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Marvel Snap: Got to snikt them all, bub

ShakeWell

Slam Master
(he, etc.)
Eventually, you'll have so many boosters for so many cards you aren't using that the accumulation won't matter to you.

And yeah, it seems like later cards might break the game, but generally, they don't. Like, a Galactus/Knull combo feels unbeatable, BUT... if the other player has Shang-Chi or Enchantress? There goes your Knull. Or if they just have a card stronger than 2 they can play PLUS a Knull of their own, same deal.
 

Daikaiju

Rated Ages 6+
(He, Him)
It's amazing how committed some players are to a certain strat. They toss down a Bucky, along with either Nova or Wolverine. I plop an Armor on the node. Suddenly I win due to retreat.
 

Olli

(he/him)
It's understandable. You're optimizing a win/loss ratio against random human opponents, games are short and decks are small. Retreat is preferable to a straight loss, too. If your gimmick deck has at least a 50% win rate, you're still getting ahead
 

Daikaiju

Rated Ages 6+
(He, Him)
It's understandable. You're optimizing a win/loss ratio against random human opponents, games are short and decks are small. Retreat is preferable to a straight loss, too. If your gimmick deck has at least a 50% win rate, you're still getting ahead
Still, fun playing a single card that disrupts these clockwork decks, like Knull against a destruction deck. Got one via Nick Fury. The board had the node that doubles on reveal effects and he combo'd Arnim Zola and Venom on the final round. I plunked down the the already 19 power card. By the time all his effects played out, Knull was at 49. Match won.
 

ShakeWell

Slam Master
(he, etc.)
Nimrod drops tonight to start the new season, and I've already got a Turn 6 Galactus made with a spot for him all warmed up.
 

ShakeWell

Slam Master
(he, etc.)
I've come up against a couple Hit Monkeys so far, but I haven't bit the bullet on this season pass. I suspect if I'm short gold before the Throg bundle ends, I'll pony up.
 

Johnny Unusual

(He/Him)
I've come up against a couple Hit Monkeys so far, but I haven't bit the bullet on this season pass. I suspect if I'm short gold before the Throg bundle ends, I'll pony up.
I know who these characters are and like them and I know what this game is and would probably like it but if I didn't have that knowledge I would be forced to ask "... is this an NFT thing? These sound like NFT things."
 

ShakeWell

Slam Master
(he, etc.)
Mercifully, it is not an NFT thing, but yeah, I could see if it came out like a year-and-a-half sooner how it could have been.
 
the problem with shuri is that you can't really counter her like wong though. you can maybe guess what lane to cosmo before they play her, but once she's down the game is over. they will always play the big minion behind a cosmo or armor, so the best you can do is maybe get the eventual taskmaster with a cosmo, but that's another guess and you're basically already sacrificing a lane for a maybe 50/50.

I used to be really sick of wong, but i just don't see it around as much. a fair amount of wong->doom, but those are either fairly telegraphed so it's an easy escape or I'll probably have a counter depending on the followup (I also like throwing rogue in decks because I have the Rian Gonzales variant, so it's one of my favorite effects to steal)
 

ShakeWell

Slam Master
(he, etc.)
Wong is fine, because generally you have to dedicate most of your curve to playing on that lane, and, yeah, Enchantress or Cosmo just shuts it down. Shuri is apparently getting a nerf in the next full patch, though aside from raising her cost, I can't imagine how else to do it.

Also, obviously not everyone has Galactus, but Galactus is a pretty good counter to Shuri -> Red Skull -> Taskmaster, because with only one lane to work with, they're kinda sitting ducks for Shang-Chi, if they're not just outright screwed because you destroy the lane with Red Skull in it before Taskmaster gets played.
 

ShakeWell

Slam Master
(he, etc.)
i'm really tired of shuri! make her 5 cost!

I forgot this was something you specifically complained about! They nerfed her so hard, she's basically disappeared from the metagame! Which is kinda weird, because when that first happened, I was like "that's not great, but it could be worse."

I was a bit upset about the Galactus nerf, but eh.

Anyways, the Spotlight Cache system started today, and I had to cash caches to get Jean Grey, which is kind of annoying, because I already had Knull and that "mystery card" (which turned out to be Galactus for me), and was indifferent to Living Tribunal. I didn't really want to use all my saved caches for Jean, but here we are. In any case, I think this generally makes card acquisition better, especially if you're Series 3 Complete, but not close to Series 4 or 5 complete (I am, though that Knull variant is sick as fuck).

This game is still good, it's held my attention way longer than any prior F2P game, and I'll take that as a win.
 
yea i still play too. it has a pretty decent setup for not requiring a lot of time to "progress" but also being fulfilling if you do put time in. i think the game is in a decent spot where i can climb without playing meta decks as well which is always nice (even if not a necessity)

gambit changes (going to 3 power and requiring a card to be discarded to destroy) really kills the negative/knull/zola deck i had been having fun with though. half of my wins with that were giving up and going wong->mystique->gambit because i couldn't draw negative
 

ShakeWell

Slam Master
(he, etc.)
Yeah, but that also makes sense. I always found it frustrating back in the days of Wong -> Mystique -> Onslaught -> Gambit that it could basically destroy everything I have on the board despite the max hand size being 7, and Gambit's power does involve him needing an object to charge and throw.
 

ShakeWell

Slam Master
(he, etc.)
Uh... they destroyed America Chavez in the new patch.

Like, not "oh, they changed her stats," blah blah blah. They literally pulled a Spider-Man and changed her ability to make her a totally different card, which I... hate? Like, I get wanting to adjust a card, and they've only done this twice that I can remember, but literally just changing a card so it is a DIFFERENT card, not an adjusted version of the card is fucking ridiculous.
 
really strange change. I was kind of annoyed by her ability, since it's a deck thinner in a game where you are guaranteed to draw most of your deck, so the increase in dependability was so huge. Get to the point where i'd be throwing her in a deck where you really don't have much intention of playing her, and I don't really like that for such a small deck. But it's also the only deck thinner, and i didn't play her much anyway, so yea don't really think that's the right change.

Luke Cage change is interesting. It was too strong (it was my most played last season) and this will make it more strategic, but might just be too much.
 

ShakeWell

Slam Master
(he, etc.)
Yeah, that one kinda made sense, but I was a bit puzzled by Elsa. It's not like she's burning up the meta, so the nerf felt weird. Also, I got the most mileage out of her with Kitty, so from that perspective it REALLY doesn't make sense (especially alongside a small buff for Kitty).
 
i hadn't even seen much of elsa (don't own her myself) so it is strange. Maybe based on internal stuff it would get popular with other changes. I think she's not bad with the change, but it really narrows her usage to the point she's probably only gonna be usable in certain metas and maybe requires some amount of movable cards
 
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