Yeah, this. Fighting an *actual* sun would be a different matter, but this particular “sun” has weaknesses she can exploit.Hawkgirl's mace thing is at least on the same tier as a hammer suit hammer, so I'm giving the win to her.
Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:
Once you have completed these steps, Moderation Staff will be able to get your account approved.
Yeah, this. Fighting an *actual* sun would be a different matter, but this particular “sun” has weaknesses she can exploit.Hawkgirl's mace thing is at least on the same tier as a hammer suit hammer, so I'm giving the win to her.
Hawkgirl would win... But the Sun always comes back. The only thing she can do is run away.
He can jump but maybe not as well as Hulk can:The Thing doesn't really do those big Hulk-like jumps, to my memory.
But "several stories" probably isn't far enough to reach Mothra. Thing could maybe hurl boulders or other things at Mothra but I don't think that would be powerful enough to bring her down.Although he very rarely does so, the Thing is capable of performing super-human leaps several stories high.
Could you bold that next time? It helps when collecting results.Both matchups are a slog but I agree with Falselogic on the end results.
+1Pazura
Yeah, I feel like Hawkgirl is tough as is but really flying and being able to smash through stone and metal is key to her victory. I don't know if Toph has any tricks for detecting airborne enemies (maybe sending a huge cloud of sand in the air so she can feel through it and even that feels like Hawkgirl would be so fast, that vibration through the sandcloud wouldn't move faster than Hawk herself. They are both on sort of an equal fighting tier but it really is a mismatch in terms of powers and abilities in Hawkgirl's favour. That's not to say Toph wouldn't put up a good fight, especially while cornered. I have no doubt she would pull out some clever tricks. But this is one of those rare times I think brute force is going to be the lateral thinking and creativity of a seasoned bender.Hawkgirl is one of those superheroes whose power set is just kinda having her STR and CON cranked high enough that you throw a building at her and she smashes it out of her path without a scratch.
Toph, while admittedly pretty scrappy, is a regular ol' human girl who kinda has stone-specific telekinesis, and is blind. Canonically, she tends to do pretty damn OK in a fight generally, despite being blind, specifically due to being able to pick up on people's footsteps through the ground.
I see people making an attempt to argue that diving down out of the air at someone with bird wings is actually very noisy, but that's not actually true? I think people are maybe getting confused with like, having to circle around a while and catch a small rodent offguard before it can retreat into a small space a bird of prey can't reach before even being spotted and beginning an attack run? Not something that's relevant with two humans (or close enough at least size wise) squaring off.
Basically Hawkgirl has hard counters to both of the things Toph normally brings to the table and that's before we get into any weird conversations about whether bending qualifies as magic for her specifically messing that up.