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Going numb to the death cries of your friends - Pikmin 3

Did anyone else pick up the DX Switch version of this a few weeks ago? I've had it on my "should replay someday" list for like a year now and then this happened which made it super easy to choose. Plus I needed something to burn away time waiting for Age of Calamity.

I loved Pikmin, and I ... well I liked half of Pikmin 2 - the dungeon crawler aspect just didn't appeal to me. Pikmin 3 is a return to form with many, many improvements to the formula.

I've now played it through roughly twice, plus the new missions added. It was a bit shorter than I remembered, I had thought it much bigger than Pikmin 1, but that's not really the case. It's got maybe one extra area over the first. I'm loving the control improvements and how they adapted to not having the gamepad available. Between that and the new Lock On mechanic I think I'm better at this one than I was at the original. I enjoy that you can play the game very relaxed and casual. The game starts with "oh no you only have 3 days of food" but there's literally 100 days worth of food available in the game to collect. I also enjoy that if you want you can push the game to the limit in terms of effective multi-tasking. I just finished up the minimum possible 10-day all fruit and upgrades run and though I had to restart days 5 and 6 more than I'd care to think about, each one still only took me about an evening's play to get right and was utterly satisfying when I did.

Anyway - anyone else playing? Or played? Or hated? Whatever.
 
I kept meaning to play Pikmin 3 on Wii U after receiving a free digital copy but never did, and now there's the new Switch version available and...I don't know. I just don't know.

However I DO know that original Pikmin is great, and your description of the third one as "original Pikmin but better" makes me want to finally try it.

The best part of Pikmin 2 was definitely the multiplayer.
 
Pikmin 3 was great, and while we enjoyed the co-op mode way more than the weird WiiU mini co-op levels I don't know if it's enough to justify buying the game again. If you haven't played it you absolutely should though!
 
It's kind of funny that in addition to Splatoon I also bought my Wii U to play Pikmin 3 and Donkey Kong Country: Tropical Freeze, but I never picked them up for that system and now I have both on the Switch. Anyway I loved playing the first Pikmin on the GameCube and the second on the Wii so I'm looking forward to giving this one a spin.

I also tried to introduce my sister to the series since I thought she would like the relaxed atmosphere of the game, but she got a complete pikmin extinction and was creeped out by the chorus of death cries.
 
Pikmin 3 is super good, and I did buy the Deluxe version on Switch. Currently goin' through a story mode playthrough on hard as a break between going for platinum medals on the mission mode stuff.
 
Yeah now that I "mastered" normal, I'm tempted to go back and try some of the harder difficulties. But then I'm also tempted to start digging into the mission modes which never appealed to me much before.

I remember the missions before feeling rather overwhelming - compared to the new side-story missions which can mostly hit platinum first try without foreknowledge.
 
I think that may have been my biggest problem with Pikmin 2. Instead of being about optimizing your movements for efficiency because of the time limit, it became about optimizing combat for the least casualties, particularly in the dungeons where time doesn't move at all, because you had no idea how much further you had to go or what you still had to face. This led to me playing ultra-conservative my first time through, often dealing with enemies by punching them to death with my captains so as to not risk my soldiers. The second time I tried it, I was a little more open about what I did, but still, it just wasn't as fun to me because of how slow-paced it felt.

Again, I find that Pikmin 3 strikes a hearty balance between letting you go at it very relaxed or all-out optimized.
 
Finished up my playthrough on Hard! I managed to beat the final boss without losing a single 'min this time. I think if I were to do another playthrough of Normal or Hard right now, I could finish the game without any deaths.

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Congrats!

I was doing some reading and discovered that my 10-day all fruit/upgrades run, while impressive, wasn't quite as impressive as I thought. Turns out "Hard" is the difficulty the game was on the Wii U. "Normal" gives you an extra like 4 minutes a day and halves the health of all enemies.

Without glitches...I just don't know if Day 6 at the Garden of Hope is possible to complete in the Hard time limit. At any rate, I'm not eager to try, but I am working my way through Hard now between bouts of Hyrule Warriors so I can try Ultra Spicy later.
 
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