The double XP gains in IVPR concern me. In part because they break a perfectly paced game (if anything they just needed to lower reflect and float on Rosa's spell list). But also because they're going to take the wrong lesson from that if they change V in the same way, when what it actually needs is double/triple/quadruple JP gain in worlds 2/3/the rift and no other changes.
The ATB ticks didn't bother me, they're nowhere near as damning as the petrify targeting bug, but some of that is ATB always has and always will be janky IMHO and part of it is years or FFRK's abhorrent ATB implementation desensitizing me to these things. At least non-attack commands complete pretty fast instead of taking 2 1/3 years like in the 3D versions.
The ATB ticks didn't bother me, they're nowhere near as damning as the petrify targeting bug, but some of that is ATB always has and always will be janky IMHO and part of it is years or FFRK's abhorrent ATB implementation desensitizing me to these things. At least non-attack commands complete pretty fast instead of taking 2 1/3 years like in the 3D versions.