King's Field is a series of first person dungeon crawls for PS1, PS2, and PSP made by From Software. The first was a very early PS1 release and didn't leave Japan, but the second, King's Field II, was released internationally as King's Field. That's the only game in the series that I've played (and I've played less than an hour of it) so that's the one I'll be talking about in this thread. Not sure how accurate my thread title will prove to be. The games are known as spiritual predecessors to the more popular Souls series, with a similar nonchalance about player death.
I picked up my copy of King's Field a year or two ago, and played it very briefly at the time. Long enough to be killed a few times in a few ways. I've just started playing it again today. The plot, as given in the manual and the intro, is that there's an island ruled by either a god or a demon. Pretty much everyone who goes there doesn't come back. The king (who I believe was the player character in the first game) needs a magical sword that is apparently on the island. You play as a friend of the king who set out for the island to recover it. On the way you're shipwrecked and are the sole survivor, but all your stuff is lost to the sea.
You start out on a little patch of dry land surrounded by water, your only possession a dagger. Looking closely at the water, some of it is shallow and can be walked in. The rest is effectively a bottomless pit. For my game today, I set out for the larger island through the shallows. Heading left on reaching shore I came to a giant squid in a cave. This thing killed me very quickly in one of my earlier sessions, so I turned the other way and came to a guy sitting on a rock with a fishing line. He told me that he can't leave the island because he's become dependent on the water there, that there's a lighthouse offshore that can be reached through the water, and that there's a village behind a wooden door. And that I should hurry.
I set off through the water to the lighthouse, at the peak of which I found my first magic spell - fireball. Getting down again was slightly interesting: so far as I can tell there's no way to look up and down, so I couldn't see the stairway. I had to trust that it was where I thought it would be to avoid falling. At the base there was a bridge back to the main island, which I took. Halfway along it was broken, but I was able to cross the gap by running over the edge. Once on land again I entered a cave where I found a helmet in a barrel and a smaller squid, which landed a hit on me for a third of my HP, but I was able to get behind it and take it out without further injury. Exploring further into the cave I found several more squid and a weird green thing, so I turned back and carried on along the shoreline to another cave. This one had a giant snail with multiple heads (or maybe eyestalks?). I didn't fancy taking it on so I turned back, but it must have had a projectile or something because I got poisoned on my way out. I had no way to cure this, but I figured this village the guy mentioned must be around somewhere and might be able to help so I started running along the shoreline. I fell in some water that was deeper than I thought and died.
Early days, obviously, but I'm looking forward to playing more.
I picked up my copy of King's Field a year or two ago, and played it very briefly at the time. Long enough to be killed a few times in a few ways. I've just started playing it again today. The plot, as given in the manual and the intro, is that there's an island ruled by either a god or a demon. Pretty much everyone who goes there doesn't come back. The king (who I believe was the player character in the first game) needs a magical sword that is apparently on the island. You play as a friend of the king who set out for the island to recover it. On the way you're shipwrecked and are the sole survivor, but all your stuff is lost to the sea.
You start out on a little patch of dry land surrounded by water, your only possession a dagger. Looking closely at the water, some of it is shallow and can be walked in. The rest is effectively a bottomless pit. For my game today, I set out for the larger island through the shallows. Heading left on reaching shore I came to a giant squid in a cave. This thing killed me very quickly in one of my earlier sessions, so I turned the other way and came to a guy sitting on a rock with a fishing line. He told me that he can't leave the island because he's become dependent on the water there, that there's a lighthouse offshore that can be reached through the water, and that there's a village behind a wooden door. And that I should hurry.
I set off through the water to the lighthouse, at the peak of which I found my first magic spell - fireball. Getting down again was slightly interesting: so far as I can tell there's no way to look up and down, so I couldn't see the stairway. I had to trust that it was where I thought it would be to avoid falling. At the base there was a bridge back to the main island, which I took. Halfway along it was broken, but I was able to cross the gap by running over the edge. Once on land again I entered a cave where I found a helmet in a barrel and a smaller squid, which landed a hit on me for a third of my HP, but I was able to get behind it and take it out without further injury. Exploring further into the cave I found several more squid and a weird green thing, so I turned back and carried on along the shoreline to another cave. This one had a giant snail with multiple heads (or maybe eyestalks?). I didn't fancy taking it on so I turned back, but it must have had a projectile or something because I got poisoned on my way out. I had no way to cure this, but I figured this village the guy mentioned must be around somewhere and might be able to help so I started running along the shoreline. I fell in some water that was deeper than I thought and died.
Early days, obviously, but I'm looking forward to playing more.