• Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:

    1. The CAPTCHA key's answer is "Percy"
    2. Once you've completed the registration process please email us from the email you used for registration at percyreghelper@gmail.com and include the username you used for registration

    Once you have completed these steps, Moderation Staff will be able to get your account approved.

Peklo

Oh! Create!
(they/them, she/her)
FFVI emphasizes magic so much both narratively and mechanically that even its burly martial artist powers all his techniques through a developed Magic stat instead of physical brawn.
 

FelixSH

(He/Him)
I do think that the ubiquitous nature of espers is bad from a design standpoint, and leads to the cast eventually converging on a party of more or less interchangeable super wizards.
I've also seen this argument, but it never was my experience. I did all the sidequests, even had to grind a bit because a few of my characters were too weak for Kefkas Tower, but everyone was different. I seriously don't understand, where people get all the battles from, to have everyone have all that magic and be that good with it. Celes and Terra were my mages with different superspells, but they were also always using Espers that pushed the magic stat. Most other people had other strength.

Without running away from battles. I might have fled a handful of times, but definitely so little that it didn't effect the strength of my party.

I mean, in the end you can give everyone all the spells, or just the attack spells, and be done. But I don't see how that is possible without grinding. Which is mainly pointless in this game.
 
Well, like I said, the game is easy enough that you can use a lot of non spellcasting avenues to beat it. It's just that once you know how strong magic is, giving it to everyone becomes the "optimal" solution, so to speak.

It really doesn't take all that long to give everyone(or, at the very least, your core team of four) high power magic. There's an esper that teaches the level 3 spells at insane rates, and those are pretty good even without pumping the magic stat. Nor is MP an issue once you get your economy going in the WoR, I remember MP restores being quite plentiful at shops.
 

Torzelbaum

????? LV 13 HP 292/ 292
(he, him, his)
Don't people say the same thing about 3, 5, 7, 8, 12 and Tactics? (And probably some others that I'm forgetting about.)
 

FelixSH

(He/Him)
Yeah, dunno, it's very easy to not just use magic. The other options, specifically the characters specific moves, are plenty strong. I didn't even think of giving everyone magic. And I normally am not really interested in experimenting. I like that you have choices, and that you can turn everyone into a mage. Or not. Both ways are equally viable. And yeah, you can just give everyone in V Zeninage and destroy every boss easily.

I also don't know when you get the Esper that teaches L3 magic so fast. The only one who teaches them at once should be Tritoch, with a rate of x1. If you have them on more than two people, if that, you grinded.

I mean, doesn't really matter (yeah, I still like discussing it, but, you know), I just disagree that it's bad game design to have the option to make characters similar. In general, you have to grind to do that. It's not just there. And if you grind beyond what's necessary, you're breaking the game anyway in some way.
 

jpfriction

(He, Him)
Finding the espers is fun but my preference was always to give the ladies big swords and an offering and let them handle the end game.
 

Bongo

excused from moderation duty
(he/him)
Staff member
They've got the best equipment options, so why not, after all?

Magic is strong in that game, and many of the unique abilities are competitive with the efficiency of well-planned magic. If magic has been called bad, it's in the sense of being homogenizing, not weak.
 
I certainly remember playing FF6 like Everybody's A Sage until going on GameFAQs during the early Internet and being told my preferred characters and method were stupid and I should be using extremely specific characters, equipment, and physical attack abilities because *that* was Optimal.
 

FelixSH

(He/Him)
I mean, you can also attack 8 times per round for 9999 damage each hit, or something. Hard to beat that, no matter how powerful your mages are.
Or maybe they suggested Psycho Cyan or Wind-god Gau. I don't know what those names mean, just that they are some exploit to make those two absurdly powerful, or something.
 
At least for me, it's easier to get to 9999 damage with magic. Even if I put on the gloves that allow double handing weapons (giving up a lot of defense), my melee attacks were still doing 2000-3000 damage at level 35.

Relm is my MVP. She starts with 44 Magic. Terra is only 39 and she is missing from your party for some time. Celes is 36. Relm has very good speed, too. I invested a couple levels of Relm with the Espers that gives +2 and +1 magic, and she became my most powerful party member quickly and stayed that way.

In addition to magic attacks being very powerful, mages also will have much better magic evasion and magic defense, which seem more important than physical evasion and defense.

I wonder if the developers didn't realize that you could Osmose so freely to recover MP? Casting your highest MP spells in this game is no big thing.
 

Bongo

excused from moderation duty
(he/him)
Staff member
Breaking ~20k single-target damage in one action requires accessories that are limited in quantity. When you apply those accessories, physical attacks have the higher theoretical maximum at ~80k damage compared to magic's ~40k (or was it ~50k?), but only magic can be used for multi-target attacks. However, raw DPS stops being the most significant consideration well before you reach either of those numbers.

Magic is strong on purpose because of gameplay and story integration. Nothing in the game requires optimization because they designed it around the goal of being beatable by someone who overlooks every source of power and has no interest in learning how any of the systems work.
 
Last edited:

4-So

Spicy
I've played FF6 several times over the years and never gave a single shit about the character's stats, the level-up bonuses on espers, or any other such craven nonsense, and thank god for that. I'm much more likely to look fondly upon a game that provides a benefit if I pay close attention to the mechanical bits-and-bobs but absolutely does not require it; most FF games fit the bill, and someone could probably argue that's one of the reasons they're so popular, relatively speaking.
 

RT-55J

space hero for hire
(He/Him + RT/artee)
However, raw DPS stops being the most significant consideration well before you reach either of those numbers.
Considering that the HP of any individual enemy in the game is capped at about 65k (IIRC), this makes sense.
 

gogglebob

The Goggles Do Nothing
(he/him)
There is no right way to play and/or conquer Final Fantasy 6. This was a game that was originally designed to be stable and harmonious across all of its systems. Squaresoft had created (arguably) a perfect world of balance. But then some clown wandered in and ruined the whole thing. So just have fun with all the options available.
 
Alas, silly humans, I must share a terrible secret about Final Fantasy: Mystic Quest/Final Fantasy USA!
Japanese:
「ふん よげんのゆうしゃだと? おもいあがるのも
 ほどほどにしろ。
 しょせんは ただの にんげん。
 この ワシを たおせるとでも おもっているのか!

English:
Alas, silly humans, I must share a terrible secret!
That Prophecy? Ages ago I started that rumor! Welcome to the power of Darkness!

Now, I know that Google-Translated text shouldn't be taken as gospel, but I am 99% sure that that original text isn't saying anything about the Dark King making up the prophecy, meaning that the one part I loved about Mystic Quest's plot seems to be completely made-up by Ted Woolsey!

...does it even count as a spoiler if it turns out that the spoiled information isn't even true in the original text? The logistics get disturbing fast!
Welcome to the power of Woolsey!
 

Beowulf

Son of The Answer Man
(He/Him)
So, Google Translate gives me this as a translation of your posted Japanese:
Hmm, you're a young girl? That's what makes me think.''
Do it in moderation.
It's just a normal person.
Do you think you can defeat this eagle?


That...seems off.
 

Patrick

Magic-User
(He/Him)
Well, I had to check for myself:

"Hmmm, what about Yuusha? It's also a good idea to get excited In moderation. It's just a green bean. Do you think you can beat this eagle?

Is Google Translate ok?

EDIT: Hold on, I had typed Google translate in duck duck go and assumed it would take me there, but I think I actually got a knockoff ddg translate page. I just went to the real Google Translate page and got the same thing as Second Duke Revier there.
 

gogglebob

The Goggles Do Nothing
(he/him)
I would like to state plainly that just before approaching the Dark King, Benjabean receives an infinite stock of items from a talking statue/Crystal of Light that declares him the prophesized hero. This, coupled with the fact that the Dark King is actually some manner of giant spider, always indicated to me that D.K. was lying as a taunt.
 

jpfriction

(He, Him)
So, Google Translate gives me this as a translation of your posted Japanese:
Hmm, you're a young girl? That's what makes me think.''
Do it in moderation.
It's just a normal person.
Do you think you can defeat this eagle?


That...seems off.
I get a similar word salad to this if I use my iphone’s built in translation app.
 

Mogri

Round and round I go
(he)
Staff member
Moderator
So, Google Translate gives me this as a translation of your posted Japanese:
Hmm, you're a young girl? That's what makes me think.''
Do it in moderation.
It's just a normal person.
Do you think you can defeat this eagle?


That...seems off.
Really makes you think, though.
 

q 3

here to eat fish and erase the universe
(they/them)
Dark King just wants to help crack Benjamin's egg so she can live her best life
 
Top