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I'm excited about the Star Force Collection, but excited in the same way as if they released a Final Fantasy 7 - Final Fantasy 8 - Final Fantasy 9 collection. They're all great games! And I know they would collectively take me hours and hours, so I'm going to maybe give 'em a go when they're on sale.

Signed, The Guy Who Was Excited about Mega Man Battle Network Legacy Collection, Got it at Release while on Vacation, Played Through FireMan.EXE, said "oh yeah", And Hasn't Gotten Back to it in Three Years.
 
So how about that Star Force collection, huh?
Just got my code earlier, so I'm eager to get to it! I did dabble in the Switch version prior to check out the menus and bonus stuff.

But I'm really excited for this. I finished the Dragon version of the first game when it came out, got stuck in the second one and fell off, and never got to play or even own the third, which was to my regret, as I heard it was the best.

Now, with all the new features added, I'm confident I'll finally get to see the whole thing through.

The anime has gotten me pretty hyped for it, too. Just a shame it was cut short in the U.S..
 
I just had a thought about Mega Man 2.
I've seen a lot of ire on the interwebs against the Boobeam Trap boss over the years (here's a scene), but what about the final boss?
You fight the final boss after a boss rush, so you might be low on weapons, and the cave before the final boss has nothing you can farm.
Remember what happens if you run out of bubbles on the final boss? You would have to take a game over to get your bubbles back (did that make you lose your E-Tanks in MM2? I forget). And since every weapon that isn't Bubble Lead will heal Alien-face, it's even more possible to use up the one weapon that works.
Hologram boss got off easy.
 
Considering that a continue, iIRC (I'm not sure I ever actually Game Over'd there, but anyway), sends you back to the top of the pit, and getting through it is a breeze, I don't think it's nearly as bad.

Part of what makes Boobeam Trap so awful is having to use your same high-energy consumption ammo on the walls to reach some of them as what's needed to destroy them. It's just so extremely precise.

Actually watched a video just recently that really breaks down into detail why the Boobeam Trap stage is so bad.

 
FINALLY done with this monster review and trying to get everything posted and working on my site's stupid Hell host.

Please enjoy this review of Mega Man Star Force Legacy Collection that I have literally SUFFERED (though not from the game itself!) to bring you.

 
I may have asked or stated something like this in this thread before, but regardless:

Including individually everything you can find in the various collections, which Mega Man games can you (legally) play on the Nintendo Switch (+/- 2) right now?
 
The vibe on these MML pins...
UDONMegaManLegendsPins.png
 
I may have asked or stated something like this in this thread before, but regardless:

Including individually everything you can find in the various collections, which Mega Man games can you (legally) play on the Nintendo Switch (+/- 2) right now?

Mega Man 1-11
All five Classic Mega Man Game Boy titles (via NSO)
Both arcade games (via Capcom Arcade 2nd Stadium)
Mega Man: The Wily Wars (NSO)
Mega Man X1-8
Mega Man Zero 1-4
Mega Man ZX & ZX Advent
Mega Man Battle Network 1-6 (all GBA versions)
Mega Man Star Force 1-3 (all versions)

I think that's all of them.
 
I just had a thought about Mega Man 2.
I've seen a lot of ire on the interwebs against the Boobeam Trap boss over the years (here's a scene), but what about the final boss?
You fight the final boss after a boss rush, so you might be low on weapons, and the cave before the final boss has nothing you can farm.
Remember what happens if you run out of bubbles on the final boss? You would have to take a game over to get your bubbles back (did that make you lose your E-Tanks in MM2? I forget). And since every weapon that isn't Bubble Lead will heal Alien-face, it's even more possible to use up the one weapon that works.
Hologram boss got off easy.

This would probably be a bigger problem if anyone ever ran out of Bubble Lead lol
 
My thoughts after finishing Mega Man 2 via The Wily Wars:

"Look how they massacred my boy."
 
It's still fine-ish just from being Mega Man 2, it just brings a 10/10 game for me down to a 7/10, which is a brutal drop. Every small tweak they made makes it worse. 😕
 
yeah. The Wily Wars is one of those unfortunate things that sounds really cool in theory, until you actually see or hear or play it.
 
Eh, I guess? Still pretty good to me, even if I think the NES version is better.

Mega Man 1 is a pretty good improvement, though.
 
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