Having some fun with the Jaws release. If you don't find NES Jaws oddly enjoyable and satisfying to play, then this doesn't change anything for you. But if you're a freak like me and find something engaging about the simplicity of the gameplay loop, it gives you more reasons to keep playing it longer.
Changes include
Changes include
- The game has four chapters, each one based off one of the Jaws films.
- You can now see the enemy encounters on the world map instead of just randomly hitting them. They look like the enemy shadows from Zelda II: Adventure of Link and also give you some idea of the type of enemies you'll face if you collide with them.
- The core gameplay loop has been extended. Instead of just going back and forth between two ports and getting upgrades, you collect money (from killing enemies and collecting shells) and complete quests and use that to upgrade your Power / Speed / Energy at stores or get fancy upgrades like rapid fire. The prices go up at each level.
- Each chapter has different buildings in the port that match up to the plot of the film. These locations are just navigated through text-based menus so it's not something you can really explore, but it is neat.
- For example, the first port has three locations you can visit now Beach Cafe, Hunter's Stand, and Oceanographer's Boat
- The Hunter (i.e. Quint) and the Oceanographer (i.e. Hooper) can sell /give you upgrades to your equipment. At first they just want normal shells, but then they'll give you specific missions like seek out the weird jellyfish, have 2 encounters with the shark, find this piece of equipment dropped in the ocean etc. They will continue to give you new upgrades and buff your stuff if you fulfill the missions. Everything ties into the films, so at the end of Chapter 1 you get an exploding tank and use that to kill Jaws instead of ramming him with your boat.
- There are upgraded enemies now besides Jaws. They're just suped up versions of the existing enemies, but they have bigger lifebars, move faster, have erratic patterns, etc. If you manage to kill them you often can get upgrades as mentioned above.
- The final boss battle now has targeting stuff and noises to let you know when to attack Jaws.
- Each chapter resets all your stats and equipment and also makes the enemies stronger (you get palette swaps like gray Jellyfish that are Level 2 and so on). You do start with some cash at the beginning so you can bump up a few stats before venturing forth into the water.