Which is why I think it was shitty to put it into a marathon.Lol. If you're watching a speedrun of an entire game you can't really complain about spoilers.
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Which is why I think it was shitty to put it into a marathon.Lol. If you're watching a speedrun of an entire game you can't really complain about spoilers.
Respectfully, nobody's being forced to watch anything and all potential spoiler categories are explicitly called out before the run starts. From GDQ's side, I don't think there's anything wrong with them putting a new and popular game into their marathon to raise money for a great cause. They even invented this race format specifically for the event!Which is why I think it was shitty to put it into a marathon.
This was exactly the same way that happened in my game, which is extra hilarious. After the regular locked door and keycard door, I said "we're going to have to use every single method of opening doors, aren't we". And then of course we did.We got through the crate tunnel and just so happened to have a day that allowed us to completely get through the door gauntlet that same day that we opened it
We also thought this solution involved what you thought it did, and boy did that take a lot of time to prove wrong.We were split on how to interpret the hint
As in, you're not aware what they've changed? I'm pretty sure that the game states their function on purchase, but either way, you should be able to click on them on the status screen to get an explanation. You are definitely supposed to be aware of their function.I also just purchased the blue tents, but so far they don't seem to be doing anything for me?
Based on what else you've said in that post, I think there's still one thing that the GDQ run could spoil for you, which is the location of the microchips.lincolnic can correct me if I'm wrong, but I assume it's pretty safe for me to watch that GDQ run now?
You might want to double-check the item description again (you can do that from your map/inventory page). Assuming you've done this, keep in mind the new memos might be tucked away into odd corners of their respective rooms.I also just purchased the blue tents, but so far they don't seem to be doing anything for me?
I think I've already found all (both) of those? I needed them to get the last sanctum key in the throne room.Based on what else you've said in that post, I think there's still one thing that the GDQ run could spoil for you, which is the location of the microchips.
OK, that makes me feel a lot better about looking up what they do, which is a thing I just did.As in, you're not aware what they've changed? I'm pretty sure that the game states their function on purchase, but either way, you should be able to click on them on the status screen to get an explanation. You are definitely supposed to be aware of their function.
Oh that's right, I forgot that's where the last Sanctum Key was. I think you should be good to watch, then!I think I've already found all (both) of those? I needed them to get the last sanctum key in the throne room.
We split up solving duties, and I don't think I ended up with that one, since I don't recall seeing that, but FWIW, I do feel like there's some precedent for that given that the dartboard math puzzles have started having intermediate fractional numbers on the way to a whole number solution.As for the core cipher puzzle: I understood what to do with it right away, because the game tells you that Aurevei had spent a long time searching for the method to make numeric cores (and also you have to solve one to find it in the first place), but my big issue is that one of the words requires you to end up with a fraction partway through the calculation and the vague instructions on how to solve a core in the first place make it seem like you're only allowed to have whole numbers. It felt unexpectedly sloppy in an otherwise precisely crafted game.
Eh, I dunno if I agree with that, especially when it's literally just one word out of the whole bunch, and the instructions for solving a core specifically talk about whole numbers (I think, it's been a while). It felt like an extremely arbitrary and almost thoughtless choice to me. Then again, this game also doesn't know what an acronym is, so, shrug.We split up solving duties, and I don't think I ended up with that one, since I don't recall seeing that, but FWIW, I do feel like there's some precedent for that given that the dartboard math puzzles have started having intermediate fractional numbers on the way to a whole number solution.
Same, this is intense. But it's really cool that the game has this much depth underneath.I’m glad you guys are still having fun but every one of these updates make me happier I got distracted by a different shiny game shortly after the first credits scene…
From what I remember, the Atelier doesn't take away your steps if you're in the hallways. Pretty sure only going in/out of the rooms costs you steps.step count
It was! This is the last one. We're done! We had to take a month off due to scheduling conflicts, but now, at 122 hours, on day 69 (nice), we have completely finished Blue Prince, and thoroughly mined it for content. There may be one or two incidental loose ends, and a whole lot of red herrings (including some hilarious ones at the very end), but we're comfortable calling it done now.Probably my 2nd-to-last update
Well done!It was! This is the last one. We're done! We had to take a month off due to scheduling conflicts, but now, at 122 hours, on day 69 (nice), we have completely finished Blue Prince, and thoroughly mined it for content. There may be one or two incidental loose ends, and a whole lot of red herrings (including some hilarious ones at the very end), but we're comfortable calling it done now.
What a fucking video game. Just an absolute masterpiece. Bravo.
For more than one reason -- that's very impressive!And nice on the number of days.
Congrats! I was wondering if you'd made it through yet.It was! This is the last one. We're done! We had to take a month off due to scheduling conflicts, but now, at 122 hours, on day 69 (nice), we have completely finished Blue Prince, and thoroughly mined it for content. There may be one or two incidental loose ends, and a whole lot of red herrings (including some hilarious ones at the very end), but we're comfortable calling it done now.
What a fucking video game. Just an absolute masterpiece. Bravo.