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MiSTer: the thread of cycle accuracy

MCBanjoMike

Infamous third lava dolphin
(He/him)
I have a 4k TV, so I've been outputting at 720p. That means the console is scaled 3x from 240 to 720 and then my TV scales that 3x from 720 to 4k. In theory, it all works out perfectly. In practice, shrug?
 

ShakeWell

Slam Master
(he, etc.)
No Jotego patreon update today, but that's ok. After SPOOKY GAME SEASON, I'm gonna Bomb some Muscles!
 

muteKi

say "fish don't exist" to my face, motherfucker
The only thing I could want out of a PS1 core that this might not provide is a way to do perspective-correct texture mapping. On the one hand that's the benefit of open-source, on the other hand I don't think that would be a trivial change and I haven't seriously touched quartus in like a decade
 

Phantoon

I cuss you bad
I'm not sure I'd want that myself, the warping is part of the experience for me. It's like the blurriness on the N64. Although seeing that cleanly shows the sins more clearly, so that's more justifiable I guess.
 

ShakeWell

Slam Master
(he, etc.)
Jotego expects the CPS1.5 beta NOW WITH SOUND FROM Q (hopefully not the conspiracy kind) will be this Friday's post on his Patreon. Also, NullObject tweeted about sound now working on his Cave 68k arcade core!
 

ShakeWell

Slam Master
(he, etc.)
CPS1.5 beta with (scratchy) sound is up on Jotego's patreon! Sadly, Slam Masters appears to have a weird bug (in all the versions) that kills progress after a couple matches. But still!
 

ShakeWell

Slam Master
(he, etc.)
NullObject has tweeted that he's got sound working on the Cave 68K core! New beta coming to his Patreon folks soon!
 
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