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  #421  
Old 05-30-2017, 03:37 PM
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Via Polygon

Warhammer 40k's 8th edition gives Space Marines a new look



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The centerpiece of this new starter set are the Primaris Space Marine, literally a new breed of the Emperor’s finest that’s been painstakingly manufactured over the last 10,000 years. In addition to their enhanced physique, Primaris Space Marines also come with new gear.

“Mk X Tacticus armour,” Games Workshop wrote on its community page, “is a suit that combines the most effective elements of ancestral Horus Heresy patterns of plate with more recent developments in power armour technology. He carries into battle a bolt rifle: the archetypal firearm of Space Marines, re-engineered, re-crafted and perfected.”

These new Space Marines are more slender than their forbears, and also stand taller on the table. In addition to reworked weapons and backpacks, they also seem to have more room around the helmet and face thanks to an enlarged gorget. That should make them a bit easier to paint. The weapons have also been scaled up, but not so much that they appear cartoonishly big.

Hm. Cue butthurt fans?
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  #422  
Old 05-30-2017, 03:38 PM
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Every change GW does creates butthurt fans.
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  #423  
Old 05-30-2017, 03:40 PM
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I haven't played 40k in a decade but I can't pick out the changes between those and the old models. They're a bit less bulky I guess?
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  #424  
Old 05-30-2017, 04:02 PM
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Originally Posted by Daikaiju View Post
Hm. Cue butthurt fans?
We won't see a measurable spike in butthurt fanboyism until they create female Space Marines.
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  #425  
Old 05-30-2017, 06:29 PM
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I haven't played 40k in a decade but I can't pick out the changes between those and the old models. They're a bit less bulky I guess?
I've been building and painting space marines a little every week for the past couple months and these do look really different. Space marines have always had kind of goofy proportions, but I always liked the kitsch of it. These new ones seem to have larger legs and waists to make them less comically top-heavy.

As for the design, it looks like a natural refinement of the more techy MK9 marines with the popular MK4 helmets from the Horus Heresy model series. I think they look good, too bad I'm unlikely to have a good reason to buy these models.

Also, 40k is going the way of Age of Sigmar next month, last I heard. That means the rules and unit datasheets will be available online for free! I also heard there will be a number of other changes to speed up the game, like they're doing away with templates and scatter dice. I'm incredibly excited for this change since I only play less than ten games per year and I have not felt like I've gotten my money's worth out of a rulebook since I was in college.
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  #426  
Old 05-30-2017, 07:52 PM
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I miss beakies.
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  #427  
Old 05-31-2017, 11:34 AM
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You can get MKVI armor from Forgeworld, or just some Raven Guard MKVI heads. It's expensive, but I think getting exactly what you want is worth it.
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  #428  
Old 05-31-2017, 02:30 PM
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You can get MKVI armor from Forgeworld, or just some Raven Guard MKVI heads. It's expensive, but I think getting exactly what you want is worth it.
Okay.

How about an affordable and viable Sisters of Battle army?
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  #429  
Old 05-31-2017, 02:42 PM
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Okay.

How about an affordable and viable Sisters of Battle army?
Is there any affordable WH or WH40k army?
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  #430  
Old 05-31-2017, 02:50 PM
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Hm...



$160.00



$40.00

Gonna say... no?

Oh! This guy!



Ten bucks?
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  #431  
Old 05-31-2017, 04:32 PM
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Hm...



$160.00



$40.00

Gonna say... no?
Those are Sisters of Silence, an elite cadre of warriors trained to hunt down rogue psykers, whose order dates back to the founding of the Imperium.

Sisters of Battle represent the fighting arm of the Ecclesiarchy, whose founding only dates back to the Age of Apostasy.

DON'T YOU KNOW ANYTHING?
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  #432  
Old 05-31-2017, 04:58 PM
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I know the dice are tiny and fiddly?
Red makes thing faster?
Blood oranges for the Citrus God?
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  #433  
Old 06-01-2017, 07:51 AM
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Quote:
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Those are Sisters of Silence, an elite cadre of warriors trained to hunt down rogue psykers, whose order dates back to the founding of the Imperium.
So are they fer the Inquisition or agin it?
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  #434  
Old 06-01-2017, 04:34 PM
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Work got samples of the starter set and all the books. I can't really judge the rules relative to the previous edition because I haven't played 40K since like 1993. But the box set seems like a pretty good value. The new Marines and Death Guard are great-looking minis, and you get the actual full-size hardcover big rule book with the box, not a cut-down version.
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  #435  
Old 09-27-2017, 10:39 PM
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My bro got me to look into Frostgrave, and I picked up the rulebook at my FLGS tonight. It's a lightweight skirmish game and, I really like what it has going on. It's kinda sporty (scenarios often involve grabbing loot and getting it to your side) but also has a strong focus on memorable narrative twists rather than meticulous balance.

Your entire force fits on a single character sheet. The core of every player's warband is a wizard and their apprentice. There are numerous schools of magic, and you pick a specialty. You pick 8 spells, 3 from your specialty, 1 each from 5 other schools. The magic is much more like what you would see in Dungeons and Dragons than a typical minis game. You can fabricate and sell magic items for cash between games; acquire or create animal companions, constructs, demons, and undead minions; summon storms to mess with archers; blind models indefinitely; capture and control neutral monsters or enemy figures; leave impassable circles of protection. If you happen to have the right spell in your repertoire you could change the direction of the entire game.

Then you can pick up to 8 other hirelings within a certain budget of gold, which are all just humans with various equipment presets. You can also fill the slots with summons/animals/constructs/undead.

It has a full campaign system right in the base rulebook, which includes base-building, magic items to distribute around your warband, stat gains, learning spells, permanent injuries, etc. There's a lot you can do with your gold in between games.

My favorite thing is that they do not try to push their own line of miniatures. They encourage players to use what they have, or whatever fits their theme. The rules support this by only having the barest minimum categories of weapons and items. All one-handed weapons are interchangeable, as are two-handed, off-hand, bows, crossbows, staffs, etc. You can look at any humanoid model you have in your collection and easily match it up with one of the 15 types of Soldiers available to hire. The bestiary is similarly loose, with just enough categories to fit almost any model you might have.

I'm going to make a warband with an Enchanter, and while the description in the book pegs them as craftspeople more likely to carry tools than weapons and backed up by finely crafted constructs of wood and stone, but mine is going to be a mad alchemist. I'll be using a combination of old, super wonderful Rackham models from the Durz faction and some new Wrath of Kings models from the Goritsi faction. The wizard and apprentice will be packing potions and syringes, the Soldiers are all a bit thin and wicked, and I have some great constructs and mutant animal to sprinkle in provided I make my casting checks.

Oh yeah, book is cute, art is good. Has a real classic vibe that I like.
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  #436  
Old 09-28-2017, 06:26 AM
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Huh, I'd seen that come up before but not realized it didn't have its own line of minis. How easily does it deal with scale then? Like, since I have no actual miniatures could I host a battle between, say, Lego minifigs and Diskwars disks?
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  #437  
Old 09-28-2017, 08:39 AM
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It does have a line of minis from North Star Games, and they're very classic looking. The boxes for soldiers are kind of fun because they have a ton of different helmets, hats, weapons and shields etc. to choose from. The wizards and apprentices are pewter, and they have different ones for male and female wizards of each school. They're just one option though.

The book says the game is designed for 28mm models, and that if you use anything else you and your opponent should use the same scale and should even adjust the scale of movement and range to match. I personally think there's no issue combining 28 and 32mm in general, and those are the two most common scales. Outside of that I think you would want to have some consistency just to enjoy your game more.

Like if you used legos, make sure you have enough for both sides, and put them on lego bases, and make lego terrain, and lego treasure markers. That would be fantastic! In fact I just found exactly one person who did this from last month, and they certainly did it justice.

Guy at the store said he just used the Pathfinder cardboard standees for his games too as a real cheap option. He admitted his opponents weren't thrilled by it, but it works just fine.
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