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  #2161  
Old 02-08-2017, 11:35 PM
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Quote:
Originally Posted by muteKi View Post
paula abghoul and fred ascare

but really now I think of all the games that CVIV is probably the least grisly; most of the game basically feels like a video game adaptation of the haunted mansion ride from disney world, where it's all about 'pretending to terrorize' and stuff

i mean the game does go macabre in a few places but mostly it's ghost waiters and bat made of gold coins and a guy who cries when you kill his dog and floating horse heads
This was censored in the American version but there's also the basement/sewer area full of blood
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  #2162  
Old 02-08-2017, 11:36 PM
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Originally Posted by conchobhar View Post
That's the point, though— Castlevania is a very goofy and very silly series, not some teen's power fantasy.
The darkest and bloodiest entry in the series lets you equip squeaky shoes and has an alternate mode where a child in a pumpkin costume goes trick or treating.

Anyone saying Castlevania is entirely super violent heavy metal missed a large part of the point.
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  #2163  
Old 02-08-2017, 11:36 PM
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It's both! Just like Supernatural the TV show!

Which is now exactly what I want the Castlevania TV show to be like.
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  #2164  
Old 02-09-2017, 01:02 AM
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Man, you guys are really hyped for a cartoon based on a Pachinko game!
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  #2165  
Old 02-09-2017, 07:53 AM
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Originally Posted by Guy View Post
He also produced DREDD
This was a great movie, but 2000 AD pretty much invented grimdark, so it's appropriate in that case

...I wonder what a 2000 AD Castlevania comic would look like...
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  #2166  
Old 02-09-2017, 08:25 AM
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The closest media analogue to the atmosphere and tone of Castlevania --in terms of horror, humor, adventure, convoluted lore, and acting-- is the Van Helsing movie starring Hugh Jackman.

Make of that what you will.
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  #2167  
Old 02-09-2017, 08:38 AM
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Originally Posted by Zef View Post
The closest media analogue to the atmosphere and tone of Castlevania --in terms of horror, humor, adventure, convoluted lore, and acting-- is the Van Helsing movie starring Hugh Jackman.

Make of that what you will.
Man. That was one of those big disappointments for me. I was so ready for that Castlevania movie. It let me down hard.

...was there a part in a trailer where he throws a crucifix like the CV boomerangs, and then that part wasn't in the final film? I feel like I remember that.
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  #2168  
Old 02-09-2017, 08:58 AM
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I fucking love Van Helsing I'm not even ashamed. I seriously saw that at the cinema like four times. Fucking carnage, mental. Absolute shit. Love it.
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  #2169  
Old 02-09-2017, 09:11 AM
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Maybe I should give it another try. I remember really hating all the CG effects. I haven't rewatched it since it came out.
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  #2170  
Old 02-09-2017, 10:15 AM
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Quote:
Originally Posted by MarsDragon View Post
an alternate mode where a child in a pumpkin costume goes trick or treating.
i'm sorry what
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  #2171  
Old 02-09-2017, 10:18 AM
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Quote:
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i'm sorry what
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  #2172  
Old 02-09-2017, 10:39 AM
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Far and away the best part of Van Helsing was every given moment that either Frankenstein or Dracula were on screen. Those guys loved being in that movie.

Everyone else seemed less enthusiastic.
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  #2173  
Old 02-09-2017, 07:07 PM
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I remember really hating Van Helsing the first time, but a second viewing proved me so, so wrong.
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  #2174  
Old 02-09-2017, 11:13 PM
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I saw Van Helsing in the theater for some reason and thought it was a perfectly acceptable movie. Bit baffled to find out it is so widely despised later.
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  #2175  
Old 02-10-2017, 02:55 AM
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I guess we expected a badass action/horror film, and we got an adorably campy adventure flick. To be honest, I should've known better, considering it was directed by the dude from The Mummy.
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  #2176  
Old 02-10-2017, 03:12 AM
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Quote:
Originally Posted by conchobhar View Post
Yep, Lament of Innocence had a pumpkin headed sack boy as an unlock. One of his hands is a piece of candy and his other hand is a cartoon frog head whose tongue he uses as a whip.
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  #2177  
Old 02-10-2017, 04:23 AM
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Originally Posted by juanfrugalj View Post
I guess we expected a badass action/horror film, and we got an adorably campy adventure flick. To be honest, I should've known better, considering it was directed by the dude from The Mummy.
Though, to be fair, Mummy handled campy adventure a thousand times better.
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  #2178  
Old 02-10-2017, 06:23 AM
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Originally Posted by Octopus Prime View Post
Though, to be fair, Mummy handled campy adventure a thousand times better.
Pretty much this. I went in hoping for The Mummy or at the very least The Mummy Returns and instead got whatever that joyless pile was.
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  #2179  
Old 02-10-2017, 06:47 AM
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Almost done with Castlevania Chronicles. I loved the remix of CV1's Stage 5. In particular, the corridor leading up to Death, which seemed to be playing off of a player's knowledge of the stage it's based on. The general challenge is the same (axe knights and medusa heads), but when you get into the hall, it looks like you've left the castle - the background is mountains against a blue sky.

But as you press into the room, the background collapses to reveal the familiar ornate hallway! Then you walk past several large paintings, each of which have some sort of unusual animation. You really want to look at what's going on back there, so it's easy to get distracted and take a hit from an enemy. None of the background effects can cause harm to Simon, so it's all just a matter of staying focused.

The battle with Death was cool, too.
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  #2180  
Old 02-10-2017, 07:15 AM
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Re: Van Helsing.

Screw that movie. Jackman was incredibly bored through most of it, but its Dracula was an incredibly camp one who walked up walls as he paced, had an enslaved jawa army, and the whole reason for the plot was that his children, which were cgi bat monstrosities, were "born dead" and he was trying to bring them to life using the principles behind Frankenstein's monster. What? Also, the character designs for the Frankenstein's monster and Hyde were extremely overly large and cartoony. Maybe if the main character had a little more excitement for what he was doing. As it was, it was basically like he'd been at this for years and had no fs to give anymore. Either that he was mopey and moody because it was the early 2000s, and he was channeling Wolverine a bit except without a cast or more lively leads to frequently bounce off of.

On top of that, the only way that Dracula could be killed was via a werewolf. Which not only did he keep at least one under his control at all time, but Van Helsing got bit by, so he could kill Dracula.

Action scenes consisted of a whole lot of swinging on ropes. Lots, and lots of swinging on ropes. Characters fall great distances and barely get saved. Despite this, and sustaining other damage that would normally kill a normal person without injury Kate Beckinsale's character dies by...being lightly tackled into a futon by werewolf Van Helsing. I didn't even realize she died at first (no blood or wounds on her body) until they show her wide eyed, not moving, and a character explicitly states she's dead.

Then there's the awful ending where she's chilling up in the clouds with her dad, brother, and presumably Mufasa.


Oh, there's also the part where it is revealed VH is named Gabriel, and is strongly hinted at being *the angel* Gabriel. So the main character is an angel, who also becomes a werewolf.

There were good points. There was that scene where they recite the Universal poem about the werewolf. There was...uh...the game was okay. Also, they re-released the Universal monster movies in DVD sets, which was really cool to see. Otherwise, I can't think of much I liked about it.
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  #2181  
Old 03-20-2017, 01:10 PM
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So today marks 20 years since Symphony Of The Night first came out.

Coming off of watching movies like The Crow and Spawn at that age, Symphony Of The Night was like an introduction to the more romantic, mysterious and sensitive side of gothic art and storytelling. Soooo much content, so much goddamn content. Everything and the kitchen sink was thrown into this game. Just wish they had more engaging strategies for fighting enemies. Love the enemies, the sound design, the graphics...the benchmark for the series that still has never been surpassed. I remember being so into this game as a kid that I used to work out to a burned cd of the soundtrack on the little weight set in my folks basement back in the day.

Maybe I'll do something I've been meaning to do forever but never did yet tonight: one of those Luck runs.
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  #2182  
Old 03-20-2017, 01:20 PM
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Quote:
Originally Posted by BrianB View Post
Maybe I'll do something I've been meaning to do forever but never did yet tonight: one of those Luck runs.
I started a Luck run over the weekend! Completely forgot it was the twentieth anniversary, so this was just sheer coincidence.

Unfortunately I seem to be stuck in the Marble Gallery, as the Medusa Heads in the Outer Wall are just chewing me to shreds. Perhaps I should head to the upper save room first before trying to get the Jewel Knuckles and Mirror Cuirass...
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  #2183  
Old 03-20-2017, 01:20 PM
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Maximalist Game Design at its finest

😩 👌
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  #2184  
Old 03-20-2017, 01:29 PM
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Originally Posted by Mr. Sensible View Post
I started a Luck run over the weekend! Completely forgot it was the twentieth anniversary, so this was just sheer coincidence.

Unfortunately I seem to be stuck in the Marble Gallery, as the Medusa Heads in the Outer Wall are just chewing me to shreds. Perhaps I should head to the upper save room first before trying to get the Jewel Knuckles and Mirror Cuirass...
Hah, nice. I just did a run of the game a few weeks back so I could unlock the luck mode, also unaware that this day was coming. I ended up doing fists until I was able to buy a damascus blade from the librarian.

Despite my love for the game, I never really dug into an FAQ to figure any of the hidden goodies in most items and weapons. Do those two items do something special together?
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  #2185  
Old 03-20-2017, 01:38 PM
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Despite my love for the game, I never really dug into an FAQ to figure any of the hidden goodies in most items and weapons. Do those two items do something special together?
Not as far as I'm aware. If you know the trick to reach them in the early game before you're "supposed" to (i.e. before you get Mist form), they're just an effective way to twink-out Alucard with high ATK/DEF stats, which seems pretty clutch for a Luck run.
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  #2186  
Old 03-20-2017, 01:50 PM
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Originally Posted by BrianB View Post
I remember being so into this game as a kid that I used to work out to a burned cd of the soundtrack on the little weight set in my folks basement back in the day.
The entire soundtrack? Some of those tunes do not seem especially conducive to bulking up.

But I as well had a burned CD of the soundtrack, or at least MP3s of all the tracks. SotN was a very important game for me freshman year of high school (2000), where I was fed up with people and the world, and the beautiful deadly world of Castlevania was the perfect balm for this angst. I got obsessed with hunting down every last item, enemy, and map %, to an extent I don't think I've ever undertaken with another game.
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  #2187  
Old 03-20-2017, 01:55 PM
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The entire soundtrack? Some of those tunes do not seem especially conducive to bulking up.
It takes TRUE GRIT to lift to harpsichord-laden chamber music
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  #2188  
Old 03-20-2017, 01:58 PM
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something about the royal chapel theme was so haunting that I couldn't help but finish a few more reps if it was playing...as if this would be the last time I'd ever lift and death would come and take me quietly in the night as I slept....



but seriously, nah back then everything was still on CDs so just threw it all on.
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  #2189  
Old 03-21-2017, 08:26 AM
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Quote:
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something about the royal chapel theme was so haunting that I couldn't help but finish a few more reps if it was playing...as if this would be the last time I'd ever lift and death would come and take me quietly in the night as I slept....
Requiem For the Gods is legit. Is "darkly contemplative" a music genre...?



Finally over the first major hump in my Luck run after grabbing the twink-gear in Outer Wall. Magic spells are essential for taking out large enemies (or just using Hellfire to teleport past them). I even killed Doppelganger10 with a single critical!

Despite the high difficulty, I'm enjoying how Luck mode is forcing me to use nearly every ability in Alucard's repertoire just to survive. I can already tell that passing through the Clock Tower later is going to be...interesting.
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  #2190  
Old 03-21-2017, 08:45 AM
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I've never done a luck run but it sounds awesome. I did once do a run where I limited myself to just the starting equipment, and that got pretty hairy later on (never finished it).
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