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  #31  
Old 06-13-2017, 05:29 PM
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Yeah, I just watched that, figured it would be like that.

Also, it really looks like the battle system has been simplified a bit? I only saw like 4 slots for different Arts. Kind of worried about that, to be honest.
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  #32  
Old 06-13-2017, 05:48 PM
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I appreciate how dumb this looks. Can somebody report back on whether the gameplay is still an unreadably chaotic mess with lots of yelling?
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  #33  
Old 06-13-2017, 05:48 PM
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Four slots, but you can also swap between three Weapons Paradigms Stands Personas Blades, each with their own Art set

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I appreciate how dumb this looks. Can somebody report back on whether the gameplay is still an unreadably chaotic mess with lots of yelling?
the volume is too low to hear on the yelling part, but:
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  #34  
Old 06-13-2017, 06:05 PM
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Quote:
Originally Posted by Pajaro Pete View Post
Four slots, but you can also swap between three Weapons Paradigms Stands Personas Blades, each with their own Art set



the volume is too low to hear on the yelling part, but:
Oh come on, that's not so bad. lv10 Rex, Nia, and Tora are targeting a lv12 Bomber Dolmes who's using Colossus Stamp, or possibly a Colossus Stamp who's using a Bomber Dolmes, who is currently being missed, resisted, and hit three times by something, and either he or you are under the effect of Stagger Down and/or Resist. You can press ZL or ZR to activate or possibly switch to Toxin or Shard, whatever those are. Then you have your four main attacks, Sword Bash, which is a Back Attack Up, Double Spinning Edge, which is a Side Attack Up, and Anchor Shot, which is also an HP Potion, and III. Then you also have your four alternate party members and/or attacks, which are named and/or casting Pyra, Fudor, Kirim, and !

Perfectly comprehensible to anyone who's played a game in this franchise before.
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  #35  
Old 06-13-2017, 06:31 PM
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We joke but it really feels more clear than previous games, but that's maybe because I have like 200+ hours of Xenoblade Experience under my belt.
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  #36  
Old 06-13-2017, 06:37 PM
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I aborted Xenoblade 1 early because I couldn't make heads or tails of which things I was doing were effective and which were not. I skipped XBCX because it appeared to have the same problem.
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  #37  
Old 06-13-2017, 10:17 PM
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someone came up with an interesting explanation as to why the lead girl looks so dumb and I...I want to believe, guys

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  #38  
Old 06-13-2017, 10:24 PM
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I can deal with the other ones, but the middle one is just creepy. Like, an "I might end up on some sort of watch list" kind of deal.

Oh, jeez, didn't even realize that the two on the right were from some anime I'd barely heard of.

Last edited by Sarge; 06-14-2017 at 03:15 PM.
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  #39  
Old 06-13-2017, 10:26 PM
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Quote:
Originally Posted by muteKi View Post
someone came up with an interesting explanation as to why the lead girl looks so dumb and I...I want to believe, guys

Who is the character designer anyway? Though I really doubt it's the same guy behind Valkyrie Drive.
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  #40  
Old 06-14-2017, 05:30 AM
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The horrible, TERRIBLE representation of women presented by that character is making me angry. I wanted to like this game!
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  #41  
Old 06-14-2017, 05:36 AM
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With any luck, some of those designs will be toned down for Europe/North America. The outcry from "fans" will be huge though.
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  #42  
Old 06-14-2017, 05:40 AM
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Quote:
Originally Posted by figcube View Post
Who is the character designer anyway? Though I really doubt it's the same guy behind Valkyrie Drive.
Wikipedia says they're by Masatsugu Saito.
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  #43  
Old 06-14-2017, 07:50 AM
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I think what gets me is the booty shorts. I mean, really?
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  #44  
Old 06-14-2017, 10:02 AM
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i think it's supposed to be called a tube bottom
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  #45  
Old 06-14-2017, 10:23 AM
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The rarely used "the dog ate my uniform!" excuse
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  #46  
Old 06-14-2017, 10:25 AM
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I don't think it's shorts, I think it's a micro skirt....with built in protruding thong straps. Like, fuck OFF.
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  #47  
Old 06-14-2017, 07:53 PM
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Okay, wait. That image above isn't "Three Characters in XC2" it's "the Xenoblade girl and two other characters this horrible character designer has designed," right? That's how I read it but some people seem to be confused.


The original Xenoblade Chronicles was above the kind of shit that's on display for this trailer. The character designs got a little silly, sure, but the characters looked like adults and weren't particularly sexualized or objectified (and when it was, it was equal-opportunity and more importantly, not really skeevy.) The story was Anime Bonkers in the vein of Eva or XenoAnything, but especially at the beginning it had some really interesting and unique ideas and went some neat directions. It was Average or Slightly Above Average for JRPG stories, I'd say (at least until the the final... half?
third?)


But this doesn't look like that kind of Bad Anime. It looks like the much worse cringe-inducing Shitty Shounen Cliche kind. The horrid little-kid character design with absurdly large... pants-rings thing and chunky doodads hanging all over who looks like an actual FF7 polygon block chunking around, the villain with the marching band hat, the sci-fi bikini big-tiddy little girl. The voices sound completely wrong for how the characters look; they sound like they're in the wrong game entirely (whereas they actually fit pretty dang well in XC). The sword (the object you hold and control) being a subservient anime girl is the oldest goddamn cliche in the book... shooting energy beams and the dark-looking opponent having them redirect around him (omg so shocking)... Everything on display in this trailer looks straight out of the lowest-rent sort of Tales game I wouldn't even think of looking at twice if it weren't branded after the single best JRPG of last two generations ago. (I haven't played XCX, but I really hope it finds a Switch re-release...)
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  #48  
Old 06-15-2017, 04:13 AM
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The joke of that image is that the Xenoblade character looks like a combination of those other two characters, not that they're the same artist.
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  #49  
Old 06-15-2017, 04:34 AM
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Quote:
Originally Posted by Paul le Fou View Post
Okay, wait. That image above isn't "Three Characters in XC2" it's "the Xenoblade girl and two other characters this horrible character designer has designed," right? That's how I read it but some people seem to be confused.
I think the intended connection is that the characters on the right are from an anime where girls turn into weapons. Masatsugu Saito DOES draw a lot of porn, which wouldn't be a bad thing if he was capable of keeping it in his pants when designing characters for more mainstream media. He clearly isn't.

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Originally Posted by Paul le Fou View Post
The character designs got a little silly, sure, but the characters looked like adults and weren't particularly sexualized or objectified (and when it was, it was equal-opportunity and more importantly, not really skeevy.)
You could put some really pervy outfits on them (which to be fair probably wasn't the fault of the character designer, the default outfits are all pretty decent), and no, it was not equal-opportunity, because none of the guys ever got to wear something as stupid as this:

(Both NSFW and a spoiler, I guess)

The most ridiculous thing about it is that by that point Fiora is more machine than man woman, so it's like the game goes "Here, why don't you wear this covering of synthetic skin that makes you look like you are half naked".

Videogames!
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  #50  
Old 06-15-2017, 08:21 AM
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Quote:
Originally Posted by Wendell View Post
The joke of that image is that the Xenoblade character looks like a combination of those other two characters, not that they're the same artist.
It's very much an "if they mated" joke, especially because the girl is supposed to be some sort of sword spirit herself
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  #51  
Old 06-15-2017, 08:54 AM
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Definitely didn't pick up on that, but then, I don't watch much anime these days.
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  #52  
Old 06-15-2017, 09:02 AM
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Valkyrie Drive is... Let's say, ah, niche
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  #53  
Old 06-15-2017, 09:05 AM
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It's "lesbians" for straight men, a venerable genre worldwide.
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  #54  
Old 06-15-2017, 10:05 AM
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I've watched all of Valkyrie Drive and that joke still flew over my head. And didn't forget about it because I saw the box set over the weekend and remembered they did release the Vita game here. Which made me remember seeing the advertising for the game on twitter.
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  #55  
Old 06-15-2017, 10:57 AM
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Message from developer: http://www.neogaf.com/forum/showthre...1392264&page=1
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  #56  
Old 06-15-2017, 11:02 AM
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Honestly aside from Yoko Taro, Soraya Saga and Tetsuya Takahashi are probably up there for "Japanese game devs I most want to hang out with"
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  #57  
Old 06-15-2017, 01:15 PM
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I'd just wish I could meet up with game designer and discuss about game designs. Though if I could choose I'd probably pick Akitoshi Kawazu. Second place would be going to Camelot Software Planning and convince them to make SRPGs again.
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  #58  
Old 06-21-2017, 11:02 AM
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Explains a lot, really
(these two characters were designed by Tetsuya Nomura)
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  #59  
Old 06-21-2017, 11:06 AM
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Quote:
Originally Posted by Pajaro Pete View Post
Explains a lot, really
(these two characters were designed by Tetsuya Nomura)
You might be surprised!
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  #60  
Old 06-21-2017, 11:25 AM
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I don't see any zippers in those shots, hence my surprise
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ashamed of yr words&deeds , don't play anime , i'm not really feeling it , lol japan , nintendo switch , soraya saga's sagas , switch , tex avery wolf , thin edge of the wedge , world enough & reyn time , xenoblade one x

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