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The Skyrim Thread: Because It Gets Ported to Everything

Jeanie

(Fem or Gender Neutral)
I'm still playing the XBone version, with mods, and somehow this 10 year old game is still fun.

My current character is a Dark Elf Vampire, Sneak focused of course, but it's allowed me to try some new tricks. Turns out Illusion Magic, mostly Calm, is super useful especially with the Vampire boost to it. Also Pickpocket is easy to do when you're already breaking into to houses to feed and I somehow maxed that out. Probably didn't hurt that I would pay someone to train a skill and then steal that money back.

Also does anyone want to talk about the Creation Club DLC?

Edit: changed the order of the thread title
 
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MetManMas

Me and My Bestie
(He, him)
I dabbled a bit with the Creation Club stuff when it was new. Arcane arrows, paralysis runes, survival mechanics, that sort of thing.

Don't really use it much now, though. Not like I can use 'em whenever I get around to picking up Skyrim on Switch anyway.

Probably play Elder Scrolls Online more if anybody here with a PS4 account played it. Not thrilled about MMO loot or MMO game mechanics, but the game gives me more of what I want from Elder Scrolls. Seeing the Morrowind region realized in HD was pretty cool.
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
When Skyrim runs directly through our forum software I'll look at it again :p
 

Jeanie

(Fem or Gender Neutral)
I have the houses from it, they're mostly pretty good.

Tundra Homestead is the one outside of Whiterun and costs a little more than Breezehome but is much nicer. It's also really nice if you're not doing the Dragon storyline and can't buy Breezehome because of that.

Hedraheim is on top of the big hill by the road between Whiterun and Markarth. You get a letter from some Nord lady saying she wants to die and give you her home. She's tough, I've had a bear run in from nearby and start beating on her while both me and my follower were too and she killed the bear first before she died. Nice house, it's kinda of a Nordic long house, lots of mannequins not a lot of chests though.

Shadowfoot Sanctuary is in Riften, it's a pain in the butt to get to, since it's in the ratway outside of the tavern down there. It's also small. There's a way to get to it from the world map I think, but it's not obvious.

Myrwatch is a cool mage Tower in the swamp south of Solitude. Has a garden area inside for alchemy.
 
My husband plays games but doesn't really follow games media or discourse. He also tends to play games in the style similar to what the Idle Thumbs podcast used to refer to as "having a dad game," named after when you were a child and a friends' mom or dad didn't play games in general but they absolutely obsessed long term over one particular game and become an absolute master at Zelda or Tetris or whatever. He is very picky about what he plays, but when he finds something he really digs in deep.

I recommended Skyrim to him a while back because it seemed to fit what he was looking for and it's become one of his "dad games." This has been great for me, because it's also a very fun game to watch someone play. It became even more entertaining when he ran into a glitch where a certain gate wouldn't open. He's playing on Switch so console commands can't fix it. I looked it up and saw there's a work around where you could complete that quest by exploiting another glitch where you hold up a plate and use the dash shout, which lets you run through walls.

This introduced the whole concept of clipping through to him, and ever since he basically just tries to clip through everything to see what happens, opening up this whole new level of meta-exploration of how the game works and how 3D spaces in games are built in general. It's been very fun both because it leads to very funny outcomes and just because this one random glitch accidentally ended up being the catalyst for a whole ongoing conversation about how games work.

(I did end up playing through it as well and also having a great time after seeing him enjoy it so much, but even more than that I've enjoyed it as a spectator. I mostly just stopped though after doing the most interesting side quests and finishing the main story quest. I think if I want to really dive deep into one of these games it will be Morrowind, eventually.)
 
I've been on a real Elder Scrolls journey between my last post and this one. I did this:

I think if I want to really dive deep into one of these games it will be Morrowind, eventually.

Absolutely loved everything about it. All the praise it gets is deserved. The world feels truly unique and alien, and way the main narrative is pretty much exclusively conveyed through fragmentary and unreliable accounts is probably the best writing I've seen in a video game. The diagetic fast travel hit the sweet spot for me between convenience and immersion. And it's definitely the best wizard simulator I've ever played.

And then I went on to try Oblivion, which I loved less but is still a very good game. For the most part it's an awkward middle ground between Morrowind and Skyrim and it feels hobbled visually by being an early-ish game for that console generation (the Shivering Isles expansion looks so much better than the base content!), but there are a lot of worse things for a game to be than the awkward middle ground between two beloved all time classics. It's neither as streamlined as Skyrim or as free form as Morrowind, either narratively or in terms of user experience.

For 99% of players, probably either Skyrim or Morrowind will be better. But there are some areas where that middle ground hits a sweet spot. The guild quests in particular benefit from not being quite as narrative driven Skyrim's series of You Are The Chosen One guild stories, while also being more in depth than Morrowind's series of just doing sidequests with a sudden escalation at the very end. The final Thieves Guild quest in particular feels like a culmination of everything that lead up to that point, and it also is one of the quests that uses the game's setting in the Imperial Capital to the fullest to create the sense that you're pulling off a grand heist. I think I'm the least likely to ever come back to Oblivion, but I'm glad I played through the major questlines. That felt like more than enough though, so I don't want to search around for every last little sidequest.

And that brought me back to Skyrim. One of my big discoveries playing Morrowind (on a very old Mac laptop using OpenMW) and then Oblivion (on a Windows PC, now that I have one of those for the very first time) was that I like these games much better with a mouse and keyboard. And, importantly, it's possible to play it with the unofficial patches that fix the constant bugs that were still in the Switch release. Coming back to Skyrim with a mouse and with keyboard, with the unofficial patches, and also with background knowledge from Morrowind and Oblivion, I'm enjoying it so much more now that I realize the ways its major events are a very direct continuation from the previous games. And I can appreciate how streamlined the levelling system is after two games of planning my actions around self-imposed handicaps to try to get two or three +5s to each stat every level.

One thing I'm surprised by is how fast you level up in Skyrim. I was thinking I'd try using more Illusion magic, but I thought I'd just complete Bleak Falls Barrow before going up to the Magic School and I'm already at Level 6! I kind of already feel like to make it work I'd have to start pretty much putting all my perks into Illusion or nothing will work at all due to enemy level scaling and the way Illusion spells have level caps. I probably should have gone to the magic school before doing any big dungeon, I guess, since only having Fury in there limited my ability to level up Illusion much. (When I could use it, it was very helpful though.) I may have ended up in a situation where I'll have to level it artificially to work because in practical situations it won't have any effect. Not that it's hard to level up Illusion, especially once you get Muffle. I just was surprised by how fast my level shot up in there relative to Morrowind and Oblivion...
 
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Jeanie

(Fem or Gender Neutral)
Stopping and starting over. I first played on the Original Version on PC and finished on Special Edition on XBox One. Same basic character design (Female Redguard, Sneaky Archer build) though.
 

Violentvixen

(She/Her)
Haha, nice.

It's been fun to jump back into Elder Scrolls Online. I like the variety of it all and the goofy holiday quests. Also the fact that I can completely ignore most PvP stuff is awesome.
 
Okay, putting perks into Illusion to make it work was extremely worth it. It's very fun and funny to sneak around and make a group of people who haven't even noticed you all fight each other, letting you pick off the last one standing.

It's been fun to jump back into Elder Scrolls Online.
Probably play Elder Scrolls Online more if anybody here with a PS4 account played it. Not thrilled about MMO loot or MMO game mechanics, but the game gives me more of what I want from Elder Scrolls. Seeing the Morrowind region realized in HD was pretty cool.

What is it like compared to the other Elder Scrolls games?

I am tentatively interested in it, but at the same time I wonder to what degree the basic MMO need to have an economy that isn't totally broken and skills that are fair would undermine a lot of what I enjoy about these games.
 

Violentvixen

(She/Her)
What is it like compared to the other Elder Scrolls games?

I am tentatively interested in it, but at the same time I wonder to what degree the basic MMO need to have an economy that isn't totally broken and skills that are fair would undermine a lot of what I enjoy about these games.

For background I've only played a little of Morrowind and Oblivion and a LOT of Skyrim. I've never played an MMO other than this one.

I think the summary is that you have to roll your eyes a bit at the main quest saying how singular and important you are when there are obviously a billion other people on the same quest, but otherwise it is quite similar. Seeing other players in early towns dressed up in ridiculous outfits is silly too but doesn't bother me.

For me the only time the economy comes into play is when I need a rare item. Then I go to the guild shops and buy it because random drops bore me. I think there's only one crafting perk Nirnhoned that requires you to trade because you only get one per character, but since you can only research a few perks at a time you have a lot of time to save up money. Also money is often one of the daily login bonuses. I think this month is 100k gold after logging in for 15 days (this is enough to buy a couple rooms in inns and/or a small house!), which is something they only do a couple times a year. Seriously, buy rooms in inns once you can. It's free fast travel in an emergency when you can't get to a Wayshrine.
 

MetManMas

Me and My Bestie
(He, him)
Basically Elder Scrolls Online is your typical MMORPG but with level scaling. You're not about to swipe everything that isn't bolted down, but once you get past the initial tutorial stuff you can pretty much do what you want.*

Will say, Morrowind in HD (and I don't just mean the expansion set in Vvardenfell) is an impressive sight to see.

* Doing what you want may and will be limited by what expansions you have purchased or whether or not you buy an optional monthly sub that unlocks certain stuff while active.
 

Violentvixen

(She/Her)
If anyone is still thinking about Elder Scrolls Online they're doing a free trial of ESO plus, which gives a bunch of cool perks.
 
My archery hit 100 and I hate using a skill that won't grow anymore but also my level is too high to set it to legendary and and still deal the amount of damage I need for a boss or a dragon to not be tedious, so I set it to legendary and switched to Destruction magic as my main form of damage dealing. (I had been paying for destruction training every once in a while and using it in easy encounters so it was somewhat levelled...) When I tried out Skyrim on the Switch as my first ever Elder Scrolls game, I used Destruction magic early on before figuring out Enchanting and thought it was not very powerful and also that it was kind of cumbersome to select spells even using the favorites function. Now, coming back to it on a PC and after learning that I like these games better with a keyboard and mouse, it's very easy to cycle through spells and I knew right away to enchant armor to reduce the casting cost to nothing and it's very fun and if anything extremely overpowered on the default difficulty, even compared to the wildly popular stealth archer. My main worry now is just accidentally killing non-essential NPCs who run into the range of AOE attacks for no reason. (A dragon was set to spawn after escaping the Thalmor embassy in the main quest, and either the dragon or my character kept killing Malborn, but I wanted him to live because I remembered he has that other quest...)

If anyone is still thinking about Elder Scrolls Online they're doing a free trial of ESO plus, which gives a bunch of cool perks.

I appreciate the explanation about your experiences with the game from both of you, and I appreciate your letting me know about this. I think, though, that for me at least if I try this it will be after I'm done with Skyrim and after I've had a break for a while. Morrowind-->Oblivion-->Skyrim have been pretty much all I played for a while, and I'm still enjoying my time with Skyrim but I think that will be enough, for a while.
 

Jeanie

(Fem or Gender Neutral)
Heh, I get you on the awkwardness of the post Legendary skill use. I did that when my Sneak maxed out and boy was it rough at first. I was really missing the damage boosts for a while.
 
The Switch version comes with all 3 major DLC expansions but, unlike other consoles, never had any support for creation club mods.

This version comes with 500+ creation club mods, so for other consoles they're just bundling together content that was already there and adding some more (like fishing, apparently). To make it work on Switch, they'd have to implement it for the first time.

Also, the language about this aspect is still a bit vague, but if next-gen enhancement means graphical upgrades, that was probably never really in the cards for the game on Switch. The game as it on Switch feels like it's probably at just about the right performance/fidelity tradeoff for what the system can handle. Add in a few more fancy effects and I think even non-framerate-sensitive people will get frustrated with it.
 
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MetManMas

Me and My Bestie
(He, him)
This is true! It is basically Skyrim with years of Creation Club stuff added in, and even though they were officially authorized and sold additions to the game (even if they were made by fans) the Switch still didn't have them.

Still a shame, though.
 

Violentvixen

(She/Her)
Breton expansion for Elder Scrolls Online later this year. I haven't played for a while because I kind of ran out of things to do after the Khajit expansion (which was fantastic!), but might revisit for this.

 

Violentvixen

(She/Her)
I'm liking the expansion! Definitely not the most exciting one, but the new area is fun and the jungle prison area does some interesting stuff with terrain. It could get to be frustrating though since you can't climb in Elder Scrolls. It's fun to just run around and trigger new stuff, but I can't really push someone to buy it if they're looking for some new mechanics or something. Elsweyr is still the best expansion I think.

Lady Arabelle is odd. I can't tell what exactly they're doing with the character yet other than "mysterious", but it's cool to see an older female be a lead.
 
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