Oh hey this doesn't have a thread yet. Well too bad, now it has to be titled after a Jojo meme.
So I've spent a few days playing the newest Mario Kart for the Switch: 2 - The Switchening, and overall I've liked it a lot but I do have some quibbles. Most are too minor to really elaborate on (I wish alternate character costumes were a choice upon selecting the character, instead of getting a slot to themselves. Remember when we saw images of the number of character select pages in World and got excited about the quantity of characters? Those options are all costumes.) but there is one complaint I have that I don't recall reading anywhere else, so maybe I'm in the minority, but I feel it must be said.
I think it was a mistake to add the in-between track driving portions to the Grand Prix.
The open world part of World is, honestly, fun to drive around but not super interesting. They could've done more with it, I think. But another problem it has is its overexposure. In the standard Grand Prix you have to drive between each location, and that's super neat thematically but it has the effect of forcing you to spend even more time in the 'open road' part of the game and less in the 'elaborate wacky racetracks' part of the game. The actual tracks then get less racing time in the grand prix because some of that time is spent driving to them, I still don't have a full familiarity with the individual tracks because so much of the actual driving time in World is spent not on these tracks but on the kind of dull open highways.
Knockout Tour, meanwhile, should be the mode where they go all-in on the World part of the World. This mode could have felt all the more special if it were the only mode where you drive between tracks, having a truncated version of each track with driving in between would feel more special, I think, if you weren't already doing that in Grand Prix but with only four primary locations instead of Knockout's six.
Anyway, that's my absolute biggest complaint. Maybe I'll get over it eventually. We'll see.
Oh wait, one more. Enough with the babies. I don't know who enjoys them. I'm amazed they showed restraint and didn't give us Baby Pauline, but give it time I guess. I think I might even take the Koopalings back to ditch the brats.
So I've spent a few days playing the newest Mario Kart for the Switch: 2 - The Switchening, and overall I've liked it a lot but I do have some quibbles. Most are too minor to really elaborate on (I wish alternate character costumes were a choice upon selecting the character, instead of getting a slot to themselves. Remember when we saw images of the number of character select pages in World and got excited about the quantity of characters? Those options are all costumes.) but there is one complaint I have that I don't recall reading anywhere else, so maybe I'm in the minority, but I feel it must be said.
I think it was a mistake to add the in-between track driving portions to the Grand Prix.
The open world part of World is, honestly, fun to drive around but not super interesting. They could've done more with it, I think. But another problem it has is its overexposure. In the standard Grand Prix you have to drive between each location, and that's super neat thematically but it has the effect of forcing you to spend even more time in the 'open road' part of the game and less in the 'elaborate wacky racetracks' part of the game. The actual tracks then get less racing time in the grand prix because some of that time is spent driving to them, I still don't have a full familiarity with the individual tracks because so much of the actual driving time in World is spent not on these tracks but on the kind of dull open highways.
Knockout Tour, meanwhile, should be the mode where they go all-in on the World part of the World. This mode could have felt all the more special if it were the only mode where you drive between tracks, having a truncated version of each track with driving in between would feel more special, I think, if you weren't already doing that in Grand Prix but with only four primary locations instead of Knockout's six.
Anyway, that's my absolute biggest complaint. Maybe I'll get over it eventually. We'll see.
Oh wait, one more. Enough with the babies. I don't know who enjoys them. I'm amazed they showed restraint and didn't give us Baby Pauline, but give it time I guess. I think I might even take the Koopalings back to ditch the brats.