The Return of Talking Time

Go Back   The Return of Talking Time > Talking about other things > Talking about creating

Reply
 
Thread Tools Display Modes
  #91  
Old 02-27-2018, 07:58 AM
Mogri's Avatar
Mogri Mogri is offline
Yes, let's feast!
 
Join Date: Sep 2011
Location: Austin, TX
Posts: 15,284
Default



New Paladin, much better than old Paladin.

I offered no input on the character designs -- originally, I had indicated that I wanted a male and female version of each character, but I ended up needing the reverse side of hero cards for the damage trackers -- so I'm happy with the representation that I got out of them. Two out of five heroes are female; two out of five are POC. I have heard from several people (one of them black) who could not positively identify the Paladin as black, though, likely due to the lighting. Oh well -- the Ranger is very obviously dark-skinned.
Reply With Quote
  #92  
Old 02-27-2018, 02:47 PM
Mogri's Avatar
Mogri Mogri is offline
Yes, let's feast!
 
Join Date: Sep 2011
Location: Austin, TX
Posts: 15,284
Default

Oh by the way: the game is publicly available as a TTS mod now. I am floored that it already has 32 subscribers. I wonder how many of them have played the game.
Reply With Quote
  #93  
Old 04-12-2018, 07:02 AM
Mogri's Avatar
Mogri Mogri is offline
Yes, let's feast!
 
Join Date: Sep 2011
Location: Austin, TX
Posts: 15,284
Default

Votes are in.

Short version: Deck of Many Dungeons did very well, landing near the top of all of the many categories it was eligible for with the exception of "Most Unique" and "Best New Designer." (Maybe I seemed too experienced.)

Either I severely underestimated Dolphin Overlord, or they did some serious votebombing: it wound up first or second in every category it appeared in. I'm going with the latter, since there's no world in which it has better art and graphic design.

The voting only awards GeekGold; the final results aren't in yet. The host says:

Quote:
The Side Room Games team is working on picking our jury prize winners. We've narrowed it down to a top 5-6 games and we're going to meet this weekend to pick our top 2. I've played all of the games but the other gents on the team missed out on a few during the testing and we want to get a good consensus. We should have the final jury prize selections posted by Sunday night. (On top of that, I'm confident that we want to try to sign a couple of games beyond the top 2!)
That's not a guarantee, but it's pretty promising.

I'm planning a follow-up release now that the contest is over. There are a couple rule tweaks I'd like to make, and now that we're not beholden to a strict component limit, I can also do things like make alternate versions of the heroes, giving them different starting abilities.

I'm very happy with the voting results (especially if you take Dolphin Overlord out of the equation), and I'm optimistic about our chances for signing.
Reply With Quote
  #94  
Old 04-13-2018, 07:23 AM
JBear's Avatar
JBear JBear is offline
Phantastic Oil
 
Join Date: Feb 2011
Location: Fredericton, NB, Canada
Posts: 11,826
Default

Grats! Good luck with the selection!

Quote:
Originally Posted by Mogri View Post
or they did some serious votebombing
I mean, we could have done that if someone had let us know that voting was open.

Quote:
Originally Posted by Mogri View Post
now that we're not beholden to a strict component limit, I can also do things like make alternate versions of the heroes, giving them different starting abilities.
I'd make coming up with an alternative HP-tracking system a high priority. Yours was elegant within the confines, but the game could definitely benefit from something a bit less fiddly/cumbersome.
Reply With Quote
  #95  
Old 04-13-2018, 07:28 AM
Mogri's Avatar
Mogri Mogri is offline
Yes, let's feast!
 
Join Date: Sep 2011
Location: Austin, TX
Posts: 15,284
Default

Quote:
Originally Posted by JBear View Post
I mean, we could have done that if someone had let us know that voting was open.
I am glad that you did not. To hit top 3 in most categories as voted by total strangers is much more impressive than determining who has the most friends.

In any case, a prerequisite for voting is to have played some of the other games.


Quote:
Originally Posted by JBear View Post
I'd make coming up with an alternative HP-tracking system a high priority. Yours was elegant within the confines, but the game could definitely benefit from something a bit less fiddly/cumbersome.
Yes, that's on the map.

The damage tracker was not nearly as fiddly as the tracking for multiple opponents. "Grab an extra card, I dunno" was definitely the weak link in the rules.
Reply With Quote
  #96  
Old 04-13-2018, 07:35 AM
JBear's Avatar
JBear JBear is offline
Phantastic Oil
 
Join Date: Feb 2011
Location: Fredericton, NB, Canada
Posts: 11,826
Default

Quote:
Originally Posted by Mogri View Post
In any case, a prerequisite for voting is to have played some of the other games.
We could have done that too! Loki always used to ask folks to play a bunch of other entries when it was time to vote on the Windhammer prize.

Quote:
Originally Posted by Mogri View Post
The damage tracker was not nearly as fiddly as the tracking for multiple opponents. "Grab an extra card, I dunno" was definitely the weak link in the rules.
Yeah, I'd forgotten that, but you're absolutely correct. That's more obviously fixable, though (have dedicated generic tracking cards for additional monsters).
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 03:42 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
Your posts İyou, 2007