The Return of Talking Time

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  #91  
Old 12-04-2010, 02:24 AM
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Originally Posted by Lady View Post
or [better?] yet, play the PC version.
haha, noooooooooooo.

Vastly compromised.
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  #92  
Old 12-04-2010, 08:55 AM
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Being Playstation deprived at the time, the PC version was my first experience with FFVII. I can't remember the various freezes and lockups the game had, so mostly fond memories remain, but the pre-rendered backgrounds blown up to 640x480 looked like an awful mess. Battle scenes looked quite nice, though.
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  #93  
Old 12-04-2010, 09:03 AM
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Worst part was the MIDI music.
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  #94  
Old 12-04-2010, 09:40 AM
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Hey, Kishi, could you do one of those for the outside of The Honeybee Inn?
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  #95  
Old 12-04-2010, 10:38 AM
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The funny thing is that PC reviews of FFVII at the time didn't really even touch on the port's technical shortcomings. Instead, they were generally just strings of indignation at the audacity of Square in calling the game -- gasp! -- an RPG. Sir, this is more of an adventure game with small concessions to RPG design tacked on as a mere afterthought! Have you at last no shame? Oh, genre snobbery, will you ever fail to make people look dumb?
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  #96  
Old 12-04-2010, 10:45 AM
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Ah, I stand corrected I recalled that the PC version of ffviii was preferable for the double-res FMVs, but didn't really know much about ffvii (so I'm glad I put that question mark in there...)

I do want to try it on psp now
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  #97  
Old 12-04-2010, 01:17 PM
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Fun fact: My friend tried to play FFVII via the PC port and ran into a game ruining bug where it would crash every single time the North Crater FMV started and there was nothing he could do to fix it.

So he asked me to explain the rest of the story to him. And I did. Over the course of about two hours, with very hastily scribbled illustrations.
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  #98  
Old 12-04-2010, 06:08 PM
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A few years ago my roommate and I argued about One Winged Angel having lyrics in the game. He said no, I argued yes. Later we realized the PC version (which is what he played) didn't have lyrics.

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Originally Posted by bloodyinkpen View Post
So he asked me to explain the rest of the story to him. And I did. Over the course of about two hours, with very hastily scribbled illustrations.
That sounds fun. :w
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  #99  
Old 12-04-2010, 06:19 PM
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Quote:
Originally Posted by Parish View Post
Instead, they were generally just strings of indignation at the audacity of Square in calling the game -- gasp! -- an RPG.
Wow, I thought that dumb shit was confined to the PC-centric mags, who could at least plausibly claim ignorance of JRPG design up to that point.

It's always cute to see people get bent out of shape about genre distinctions, even if things were a bit more rigid in 1997.
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  #100  
Old 12-04-2010, 06:32 PM
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FFVII PC actually would play the music properly with the voices and everything, but only if you had one very specific soundcard- the Soundblaster AWE32, I think.
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Sir, this is more of an adventure game with small concessions to RPG design tacked on as a mere afterthought! Have you at last no shame?
Well, PC developers at the very least paid attention to the sales of Final Fantasy VII, so a few years later a number of titles derivative of FFVII arrived such as Anachronox and Septerra Core.
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  #101  
Old 12-05-2010, 02:28 AM
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I spent far too much time on the FF7 PC demo (as I had a PC at that time, but got my PSX with FF8), even though none of the backgrounds and such displayed. The best quality of the demo, which I have no idea if it can be done in the full version, was being able to rename all the music files so that it would swap when they played. I set the Shin-ra theme to by battle music, gameover to my map song, etc. Fun for a youngster. Now everyone stop talking about FF7 PC here and let's take that over to the FF7 LTTP instead of the gif thread.
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  #102  
Old 12-06-2010, 04:46 PM
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Quote:
Originally Posted by Nyarlathotep View Post
Hey, Kishi, could you do one of those for the outside of The Honeybee Inn?





Hey! Is that a "Member's Card" I see shining in your hot little hand?

Poo, I uh, mean, Sir...
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  #103  
Old 12-06-2010, 05:37 PM
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How are you capturing these, Kishi?
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  #104  
Old 12-06-2010, 06:01 PM
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Quote:
Originally Posted by Kishi View Post



Hey! Is that a "Member's Card" I see shining in your hot little hand?

Poo, I uh, mean, Sir...
I think I'm falling for you.
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  #105  
Old 12-06-2010, 06:19 PM
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Quote:
Originally Posted by Loki View Post
How are you capturing these, Kishi?
Just taking screenshots from the game with an emulator, basically—same as you'd do for an NES game.
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  #106  
Old 12-06-2010, 06:55 PM
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Well they look really good and I want to see more.
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  #107  
Old 04-02-2011, 03:08 PM
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CSS is fun.
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  #108  
Old 04-02-2011, 03:24 PM
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My word.
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  #109  
Old 04-02-2011, 04:18 PM
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I'm so proud <3
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  #110  
Old 04-02-2011, 05:07 PM
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That is extraordinarily neat.

I love the layout of the castle Symphony of the Night.
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  #111  
Old 04-02-2011, 07:52 PM
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I would enjoy seeing the entire castle done up like that.
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  #112  
Old 04-02-2011, 09:00 PM
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Huh. It's smaller than I remembered.
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  #113  
Old 04-02-2011, 09:10 PM
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Amazing.

I had my mouse cursor adventure through it, gliding elegantly through the halls and hopping gingerly from platform to platform. Thing was, when I reached the edge of the monitor, I had to stop and scroll things over to continue. So it felt like passing between screens in an old Zelda game.

An intensely satisfying experience.
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  #114  
Old 04-02-2011, 09:24 PM
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Quote:
Originally Posted by Kishi View Post
Cascading Style Sheets?

And this is the first time I notice the Behemoth corpse at the lowest level of the colosseum.
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  #115  
Old 04-02-2011, 09:40 PM
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It's the first time for me too, but I keep thinking, "Really? Have I really missed that every time?"

But I'm pretty sure I have!
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  #116  
Old 04-02-2011, 11:57 PM
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My favorite detail is the ticket booth.
My favorite details are the ticket booths?
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  #117  
Old 04-03-2011, 04:20 AM
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I've been waiting all year for this!





































































































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  #118  
Old 04-03-2011, 05:25 AM
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Firstly: Wow, Bio-Force Ape has (would have had?) really friggin' nice animation.

Secondly:

Quote:
Is that a kangaroo with a mans head for a pouch, and arms for legs?
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  #119  
Old 04-03-2011, 05:51 AM
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YES.
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  #120  
Old 04-03-2011, 05:54 AM
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Well, I don't know what I was expecting out of Bio-Force Ape, so I don't know if I'm surprised or not.
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Tags
game art , go home you're drunk , in the original japanese , madmachine is a pervert , ohgodmybrowserisdying , pixel art , popitlikeitshot.gif , sprite art , thx kish

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