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Paul le Fou

24/7 lofi hip hop man to study/relax to
(He)
Yeaaaahhhh but it doesn't have my ifraaaaames

(I have been using it, but I've found it of only moderate effectiveness for actually avoiding attacks from bosses. They just feel too fast or sudden to do anything about, especially since the roll can't go along the z-axis. boo hoo hoo)
 

Regulus

Sir Knightbot
I'm 99% certain it does have iframes. I spent a lot of time rolling through attacks to get behind bosses and other enemies. You can also tank hits with the charged attack; I'm not sure if you take damage when doing this or not because I didn't play super close attention.
 
Also... There is no hitless play. I'm sure there is some person who will prove me wrong, but it's very part of this genre. You will get hit, and the tools given, which are more than most of these games give you, are to mitigate and minimize that
 

Sarcasmorator

Same as I ever was
(He/him)
I don't even understand why there are challenges to get through levels without getting hit. Barely seems possible.

I don't feel this is a game that requires or even benefits from much in the way of technical mastery.
 
I don't even understand why there are challenges to get through levels without getting hit. Barely seems possible.

I don't feel this is a game that requires or even benefits from much in the way of technical mastery.
Yeah - I'm more interested in hilarious juggles!
 

SpoonyBard

A Bard Named SPOONY
(He/Him)
I've done most of the other challenges that have come up, but I'm resigned to never getting all of them because hahahahaha screw no hit challenges, on a beat-em-up especially.
 
I think they put the no hit runs in the right levels. The first level, the two auto scrollers and the final bosses are good choices for it. I could see myself getting one of those with a lot of practice, but I'm not enthused enough to try it.

I've gotten MOST of the challenges as it is. Aside from those no hits I just have two more to get and they are hard to get (stupid pizza monsters). I've got a bit left on Casey and he's all leveled up, so then it's just about running Gnarly until I can get through it in Arcade. Once I can do that, I will be satisfied.
 

Ludendorkk

(he/him)
Also... There is no hitless play. I'm sure there is some person who will prove me wrong, but it's very part of this genre. You will get hit, and the tools given, which are more than most of these games give you, are to mitigate and minimize that

Hitless Beat 'em up players are up there with elite Shmup and Tetris players for terrifying superhuman precision
 

LBD_Nytetrayn

..and his little cat, too
(He/him)
That's the one I didn't recognize too, and I was curious if she was a creation for the game.

There's a few characters missing from the game but I can't recall if they were just toys or if they actually appeared in episodes. I stopped watching the show well before it was off the air, so maybe they showed up later.

I'm only a little more than halfway through, still, but I could probably tell you who did or didn't get a toy.

Veering off the subject a bit, but the Teenage Mutant Ninja Turtles went into its "red skies" period near the end of its run (much like Batman did later with The New Adventures) and a lot of things changed. They were offered on DVD as bonus "lost episodes" along with earlier syndicated episodes, and at this point in the run, it really feels like the show was creatively drained and desperate to remain relevant. The jokes and silliness were trimmed way down, continuity become more important, and they've now got a human partner who regularly transforms into a yellow mutant of indeterminate species. Who is this guy, and why should I even care?

The 1990s were a rough decade for the heroes in a half-shell. They also had a live action series with foam rubber turtles like the ones from the films, fighting new, Saban-like villains and hanging out with a shy, stoic female turtle that nobody acknowledges as canon in the years since. If they do DLC for this game, I hope they skip both Venus and whoever the yellow were-mutant was.

I loved the red sky episodes... for the first two seasons. I was already more into the TMNT Adventures storytelling, and this felt a little more like that to me, at least at the time. Then came the stuff post-Shredder and with Carter, the human kid. That's when I tuned out, also because the animation seemed like it'd gotten cheaper from those earlier red sky seasons. I would have watched more, though, just for Tony Jay... had I known who he was at the time and had the appreciation for voice actors that I would gain later in life.

Still, reading up on it, there are some beats to check out, it would seem, especially if you're interested in closure to some different things.

The live-action series was Ninja Turtles: The Next Mutation, sort of sprung off the same aborted fourth movie concept that led to the Turtles getting secondary mutations in the latter part of the Red Sky episodes. They just seemed really fixated on that idea at the time.

But those weren't Saban-like villains -- those were actual Saban villains, as Saban produced the show. They even crossed over with Power Rangers in Space.

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As for Venus de Milo...


As far as DLC goes, put me down for Metalhead.
 

ShakeWell

Slam Master
(he, etc.)
It's really great. I'd have to give the edge overall to Streets of Rage 4, which generally is more "cool" or whatever.

Hot take (having not beating this game yet): The actual best new belt-scroller of recent years is River City Girls.
 

Regulus

Sir Knightbot
I dunno. RCG's presentation is aces and I really enjoyed it overall, but IMO it's pretty weak mechanically and the boss fights all kinda suck.
 

Octopus Prime

Mysterious Contraption
(He/Him)
While I would definitely say it’s the weakest of the four games mentioned, some acknowledgment should be given to Mayhem Brawler as well, I liked what that brought to the table
 

Violentvixen

(She/Her)
Hot take (having not beating this game yet): The actual best new belt-scroller of recent years is River City Girls.
I checked out once I found out the perverted kid was supposed to be on your side. Looking into the girls locker room jokes or whatever they were are way too creepy and just felt 20+ years out of date.
 

R.R. Bigman

Coolest Guy
I’m not a big beat ‘em up fan, but Turtles in Time is a favorite of mine, so I got this. It‘s still fun to beat up foot soldiers and rock warriors, plus hearing the original turtle cast reprise their roles got me more than I was anticipating. My only real complaint is that I think you could lose maybe four or so New York levels and you would have a leaner, possibly greener, playthrough without missing anything.

I hope I can find some people to play with in Arcade Mode soon.
 

nosimpleway

(he/him)
The second level is the plain ol' regular city streets but they had the decency to name it "New York City: 3 PM", perfect
 

Mogri

Round and round I go
(he)
Staff member
Moderator
I think the last level actually says AM.

They put a lot of love into this game.
 
I’m hoping for Friday night or sometime this weekend. I have it on PS5, but the game is a PS4 game, so I assume co-op between the systems is possible?
I don't know, I think so it says "cross play" but I don't know how to find across machines (on Steam here).
 

lincolnic

can stop, will stop
(he/him)
PS5 and PS4 users can play together just fine, I've done it. PC and Xbox users can also play together, but that's the limit of cross-play so far. Word is they're trying to get it happening across all the platforms, though there's no guarantee or timeline on that yet.
 
I got this. The graphics and presentation are great. I think I like Raph the best of the characters I've used so far

EDIT: I beat it. Casey Jones is way overpowered, which is nice for a hidden guy I guess. I still feel like Raph is the best- range seems to be of nebulous value, and Raph has short attack animations that can quickly lead to juggling guys. Great game overall, so much so that I kinda wish it was twice as long
 
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