Announced like a bolt from the blue, NES underdog The Battle of Olympus is gearing up for one final time in the limelight. There's not much more information than what the store page provides: that this will be an early access project scheduled for the beginning of next year, and that it will be developed by two thirds of the original team. That's heartening news for a number of reasons, one being that the original game was a very personal project for husband-and-wife pair Yukio Horimoto and Reiko Oshida and if that creative dynamic lives on nearly 40 years later, then there's hardly anything comparable in the entire medium. Another is the consideration given to the original work by those that know it best, in an age when many vintage properties are being taken advantage of and abused against their creators' wishes and outside of their control--just ask James Pond--making a rekindled passion project like this all the more precious. From the few screenshots shared, the material at least visually appears attractively re-embellished without stripping it of its native character and context; a kind of imaginary 16-bit and beyond melding of its 8-bit origins. Of the many errant children of Zelda II, this is one that always had a beating heart of inspiration instead of mere derivation, and it'll be interesting to see what comes of its equally unique development circumstances for this revival next to its original release so long ago.