Wouldn’t that make it 953?According to Weil himself, he does not. But I don’t respect him or his wishes, so ten it is.
943!
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Wouldn’t that make it 953?According to Weil himself, he does not. But I don’t respect him or his wishes, so ten it is.
943!
That makes 1020!
With two weeks to go can we reach 1500?!?
I mean... probably not, but it’s still our new collaborative record
It has been 11 days since I accepted the mission.
I have been busy.
At one point I spent 6 hours in a car helping my dad through a doctor's appointment. I did not let it go to waste, as I brought my Vita and Switch with me.
Megaman Zero 1-4
Megaman Zero ZX 1-2
Azure Striker Gunvolt (16)
Azure Striker Gunvolt 2 (17)
Luminous Avenger iX (16)
Mighty Gunvolt (9)
Mighty Gunvolt Burst (11)
Mighty No. 9 (9)
MegaMari (8)
Stop, Lyrai! He's already dead!Sidenote: Playing Mighty No. 9 in close proximity to all these other games really, really underscores how much of a disappointment it is. Zero/ZX/Gunvolt is there if you NEED your dramatic story in the games, Burst just fucking does short bite chunks better, the originals still have strong power and level design, it's just. It's the worst kind of bad game - it's boring that does nothing new, and doesn't even execute what it wants to do well.
Mainline: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, Powered Up
Mainline X: Maverick Hunter, X1, X2, X3, X4, X5, X6, X7, X8
Zero: 1, 2, 3, 4, ZX, ZX Advent
Portable: 1, 2, 3, 4, 5, Game Gear
Spinoff: Megaman & Bass
Gunvolt: 1, 2, iX, Mighty, Mighty Burst
Touhou: MegaMari
WHY: Mighty No. 9