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  #151  
Old 11-29-2012, 01:56 PM
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I actually kind of feel like the cheapo-fix skewed version reads a little better at a glance, even though it's obviously not a perfect solution.

The real question, though, is why the hell Naomi has a copy of Fifty Shades of Grey on her shelf.
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  #152  
Old 11-29-2012, 06:08 PM
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The real question, though, is why the hell Naomi has a copy of Fifty Shades of Grey on her shelf.
Because she knows no one will touch it. It's hollowed out with a pistol inside.
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  #153  
Old 11-29-2012, 07:40 PM
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Quote:
Originally Posted by Kirin View Post
I actually kind of feel like the cheapo-fix skewed version reads a little better at a glance, even though it's obviously not a perfect solution.
Well for fun I put a little more effort into that. The top front arc is out of whack at this perspective so I might go and fix that later if people really like the slanted version better.

Quote:
The real question, though, is why the hell Naomi has a copy of Fifty Shades of Grey on her shelf.
Same reason all our family members for some reason have it. People secretly want porny stuff under the false pretense that it's something more legitimate. So hilarious goofy, guilty pleasure (that she should be made fun of for).
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  #154  
Old 11-30-2012, 12:33 PM
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I got no beef with porny stuff, and especially not with silly, fun, porny fluff. But Fifty Shades is just bad porn, man. Life is too short for bad porn. (Unless you're MST'ing it maybe, but 50S has been done to death.)
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  #155  
Old 11-30-2012, 02:24 PM
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I think the original you posted is preferable just for consistency's sake.
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  #156  
Old 12-01-2012, 04:42 AM
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Quote:
Originally Posted by Kirin View Post
I got no beef with porny stuff, and especially not with silly, fun, porny fluff. But Fifty Shades is just bad porn, man. Life is too short for bad porn. (Unless you're MST'ing it maybe, but 50S has been done to death.)
Well of course. It's not supposed to be a DIGNIFIED book on that shelf. :P Lotta people who don't look porny stuff don't have any idea what good porn reads like anyways. :P

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I think the original you posted is preferable just for consistency's sake.
Yeah that's my thought, but it was fun to do. Too many little weirdnesses for it to actually work that way.
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  #157  
Old 12-01-2012, 02:29 PM
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I personally appreciate the fantasy wish-fulfillment aspect of that piece.

The wish is, of course, an awesome bay window reading nook. I want one.
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  #158  
Old 12-01-2012, 02:59 PM
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I personally appreciate the fantasy wish-fulfillment aspect of that piece.
You mean the sweet backyard?

I think this has been mentioned a few times before, but the way her shirt fits around her titties is just soooooo improbable. Does she tuck her shirts into her bra? It's very distracting on an otherwise really nice piece.
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  #159  
Old 12-01-2012, 03:47 PM
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I spent so much time searching for 'bay windows' for reference before I found 'window nook'. So much time wasted.

As for the boobs, while certainly that is a mix of both my own skill (giving the impression of boobs, or heck, anything, through cloth realistically is hard as hell, especially getting the shading right) and... being... a dude (._.; *SHAME*), VAGUELY in my defense, my friend who modeled for me had an almost equally improbably fit shirt on. VAGUELY IN MY DEFENSE. I mostly own up to my own skill and questionable priorities though.

(though I'm tempted to do a little 'paint over' exercise like I did with the angle to maybe see if I could do it better. I have some thoughts on how I'd go about it)

edit: and done~

Last edited by Kayin; 12-01-2012 at 05:45 PM.
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  #160  
Old 12-01-2012, 05:57 PM
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Quote:
Originally Posted by Kate or Die! View Post
You mean the sweet backyard?

I think this has been mentioned a few times before, but the way her shirt fits around her titties is just soooooo improbable. Does she tuck her shirts into her bra? It's very distracting on an otherwise really nice piece.
Maybe she puts her shirts on while bending over...?
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  #161  
Old 12-01-2012, 06:05 PM
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Buge, I should just have you write all my excuses.
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  #162  
Old 12-01-2012, 09:26 PM
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Quote:
Originally Posted by Kayin
edit: and done~
Huge improvement. I recommend staring at ladies' chests to get a feel for how fabric drapes. For artistic purposes.
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  #163  
Old 12-01-2012, 10:32 PM
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One more touch up to clean it up. Also the original fix made her boobs way bigger. Also went and stared at some sweater boobs. Might reupload this as the default version in a bit, assuming I missed nothing stupid.
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  #164  
Old 12-01-2012, 11:30 PM
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Quote:
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Also the original fix made her boobs way bigger. Also went and stared at some sweater boobs.
Truly the life of the artist is tragedy.
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  #165  
Old 12-02-2012, 09:19 AM
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Quote:
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Buge, I should just have you write all my excuses.
I am very good at excuses. It's a curse.
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  #166  
Old 12-18-2012, 02:07 PM
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Does it make me super old that I'm cringing at the thought of the heat loss through that uncurtained giant window in winter?

Kayin, is it - is it at least double paned?
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  #167  
Old 12-18-2012, 05:00 PM
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There's a tension to this image from the fact that if her knife slipped she'd stab herself in the face. For me.
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  #168  
Old 12-18-2012, 07:15 PM
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Quote:
Originally Posted by ThornGhost View Post
Does it make me super old that I'm cringing at the thought of the heat loss through that uncurtained giant window in winter?

Kayin, is it - is it at least double paned?
Quote:
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There's a tension to this image from the fact that if her knife slipped she'd stab herself in the face. For me.
Truly, there are many levels to Kayin's artwork...
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  #169  
Old 12-18-2012, 07:55 PM
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Quote:
Originally Posted by ThornGhost View Post
Does it make me super old that I'm cringing at the thought of the heat loss through that uncurtained giant window in winter?

Kayin, is it - is it at least double paned?
The thought couldn't help but to cross my mind. Then it gets to sillier stuff like how heating would be handled in some weird semi-future-fantasy setting.

But I think we can assume, regardless of anything else, that it is at least double paned!
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  #170  
Old 12-26-2012, 02:15 AM
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You know, I always really enjoyed drawing fantasy maps as a kid, and still marvel at really well-made legit-lookin' ones to this day. You use any particular tutorials to make yours?
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  #171  
Old 12-26-2012, 09:29 PM
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Basically every time I sit down to do a map I do something different. So it's hard to tell you exactly what to read or what to do because I can never remember, but my general goals is to make maps expandable, modifiable and when possible, non destructive. As such, most of my process involves layer styles in photoshop and setting layers to clipping masks. Basically if I need to adjust something I don't wanna have it be as painful as if I was rearranging 'art'. SO I generally break thing sup by features, using inner and outer glows to give some sort of variation to the terrain while going in with big ol soft bruses to add color gradiation and noise. Mountains are mostly transparent blobs using the bevel and emboss stuff. From there you just have to add layers and some sort of texture/wear layer and you can get a pretty good effect. If I go back and find a work in progress you can kinda see all you need to make the final product look good. All I really changed, technique wise (as opposed to content wise, where I did mess with a lot of stuff) is changing the mountains and those are pretty easy to find tutorials for.

In my experience, trying to get realistic looking terrain and landmasses gets you better results than better technique. I'm never satisfied with the realism of any landmasses I construct, which is good. I should never be. Always new stuff to learn. I eventually wanna be able to generate better looking height maps. Mountains on fantasy maps never look quite right and while this method is pretty, real mountains are very fractal-eque. While just making mountains look more natural probably isn't a big deal, the ground ALSO has fractal patterns and capturing that would help make the entire terrain look more natural.

But yeah go in and experiment with layer styles and see what you can get!
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  #172  
Old 12-27-2012, 01:10 PM
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I draw blobs in mspaint and add water and make them full color lol

They suck badly but I love them.
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  #173  
Old 12-27-2012, 02:54 PM
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Of course, the other solution to the problem of realistic, fractal mountains is to *actually generate fractals*. This can get some pretty decent looking results, but of course the easy algorithms just generate random terrain - good for something throwaway or rogue-like, not so good for a campaign or story where the plot has specific geographic needs. Writing the tools to let you generate good fractal-ish terrain within designer-specified constraints is harder, though I'm sure it's been done several times.

(For reference, here's some neat looking planets I rendered for a quick grad school project ages ago. Note that this was just using straight-up fractal noise to generate terrain - no erosion or other geophysical process simulation, which is doable but of course also more work.)
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