I'm hesitantly optimistic about the gameplay, but I can also anticipate a result where I end up being disappointed with the combat.
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I've often thought it would be great if every save point was also a warp point. And if there was an item like the library card that would take you to the nearest save point or the last one you visited.As for Symphony, that game could use a remake IMO. The castle's too big, with sparse warps. Takes too long getting from one point to another.
I'm a bit trepiditious as well. But going full bore.I'm not really digging what this seems to be but I'd be happy to be wrong.
One of the subweapons being a crystal that you have to find several shards of
to then summon a topless demon lady that screen clears all the enemies does not scream Castlevania.