As prophesied by the government of Brazil, a new 2D Metroid game is imminent (January 28, 2027):
Wait, sorry, gimme a sec...
...okay, here it is:
It's taken a while, but it looks like us freaks in the audience are finally getting the game where Samus's metroidification is mechanically prominent that we've been wanting since Fusion came out.
The developer for this is still (technically) unconfirmed, but by all appearances this is MercurySteam iterating on Dread by leaning into their core competencies and stupidities,* with high-octane action gameplay and elaborately choreographed cutscenes/QTEs of Samus doing action-hero nonsense like dishing out a Kamen Rider kick on a literal Space Ninja (yes, that's what they're actually called (I demand royalties)).
Is this trailer wholly indicative of the game's direction, or will the game also have a more contemplative and exploratory side? That is probably the case, but we'll have to wait to see if it meaningfully improves upon Dread in those aspects.
*I say this somewhat endearingly.
Wait, sorry, gimme a sec...
...okay, here it is:
It's taken a while, but it looks like us freaks in the audience are finally getting the game where Samus's metroidification is mechanically prominent that we've been wanting since Fusion came out.
The developer for this is still (technically) unconfirmed, but by all appearances this is MercurySteam iterating on Dread by leaning into their core competencies and stupidities,* with high-octane action gameplay and elaborately choreographed cutscenes/QTEs of Samus doing action-hero nonsense like dishing out a Kamen Rider kick on a literal Space Ninja (yes, that's what they're actually called (I demand royalties)).
Is this trailer wholly indicative of the game's direction, or will the game also have a more contemplative and exploratory side? That is probably the case, but we'll have to wait to see if it meaningfully improves upon Dread in those aspects.
*I say this somewhat endearingly.