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oh... banana
With a smattering of BotW/TotK's "Going to the objecti- What's that over there?"This is the new "Shine Get".
I played up through unrocking Pauline. Cannot emphasize enough how much of a blast this is. My absolutely only complaint so far is that the camera could be more naturally cooperative during the climbing bits. I steered DK off into a bottomless pit a couple of times just due to visibility impairment. Other than that, this is definitely a "oh it's been hours already" kind of game that doesn't let up.
This is also my only issue with the game thus far. When you're hanging and climbing, there's surprisingly nothing that keeps you from just going off the edge of the track that you may or may not be able to see.My absolutely only complaint so far is that the camera could be more naturally cooperative during the climbing bits. I steered DK off into a bottomless pit a couple of times just due to visibility impairment.
It's also still weird to me that Pauline is the only character with actual recorded dialogue, particularly when the three evil Kongs all seem to be "speaking" too, but I'm getting over it.
It's also still weird to me that Pauline is the only character with actual recorded dialogue, particularly when the three evil Kongs all seem to be "speaking" too, but I'm getting over it.
You know what, I hadn't really registered the fact that Pauline herself comments about being able to understand everyone else. This is actually a very convincing argument to me.Pauline quickly notes with good kongs and bad that "I can understand them?" with the implication that she could not understand them before (presumably before she got stoned). I don't know where they're going with this globally (as DK spoke perfect English in the Mario movie), but the current "lore" seems to be that DK and Pauline would not normally be able to communicate. Pauline having "lines" reinforces that she's the only one "we" would normally be able to understand. Eek ook.
I just beat the game last night. That part specifically made me so happy (especially the visual and musical callbacks to previous DK games!)Felt odd, disjointed, but it was fun, so whatever.
I just beat the game last night. That part specifically made me so happy (especially the visual and musical callbacks to previous DK games!)
My hope is that this game existing means the next 3D Mario can have this.Really great game overall. I sort of wish they had a few less bananas to collect -- 120 stars still feels like the ideal number to me, where every star gets to be more of an event, and they don't need to recycle ideas. But overall, I enjoyed this more than Odyssey and I'd put it as one of the best collectathon platformers ever made.