• Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:

    1. The CAPTCHA key's answer is "Percy"
    2. Once you've completed the registration process please email us from the email you used for registration at percyreghelper@gmail.com and include the username you used for registration

    Once you have completed these steps, Moderation Staff will be able to get your account approved.

Screenshot Game: Pixels and Polygons Edition

6vYhSfu.png
 
Shame on Issun for breaking the pattern of just running down the whole Shadow Hearts series just because this clearly isn't set in America. Anyway, big ol' hinting time because this is clearly more obscure than I thought.
JDjFPxw.png
 
Is there a game called Gray Matter?
There is! Jane Jensen made it after the Gabriel Knight games! You could have played it on the Xbox 360, and if you've ever had a Humble Monthly subscription, it's probably hiding out somewhere in your Steam library, just waiting for you to enjoy the adventures of a "recovering goth" tricking/blackmailing college students into some mad scientist's brain experiments in exchange for a few bucks and a plate of eggs!

It's quite good too, once you realize there's an in-game journal deal really hidden in the UI which explains whatever weird urges are motivating your character at a given time. And it is extremely opaque if you, somehow, go through like 85% of the game before you realize that's there.
 
There is! Jane Jensen made it after the Gabriel Knight games! You could have played it on the Xbox 360, and if you've ever had a Humble Monthly subscription, it's probably hiding out somewhere in your Steam library, just waiting for you to enjoy the adventures of a "recovering goth" tricking/blackmailing college students into some mad scientist's brain experiments in exchange for a few bucks and a plate of eggs!

It's quite good too, once you realize there's an in-game journal deal really hidden in the UI which explains whatever weird urges are motivating your character at a given time. And it is extremely opaque if you, somehow, go through like 85% of the game before you realize that's there.
A bit late to the party, but just wanted to post that you're not alone, @Purple, I played this game and liked it quite enough, even if it did feel a bit unfinished or that something was lacking: biggest disappointment was the much advertised "magic tricks interface", which is there, yeah, see the img from post #143... but it's basically the preparation steps following a guide, then the trick is performed off screen with the protag saying it's done, no real time sleight of hand sequences or up close camera or anything. 😔
Still, the story was neat, the mystery captivating, and the chars quite endearing. Would have like to see them developed in a sequel but not happening any time soon.
 
Last edited:
Yeah you can’t expect to get Metroid tiles past a forum of nerds this age, even the less iconic ones.
 
Back
Top