarios that make the story more coherent. Spyro has no idea where the Well of Souls is when he defeats Arborick, so he could instead head to the Sky Sanctuary Zone to meet with an Atlawa oracle with this coveted knowledge -- only to find Cynder on the way there, which provokes an attack by the Dark Master. It would accomplish the same narrative goals, include a tie-in to A New Beginning, and not feel like as much of a waste of time! |
#65
|
|||
|
|||
Yeah, Giants not having a Spyro figure AT ALL PERIOD at launch... or even in the second wave of figures... is super weird.
Poor Spyro. You already had second billing in a game that had your own name on it. Now you're not even billed in your own series anymore. |
#66
|
|||
|
|||
In this video, Spyro finally achieves the electric-bomb attack, runs into another dark-blue/purple-tinged area, and reaches the last cutscene you'll be seeing for nearly two videos! Enjoy!
#09: Game Cards Do Not Actually Talk um, krome? you realize there's a giant pink beam of light in the middle of the room distracting us from the action, right? I mean, it's not like this game's primary audience of eight-year-olds is going to go "oh, a pink laser -- how malevolent! clearly these guys mean business!", are they? |
#67
|
|||
|
|||
Short video this week! Just a brief jaunt through the fire and ice sections of Whatever Island. There's no story in this one either; just lame platforming and ballpushing challenges that pad out the game a bit more. Just three more videos until the exciting(?) conclusion(???)!
|
#68
|
|||
|
|||
The opening two-thirds of this video is composed content recycled from video #10 and earlier, so we spend it talking about scenery golems and next-gen sweat-glaze-rendering! The rest of it is home to a majestic infodump, complete with the motion comics this series loves to throw at you when it wants to pretend it's an epic journey instead of a sequence of thinly-connected stages.
|
#69
|
|||
|
|||
All right! Now that Spyro's learned of his destiny, the time has come for him to seek out Cynder at the Well of Souls! But first, a series of green-and-purple rooms that vomit artificially powerful enemies at you for minutes on-end, culminating in the game's most difficult challenge yet!
|
#70
|
|||
|
|||
Super Mario 3D Land was only 2 years ago!
|
#71
|
|||
|
|||
At last, the final confrontation (against a paper-thin secondary villain whose motivations are never truly explained) at the top of the Mountain of Malefor (who is not in this game)! To beat him, Spyro will have to dig deep within himself for the resolve to keep holding on and just stay strong!
If Rebecca Kneubuhl's army of lawyers takes this video down, I'll put it back up with Linkin Park in the background instead. WHAT! I'VE! DONE! I'LL FACE MYSELF~ One more video left, then the long-awaited Theater Mode will finally be at hand! Brace yourself, to cross out what you've become! |
#72
|
|||
|
|||
What, there's more?? But that ending was so definitive!
|
#73
|
|||
|
|||
Gasp, what an ending.
|
#74
|
|||
|
|||
And now, the dramatic conclusion to my Let's Play of The Eternal Night: 47 minutes of me going through the post-game challenges and other miscellany, featuring non-sped-up Dragon Time/special-move segments. Considering this features no cutscenes and has nothing to do with the main story whatsoever, feel free to skip this unless you really want to hear me and my two partners-in-crime yammer on for 3/4ths of an hour over the completely uninteresting shenanigans that take place within!
Additionally, I've edited together all the game's cutscenes for a crisp hour-twenty film experience, perfectly showcasing the dark middle chapter of this epic trilogy: And that'll be that for this thread, until the time comes to record Dawn of the Dragon! I have another short little non-Spyro LP lined up, which I'll be putting up here (and elsewhere) once I get permission for (and fully write) the OP. Thanks for sticking with us through the journey so far, and in the meantime, remember that the best is yet to come! |
#75
|
|||
|
|||
I'd play through Eternal Night to hear Elijah Wood read 50 Shades of Grey...
Thanks for putting up the cut scene only versions. I pay more attention to your commentary than the story while watching the LPs, so this is a good way to enjoy the narrative magnificence that can only come of creation by committee. Looking forward to the conclusion of the trilogy, whenever it might be. Cheers! |
#76
|
|||
|
|||
Yeah, same here. Nice job, you three!
|
#77
|
|||
|
|||
It's been a long time coming, so let's jump into it! In TLoSotD's first episode, I can't stop talking about how robustly acceptable this is as a video game in comparison to the first two games: (And yes, this means I'm now living in the same house as Phenwah, which makes local co-op far more possible than it was before! Look forward to several dozen video updates like this in the near future!) |
#78
|
|||
|
|||
What's this? The last of the trilogy and you actually get a decent game? I like how it looks, and it seems like it's pretty fun to play (no masterwork, but also not overtly painful).
So there's platforming, brawling, QTEs. What else? Dogfights, maybe? a shooting gallery? or is what we've seen so far what we're gonna get. We'll find out... The tethering's an interesting way to ensure the players stay close together. And test of companionship, potentially. Agreed with Demo that the music is kinda-there at best. It was hard for me to tell, is the XP a shared pool that either character can spend, or is it gathered and spent individually? Welcome back, by the way! Glad to see the series return. |
#79
|
|||
|
|||
Yeah, this. Looking forward to more videos!
|
#80
|
|||
|
|||
In today's episode, we rescue a beloved meadow for a village of clones! Also, I must have been distracted by laserbeams less than a second after the previous video ended, because I apparently did not want to save my game enough:
#02: Valley of Avalar, Part 1 Quote:
XP is distributed individually, but since most of it is divided evenly from blue crystal collectibles it's tough to tell unless you're playing single-player and making Cynder do all the work. Thanks for watching! It's good to be back. |
#81
|
|||
|
|||
That's an interesting image you've chosen for the second video of your LP.
Spyro and Cyndar are "glowy" and it looks like they're we or something. |
#82
|
|||
|
|||
'On Hiatus'
|
#83
|
|||
|
|||
Abandoned
|
#84
|
|||
|
|||
That's too bad. |