Johnny Unusual
(He/Him)
Come one come all to the third Who Would Win (AKA Thunderdome Classic).
If you aren’t familiar, it’s a version of the classic “let’s debate about who would win a fight”. The idea is we’ve selected a bunch of fictional characters and we discuss that, in facing each other, who would win. But don’t get to focused on “who is more physically capable”. Because to me, character is important. How would characters who are in a confrontation deal with it. Maybe they fight. Maybe they play a game. Maybe it’s a battle of wits. Maybe it’s social negotiating. I want you to consider that if these characters were put into a conflict, how would they handle it and most important, make an argument about who would come out of that situation “winning”. I do want YOU to decide what you consider a win lost condition. Without going into too much detail, think about these characters wind up in a situation encountering each other. Maybe they meet in the road going in different directions.
This is a double elimination match so everyone gets a second chance (well, until the last fight). Last time was a little more loosey goosey (and thankfully no one complained) but this time I’m trying Challonge’s double elimination bracket maker. Basically losers are going to go into their own bracket and the last survivor of that one will face the top ranked unbeaten champ.
The theme for this one is characters from Fantasy fiction. Each 2 matches will last 6 days. Let’s begin.
Source: Final Fantasy VI
Mog is a moogle, a furry white little creature, most of which only say “Kupo”. But unlike most moogles, Mog gained the ability to talk (though he does punctuate his sentences with “kupo”. He first appeared protecting the thief Locke and the former tool of the evil Gestahl Empire Terra from the forces of the empire (much to both of their surprise). Later, he joined the Returners, the heroic rebel group that Locke and Terra were a part of. It seems the esper (a powerful spirit) Ramuh came to him in a dream and asked him to join the Returners.
Mog considered himself meek at first but when asked to join the Returners, bravely went forward, wanting to protect Terra and her friends. He is loyal and friendly but also often sarcastic. Mog has the strange ability to Dance and perform attacks based on places he’s been. For example, using the power of the Forest Nocturne, he can heal friends and summon animals to attack. In the game players often don’t get decide on the effects, suggesting Mog himself might have a fantastic power he doesn’t have full control over.
Locke Lamora
Source: Gentleman Bastard
Locke is a thief, conman and false facer. Born an orphan, Locke was adopted by Father Chains, a master con man, and taught in the art of deception and trickery, as well as fine culture. He is inducted into the Gentlemen Bastards, a gang of thieves who break the Secret Peace, the agreement of all criminal gangs who run society that keeps war from breaking out between them. Eventually Locke becomes the leader of the Gentlemen Bastards, acting as a mentor to the youngest member Bug.
Locke has a relatively thin frame, disadvantageous when the situation requires physical combat. But he more than makes up for it in terms of being able to avoid getting caught, even by the nobility and fellow criminals, in part due to his cleverness and charisma and also due to his deep well of knowledge of etiquette. He is also known for his silver tongue, which is often loaded with pointed wit. He is more assertive and bold than some thieves and can be stubborn to an extent that those caught in his line of sight in his plans will often end up very rueful.
@Olli might have to explain more. I don’t know if he has any other relevant skills, powers or qualities that need to be taken into account for this meet up.
Balthier
Source: Final Fantasy XII
The son of a imperial scientist, Balthier had a falling out with his father and after stealing an airship took to a life of piracy. He travels the world with his close friend Fran and the two hunt for treasure across the globe. Eventually during one caper, he eventually fell in with the hero Vaan. He seems to think of himself as the main character of everyone’s story and is dashing and cunning but benevolent. He wields a rifle and has abilities such as Fires of War and Element of Treachery.
@Kirin is free to fill in any other relevant information.
Father Gascoigne
Source: Bloodborne
Father Gascoigne is a hunter who originated from a foreign land. Once a member of the Healing Church, he was teamed with another hunter, Henryk, who was “tragically old”. The two made a strong team and Gascoigne eventually made a family. However, his work made him more “blood drunk”, and he eventually began to forget his family. Eventually he went so mad with blood lust, he became a beast-like creature and killed his family, taking up residence in Tomb of Oedon.
Father Gascoigne battles with both a Hunter Axe and a modified Hunter Pistol. Pushed to the brink he can also turn into a lethal wolflike creature who rends the flesh of his enemies. He is weak to a music box that has ties to his past but it is unlikely anyone will have access to it in this match (with the exception of someone capable of summoning objects or similar magic effects).
I’m not familiar with this game so @Issun is free to add more relevant details.
If you aren’t familiar, it’s a version of the classic “let’s debate about who would win a fight”. The idea is we’ve selected a bunch of fictional characters and we discuss that, in facing each other, who would win. But don’t get to focused on “who is more physically capable”. Because to me, character is important. How would characters who are in a confrontation deal with it. Maybe they fight. Maybe they play a game. Maybe it’s a battle of wits. Maybe it’s social negotiating. I want you to consider that if these characters were put into a conflict, how would they handle it and most important, make an argument about who would come out of that situation “winning”. I do want YOU to decide what you consider a win lost condition. Without going into too much detail, think about these characters wind up in a situation encountering each other. Maybe they meet in the road going in different directions.
This is a double elimination match so everyone gets a second chance (well, until the last fight). Last time was a little more loosey goosey (and thankfully no one complained) but this time I’m trying Challonge’s double elimination bracket maker. Basically losers are going to go into their own bracket and the last survivor of that one will face the top ranked unbeaten champ.
The theme for this one is characters from Fantasy fiction. Each 2 matches will last 6 days. Let’s begin.
Prelim
Match 1
Mog
Match 1
Mog
Source: Final Fantasy VI
Mog is a moogle, a furry white little creature, most of which only say “Kupo”. But unlike most moogles, Mog gained the ability to talk (though he does punctuate his sentences with “kupo”. He first appeared protecting the thief Locke and the former tool of the evil Gestahl Empire Terra from the forces of the empire (much to both of their surprise). Later, he joined the Returners, the heroic rebel group that Locke and Terra were a part of. It seems the esper (a powerful spirit) Ramuh came to him in a dream and asked him to join the Returners.
Mog considered himself meek at first but when asked to join the Returners, bravely went forward, wanting to protect Terra and her friends. He is loyal and friendly but also often sarcastic. Mog has the strange ability to Dance and perform attacks based on places he’s been. For example, using the power of the Forest Nocturne, he can heal friends and summon animals to attack. In the game players often don’t get decide on the effects, suggesting Mog himself might have a fantastic power he doesn’t have full control over.
Locke Lamora
Source: Gentleman Bastard
Locke is a thief, conman and false facer. Born an orphan, Locke was adopted by Father Chains, a master con man, and taught in the art of deception and trickery, as well as fine culture. He is inducted into the Gentlemen Bastards, a gang of thieves who break the Secret Peace, the agreement of all criminal gangs who run society that keeps war from breaking out between them. Eventually Locke becomes the leader of the Gentlemen Bastards, acting as a mentor to the youngest member Bug.
Locke has a relatively thin frame, disadvantageous when the situation requires physical combat. But he more than makes up for it in terms of being able to avoid getting caught, even by the nobility and fellow criminals, in part due to his cleverness and charisma and also due to his deep well of knowledge of etiquette. He is also known for his silver tongue, which is often loaded with pointed wit. He is more assertive and bold than some thieves and can be stubborn to an extent that those caught in his line of sight in his plans will often end up very rueful.
@Olli might have to explain more. I don’t know if he has any other relevant skills, powers or qualities that need to be taken into account for this meet up.
Balthier
Source: Final Fantasy XII
The son of a imperial scientist, Balthier had a falling out with his father and after stealing an airship took to a life of piracy. He travels the world with his close friend Fran and the two hunt for treasure across the globe. Eventually during one caper, he eventually fell in with the hero Vaan. He seems to think of himself as the main character of everyone’s story and is dashing and cunning but benevolent. He wields a rifle and has abilities such as Fires of War and Element of Treachery.
@Kirin is free to fill in any other relevant information.
Father Gascoigne
Source: Bloodborne
Father Gascoigne is a hunter who originated from a foreign land. Once a member of the Healing Church, he was teamed with another hunter, Henryk, who was “tragically old”. The two made a strong team and Gascoigne eventually made a family. However, his work made him more “blood drunk”, and he eventually began to forget his family. Eventually he went so mad with blood lust, he became a beast-like creature and killed his family, taking up residence in Tomb of Oedon.
Father Gascoigne battles with both a Hunter Axe and a modified Hunter Pistol. Pushed to the brink he can also turn into a lethal wolflike creature who rends the flesh of his enemies. He is weak to a music box that has ties to his past but it is unlikely anyone will have access to it in this match (with the exception of someone capable of summoning objects or similar magic effects).
I’m not familiar with this game so @Issun is free to add more relevant details.
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