The Return of Talking Time

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  #61  
Old 08-21-2017, 12:51 PM
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Originally Posted by Falselogic View Post
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  #62  
Old 11-26-2017, 04:00 PM
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Default A Place to Go

Been awhile, huh? Life finds a way to keep you busy, I guess.

When last we left Boston had just brought Ludgar back to life. Maggie continues to not care.

In a weak attempt at camaraderie Boston engages Ludgar in some idle chatter:







Catch that last bit there? It's going to become a theme... Well, with Ludgar back but not offering anything new Boston resumes his exploration. He did find a new rod, didn't he? Let's try it out on one of these doors! (It works on the closed one to the right of where Brink's body was.

Boston matches up the symbols on the panel with those on the red rod and:





Another tramway! Boston pushes the call button:



Alright. I suppose we aren't going that way... Back through the door we came and into a dark side tunnel. A cutscene must be something important:





And into an empty room with nothing for me to do. (I didn't take a screencap. I'm sure we'll be back here again though...)

Back to the main hallway. And this time Boston and Company head back to the area where we first found the life crystals:

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  #63  
Old 11-26-2017, 04:01 PM
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Default For the Love of Life Crystals

The last time Boston was here he was unable to open this door by himself. Perhaps with Ludgar's help they can?





Those look familiar...





That can't be good.











What if you could just put your text in a box so that didn't take forever to convey the information to your audience?!
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  #64  
Old 11-26-2017, 04:01 PM
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Default Continued Discussions on the Ethics of Life Crystals and their Creators

Ludgar and Boston talk on:

















Ludgar might be a pretentious life crystal lover but, he isn't wrong. Let's make sure Boston grabs a few more:



With the two men loaded up on crystals they prepare to exit the room. Boston notices something by the door:



Which he picks up and looks at:



How informative.
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  #65  
Old 11-26-2017, 04:02 PM
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Default Red in Tooth and Claw

The two leave the room and head outside. Right near the exit Boston notices something:



A fossil of some sort? It's hard to tell... The continue down toward the water:





As Boston ruminates on just how long he'll have to live. Some sort of turtle like creature comes ashore:









What the hell did we just witness?! And what the hell happened to Ludgar?!

Maybe we'll find out next time?
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  #66  
Old 11-26-2017, 08:17 PM
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This is as far as tiny baby Solitayre ever made it. Good luck with this next part, God help you if you aren't perfect at it.
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  #67  
Old 11-26-2017, 08:18 PM
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This is as far as tiny baby Solitayre ever made it. Good luck with this next part, God help you if you aren't perfect at it.
This is a remarkably bad Lucasarts' game.
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  #68  
Old 11-26-2017, 08:52 PM
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It definitely hasn't aged well.
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  #69  
Old 11-27-2017, 09:32 AM
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Gee, Captain, these crystals sure are great! Everyone should use a crystal! Why don't you go ahead and get everyone to use a crystal? Nothing could possibly go wrong!
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  #70  
Old 11-27-2017, 06:58 PM
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Gee, Captain, these crystals sure are great! Everyone should use a crystal! Why don't you go ahead and get everyone to use a crystal? Nothing could possibly go wrong!
Great, a crystal meth addict.
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  #71  
Old 11-29-2017, 04:36 AM
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Quote:
Originally Posted by Falselogic View Post
This is a remarkably bad Lucasarts' game.
Aw, I still like it quite a lot.
I specially love the dialogs, the characters have something to say for almost everything they find on the planet, and quite intelligent conversations at that, or so I seem to recall, at least in the first half or so or the game. Everything gets increasingly silly and linear towards the end though, less and less extra conversations.

The turtle puzzle is indeed quite bad, though. And so is the drone programming puzzle to turn on the power near the beginning.

ETA:
I even considered doing a video and/or text-heavy LP that showcased all these dialogs 'cause I think they add a whole lot of flavor to the game, but in the end I couldn't be arsed, 'cuz I'm lazy.
<effort.gif>
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