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  #2521  
Old 11-29-2018, 06:50 PM
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Originally Posted by four-so View Post
Alucard was the lightweight boxing champion of Transylvania in 1797. Got it.
Float like a bitterfly, sting like beelzebub.
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  #2522  
Old 11-30-2018, 04:00 AM
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edit: didn't read carefully
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  #2523  
Old 11-30-2018, 11:44 AM
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Continuing on with the Naked Alucard challenge I made my way back to the library and remembered that you you actually have to buy from the librarian the item that lets you open blue doors whereas every other significant item in the game is just found by exploring. Darn you librarian, holding out on me like that! You probably didn't process my inter-library loan requests, either, you sneak!


Made my way on down to the watery underground caverns. I thought the Scylla worm would be pretty tough since it moves around so much that it would be hard to get in and punch it. But a few castings of soul steal combined with the slowdown from the watch turned it into a fairly modest challenge. Whereas the venus weeds which are already pretty annoying in a regular run become dire threats when Alucard is without any of his gear. It's usually better just to turn into a bat and use wing smash to plow past them with great haste.

Going on down deeper into the abandoned mines gremlins start to litter the way. They're another annoying enemy in a normal run with their propensity to litter the screen with fireballs that hang in place. But the amount of damage they do while naked stacks up very quickly so it's best to do a soul steal in order to wipe out the threat before the number of fireballs become overwhelming. While the gremlins are quite tough some of the more intimidating enemies in this area like the discus knight are actually pretty easy to just get in close and punch them in their shins till they die.

But then there's the boss down here, Granfaloon, who was quite the challenge. The number of lumbering cadavers he drops down on you can overwhelm you pretty quickly and actually getting any damage on the boss is hard to do since he floats in the air and thereby confounds Naked Alucard's standard procedure of standing right next to the boss and punching him in the leg. I had to throw myself at this boss a few times. I had to backtrack and get the axe subweapon and combine that attack with the wing smash bat attack to eventually take him down.

Next, I went back up to the royal chapel. To get to the second castle you need the item from Maria at the end of the long spiked hallway. I had the spikebreaker armor in my inventory at this point but in the spirit of maintaining the Naked Alucard challenge I utilized one of the glitches to get through the hallway by using the bat form to fly over the spikes to the door. Then at the door quickly use a potion, and while in the invincibility frames from the potion sneak through the door. On the return journey you'll eat a couple hits but it's nothing Alucard can't survive at this point int the game. I then got the holy glasses from Maria at the bottom of the clock room.

When I get back to this it'll be on to the clock tower, which I have assiduously avoided to this point, and then to the Richter and the inverted castle where I suspect I will start to die an awful lot.
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  #2524  
Old 12-16-2018, 06:40 AM
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I recently acquired the Saturn Psuedo Cartridge so I've been paused my Naked Alucard challenge and have been playing the Saturn version of the game. So far I have found that the Saturn version is clearly a technically inferior port of the game, as I knew going into this experience. Load times are worse and certain areas on the map are split up and peppered with load screens that aren't present on the Playstation version. The aspect ratio of the Saturn means that the graphics are stretched in a way that occasionally causes some really jagged looking graphics. And in terms of moment to moment gameplay the way that the map is no longer directly accessible by the select button but instead requires entering the menu, waiting four seconds for it to load, then accessing the menu by pressing L, and then waiting another four seconds to go back to the game is really, extraordinarily inconvenient.

Still, there's enough moments of interest that as a diehard fan of the game Im enjoying exploring the differences. The latest thing that I just came across is that Alucard has a boss fight with Maria and my goodness she hits hard! If her moveset when you play as her in this version is as powerful as she was in this boss fight then using her to play the game and reaving a path of destruction will sure be a lot of fun!
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  #2525  
Old 12-17-2018, 10:31 AM
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I don't remember intra-area loading zones except for those right before boss areas (though the PS1 game had slight issues with this too though it wasn't nearly as bad).

But yes Maria mode is great and the main (only?!) reason to play the game.
Well, the classic remixes are all great.
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  #2526  
Old 12-18-2018, 06:17 PM
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In other Castlevania news, PSN has a sale on the new Castlevania Requiem (which is the PS4 re-release of Symphony of the Night & Rondo of Blood) for $12.
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  #2527  
Old 12-19-2018, 05:58 AM
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Quote:
Originally Posted by Meditative_Zebra View Post
In other Castlevania news, PSN has a sale on the new Castlevania Requiem (which is the PS4 re-release of Symphony of the Night & Rondo of Blood) for $12.
And, more importantly, the PSOne Classic version of Symphony! I'm finally going to get a digital copy of that game, just so I can have to original voice acting when I play on my Vita or PSTV.
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  #2528  
Old 12-19-2018, 06:49 AM
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I'd love a Symphony of the Night Definitive Edition that had the option to use both voice options, the option to play Saturn content (and give us that awesome Guardian boss theme?) and both versions of playable Maria.
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  #2529  
Old 12-19-2018, 12:20 PM
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Quote:
Originally Posted by Meditative_Zebra View Post
In other Castlevania news, PSN has a sale on the new Castlevania Requiem (which is the PS4 re-release of Symphony of the Night & Rondo of Blood) for $12.
Quote:
Originally Posted by MCBanjoMike View Post
And, more importantly, the PSOne Classic version of Symphony! I'm finally going to get a digital copy of that game, just so I can have to original voice acting when I play on my Vita or PSTV.
PSone Symphony isn't on PS4 and doesn't have PS SHARE, though. But if it's an option for you, hey, go nuts.

Me, I'm considering picking up Requiem, but I'm considering picking up the Capcom Beat 'Em Up Bundle* or Little Dragon's Café even more. The lack of the old dub's not a deal breaker for me since I could just play it in Japanese, but I already own SotN on 360 and Rondo on Wii U (via the defunct Wii VC) so I'd only really be getting the compilation for the convenience of having them on my PS4. And PS SHARE. And playable SotN Maria.

* Or I might show the ol' 360 a little love and pick up Chronicles of Mystara.
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  #2530  
Old 12-19-2018, 03:17 PM
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Quote:
Originally Posted by Red Silvers View Post
I'd love a Symphony of the Night Definitive Edition that had the option to use both voice options, the option to play Saturn content (and give us that awesome Guardian boss theme?) and both versions of playable Maria.
Sadly, Konami gives roughly zero fucks about videogames at this point if it involves anything more than "dump a ROM on a disc/card/digital storefront."
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