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This is not my beautiful house! - Talking about The Blue Prince

I don't remember there being anything there
Pretty sure it's faded on the chalkboard(s?) as if it's been erased.

But then again, I do have a famously terrible memory, so maybe I'm getting it mixed up with your location.
 
I'm pretty sure what you're describing is in the place I mentioned, but since you have to draft the Schoolhouse anyway to be able to get to the 7th grade Classroom, it's pretty trivial to check both in the same run.
 
it's pretty trivial to check both in the same run.

I checked: it's in the grade 7 classroom. What's chalked on the schoolhouse blackboard is the phrase "in a timely manor [sic]," which is in Sinclair's will.

It turned out I didn't need the help I asked for, anyway. I just had some letters in the wrong columns, meaning that I didn't double some letters that I needed to double, as linc warned me might be the case. With that in hand, I was able to solve the puzzle, but it left me with a key that I don't know what to do with. It didn't open the door past the crate hall I was hoping it would open, and I couldn't find any keyholes in any of the locations I checked associated with ancient Orindia. Nothing in the room I found it in (though it does look like there's a panel at the back of the room that should move somehow), nothing in the Orindian ruins behind the sever grotto, nothing in the treasure trove, nothing in the throne room, nothing in the Orindian sanctum room. I've only got a couple of blue tent memos left; here's hoping one of those will point me toward a new thread to pull on.

Oh, and I started to play around with a new shrine blessing: the Blessing of the Monk. There's a drawing in the back of Lady Clara's diary that (I think) shows the external room with doorways leading off it, so I'm wondering if that has something to do with this blessing.
 
I began playing around with that particular toy much earlier in my run; I remain impressed just how divergent everyone's personal experiences with this game can be.
 
I just never hit on the specific amount of gold you need to donate at the shrine in order to unlock it before. I have no idea how many blessings there are that I haven’t seen yet. I had a couple that worked for me that I had discovered back when I didn’t have as much cash to play with, and I didn’t think to blindly experiment. I feel like the game could use a note or a passage in a book somewhere that gives a little more information about this.
 
I’ve continued messing around with the Monk’s Blessing, trying to be a little more experimental than I’ve been, with a few discoveries resulting.

First I tried duplicating the foundation, to see if all the exits leading off it would go anywhere interesting. This worked out to a negative for me: before the experiment, my foundation was located very satisfyingly in the exact center of the house, and that symmetry is now broken. If there’s a silver lining, it’s that my foundation’s new location has much better access to the antechamber.

Next I tried duplicating the antechamber itself, on the theory that if any outer room doors went anywhere, it would be the ones behind the antechamber doors. That turned out to be true: behind the north door I found a poem suggesting that there’s something to do in the throne room with a crown, a scepter, and a stone. I’ve found two crowns now, and the illustration that went with the poem makes me think that the stone in question is the thing inside the cursed chest in the shrine.

Then came my biggest breakthrough, solving two problems at one stroke. It suddenly occurred to me that, when the notes inside of the chests in the treasure trove talked about the “real treasure” being outside the house, they didn’t mean that something hidden in the trove was connected to something in the underground somewhere, as I’d been assuming. Instead, they might mean something would happen if I drafted a treasure trove in the outer room. So, I tried that, and behold! A fancy new treasure chest, one that obviously opened with the Aries Key that I’d been wondering what to do with! The contents were very nice, too: finally a piece of loot that I don’t have to find again every new day, and one with all the powers of the very useful “king” reward for the chess puzzle, saving me from having to go through that whole rigmarole again. This is also obviously the scepter that was associated with the throne room in the poem, so the next thing to do is to assemble scepter, crown and stone and bring them all to the throne . We’ll see what happens then.
 
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