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  #31  
Old 01-16-2017, 06:26 AM
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I like the look of this. I also want to rename every single "shoot hundreds of people on your way to the end of the story" game to Project Sociopath Traveler.
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  #32  
Old 01-16-2017, 08:34 AM
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Quote:
Originally Posted by Karzac View Post
I'm getting a bit of a "What if Paper Mario had Final Fantasy art?" vibe, which is cool.
Dammit, now I want a PM-style Final Fantasy that presented itself as a theater performance, with interactive audiences and props hanging from ropes to represent summons and spells, and I'm infinitely sad because it will never come to pass.
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  #33  
Old 01-16-2017, 07:01 PM
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The battle screen screams Romancing SaGa 3 to me so loudly. It's just such an exciting project conceptually. I really hope it turns out well.
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  #34  
Old 01-17-2017, 05:00 AM
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This will probably be the only game I'll get a Nintendo Switch for (so far).
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  #35  
Old 01-17-2017, 10:13 AM
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Looks neat. That name though...
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  #36  
Old 01-17-2017, 10:16 AM
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The name makes me think of a game where you have to explore and there are 8 different possible paths to the goal. So pretty much a good thing?
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  #37  
Old 01-17-2017, 11:07 AM
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Will be VERY upset if the game's plot does not revolve around some kinda SUPER OCTOPUS that controls everything.
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  #38  
Old 01-17-2017, 11:20 AM
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Quote:
Originally Posted by Falselogic View Post
Looks neat. That name though...
Please, as if RPGs don't all have the most ridiculous names ever all of them
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  #39  
Old 01-17-2017, 11:22 AM
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"Bravely Default" says hi.
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  #40  
Old 01-17-2017, 12:01 PM
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Originally Posted by Loki View Post
Please, as if RPGs don't all have the most ridiculous names ever all of them
I have a long standing grievance with the genre for this very reason.
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  #41  
Old 01-17-2017, 12:10 PM
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I have a long standing love with the genre for this very reason.
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  #42  
Old 01-17-2017, 03:18 PM
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Quote:
Originally Posted by Aeana View Post
The battle screen screams Romancing SaGa 3 to me so loudly. It's just such an exciting project conceptually. I really hope it turns out well.
Based off the short trailer and what little we know about the game (eight paths; heroes) I think it's safe to assume this will be assuming the reigns of that particular design niche. I similarly hope it turns out well.
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  #43  
Old 01-17-2017, 03:22 PM
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Quote:
Originally Posted by BEAT View Post
Will be VERY upset if the game's plot does not revolve around some kinda SUPER OCTOPUS that controls everything.
Well, I mean, I will be the one with the controller...
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  #44  
Old 01-17-2017, 07:43 PM
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So which letters will be removed from the game's title to reflect the shocking twist?

Because I'm preemptively disappointed that it can't be "Tophat Rave."
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  #45  
Old 01-17-2017, 10:52 PM
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Quote:
Originally Posted by estragon View Post
I'm keeping my fingers crossed it's their Not-Romancing SaGa game instead of their Not-Final Fantasy V game. (The trailer sounds like Not-SaGa instead of Not-FF, but it's probably just misleading...)
I agree with you and others that this is probably what to expect. But the question still remains whether the team can handle making a Not-Romancing SaGa without making me disappointed.
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  #46  
Old 01-17-2017, 11:16 PM
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Quote:
Originally Posted by q 3 View Post
So which letters will be removed from the game's title to reflect the shocking twist?

Because I'm preemptively disappointed that it can't be "Tophat Rave."
I don't want to spoil the party here, but I think this is just a placeholder name, and it will change when it's closer to release.
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  #47  
Old 01-17-2017, 11:19 PM
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Quote:
Originally Posted by YangusKhan View Post
I agree with you and others that this is probably what to expect. But the question still remains whether the team can handle making a Not-Romancing SaGa without making me disappointed.
I also think it's funny because this is a Square-Enix game. Kawazu is right there, making a brilliant game for the Vita ghetto with what appears to be no budget at all until a month ago. If you're going to give someone a budget to make a visually appealing Saga-style game, bring him on board. (Or maybe he is and they'll announce it later?) This isn't like Final Fantasy where you need to reach back to a bygone era. Kawazu still knows how to make these games.
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  #48  
Old 01-18-2017, 02:30 AM
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I would totally be on board for a Saga styled game, even though I've ignored all the ones released in the past few years. Well, ignored is a bit harsh... they've just been mostly on systems I don't own and aren't enough reason alone to buy them for me, or in the case of the phone ones, I don't know/have a legit way to get the English versions on Android until I move back to the US (assuming they're already out on Android, which I think they are).
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  #49  
Old 01-18-2017, 02:37 AM
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Quote:
Originally Posted by Bunk Moreland View Post
I don't know/have a legit way to get the English versions on Android until I move back to the US (assuming they're already out on Android, which I think they are).
Does Android have some kind of region lock? On the iOS store, I have no problem getting Japanese apps in the US and vice versa, as long as I have some way to pay for it. Is Android more strict than that?
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  #50  
Old 01-18-2017, 02:43 AM
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Quote:
Originally Posted by Bunk Moreland View Post
I don't want to spoil the party here, but I think this is just a placeholder name, and it will change when it's closer to release.
It darn well better not
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  #51  
Old 01-18-2017, 03:27 AM
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Quote:
Originally Posted by estragon View Post
Does Android have some kind of region lock? On the iOS store, I have no problem getting Japanese apps in the US and vice versa, as long as I have some way to pay for it. Is Android more strict than that?
Yeah, the store itself is region locked, but you can proxy around it through VPNs and the like. That's a huge pain in the ass (and didn't work for me when I tried it anyway), but it's really easy to just download and install uploaded/pirated versions of apps. Which I obviously don't want to do for pay versions, but don't mind for f2p stuff.

It's just kind of a backlog thing for me to get the Android versions of RS 1 or 2, since I'll probably get a new phone when I move back to the US anyway.
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  #52  
Old 01-18-2017, 04:57 AM
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Quote:
Originally Posted by Octopus Prime View Post
It darn well better not
Keep it Octopath or they'll face this Octowrath
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  #53  
Old 01-18-2017, 08:50 AM
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Quote:
Originally Posted by q 3 View Post
So which letters will be removed from the game's title to reflect the shocking twist?

Because I'm preemptively disappointed that it can't be "Tophat Rave."
PROtECT OCTO AT RAVE
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  #54  
Old 01-18-2017, 08:53 AM
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Quote:
Originally Posted by estragon View Post
If you're going to give someone a budget to make a visually appealing Saga-style game, bring him on board.
I'm assuming this is a budget game, honestly. It probably has even less production resources behind it than I Am Setsuna.
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  #55  
Old 09-13-2017, 04:46 PM
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A demo for this comes out today!

From the videos, it still basically looks like Saga, but with no skill sparking. I wonder if it really doesn't have it, or if they just didn't put it in the promotional materials so far.
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  #56  
Old 09-13-2017, 04:48 PM
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Quote:
Originally Posted by Falselogic View Post
Looks neat. That name though...
Quote:
Originally Posted by Falselogic View Post
I have a long standing grievance with the genre for this very reason.
At least I'm consistent.
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  #57  
Old 09-13-2017, 04:58 PM
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Well it's no Hyperdimension Neptunia Re;Birth 2: Sisters Generation, but then what is?
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  #58  
Old 09-13-2017, 05:06 PM
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Now hold on, I believe if we really think about it we will find that All Names are Good.

I'm downloading the demo now. Hyped for this!
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  #59  
Old 09-13-2017, 05:33 PM
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"Octopath Traveler" is supposedly still the working title, so they are apparently releasing a demo before settling on the name.
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  #60  
Old 09-13-2017, 05:48 PM
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Yeah, the way they described it is basically Early Access.
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Tags
infinite undiscovery , kawazu-flavored , octopath , project octopath traveler , rpg , silicon studio , square enix , tophat rave

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