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Digital Down-Low JINGLESTRAVAGANZA 2025: It knows when you're sleeping. It knows when you're awake, and it will not stop Jingling *EVER*.

Octopus Prime

Mystery Contraption
(He/Him)
Well, the bells are getting Jinglier, the exchange rate on trading hair for watch chains is nearly at parity and haunted, underdone potatos are getting ready to reveal the wonders of temporal mechanics to loansharks. And that means the New Games pipe is frozen over and clogged up so it's the final NEW GAMES THREAD of the year.

So what better time than the Squishmas season to see a Christ Air? The ad copy writes itself, really, and that's why we have Skate Story, a story driven Tony Hawk-em-up where you're a demon made of glass and pain who thinks that their lot in life *kinda sucks*, but luckily the devil will set you free if you can do enough gnarly skateboard tricks to break out of hell, reach the moon, and then eat it.

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Speaking of what happens to Bad Guys at this time of year, traditionally, Santa brings them coal. And where do you get coal? That's right; a hole. A coal-hole. And who isn't fascinated by the prospect of moving coal from a coal-hole to put in socks to admonish the wicked for their vile ways? TO THAT END, here's A Game About Digging a Hole, the indie darling that... uh... well, it's right there in the title.

Recreate your childhood longing for the mine as you find a small hole, and make it a big hole, using Hole Digging technology. Like "shovels".

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Now, do you love the idea of big holes in the ground, but hate the idea of anything leaving those holes? Good, you SHOULD have that mindset, and that's what Keep the Heroes Out is banking on! It's a asynchronous, co-operative deck-building tower defense game dungeon building sim (that's... a lot of Steam keywords) where you've got command of a hoard of monsters trying to protect their precious, precious Dungeon Loot from Some Jerks who want it. And that means playing randomly assigned cards to do that!

I believe it's the kind of video game that was originally made out of boards!

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Now if you're anything like... probably 70% of the people reading these threads you love either Stardew Valley or Factorio. And perhaps you love both, but have been out of luck, since those are two different games; you can't play them simultaneously. UNTIL NOW! Little Rocket Lab is the perfect little Reese Cup of a game, combining two of the juggernauts of the "I'll just do one small task in this game and then go to bed and WHOOPS, now it's several days later and the police have given up searching for me" genre.

You're a gal who wants to build a rocket ship, and since building a rocket ship is resource intensive, that means building your own little automated manufacturing plant in the back yard and befriending all your neighbors so they'll pitch in or at least stop calling the police because of the rocket ship you're building in your backyard.

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You know what else is in space, and could *probably* use some more tinsel and garland and jolly songs, but probably already has a too many magical elves? Why, the grim darkness of the year 40,000 of course! And that brings us to our next game, Warhammer 40,000: Rogue Trader, the Dungeons and Dragonsier adaptation of Warhammer 40K universe where you're a space man, with space pals, and a mind-bogglingly vast set of resources and the go ahead to help establish a foothold in the just... just *ludicrously* violent future where every species that has ever figured out how to make "up" a viable direction for travel has come a preposterous lunatic about everything.

I've heard a lot of good things about this one, and since there doesn't seem to be a Switch port of Baldurs Gate 3 coming any time soon, I'm happy to settle for the next best thing.

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Now if you insist on the existential terror of a ceaseless technological nightmare-future, but also wish it was more Generally Spooky rather than Cartoonishly violent, good news; as one of the Grand Daddies of the Immsim Walk Around A Scary Place and Blow Up Bad Robots is back! System Shock: Remake is a gussied all to hell and back remake of the original System Shock game, released to wide acclaim a couple of years ago, and the predecessor to System Shock 2 which got a less robust remaster earlier in this year.

It's the year: Future, and you're a hacker stowaway who woke up on a space station one morning to find out that the AI in charge of the place went kiiiiiiiiiinda... genocidal, declared itself God and that every living thing should be an extension of its will and forcefully converted every other resident into a mindless cyber-husk.

Anyway, you're one raindrop in the face of a storm, so... good luck.

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And speaking of a terrible future full of cyber-skeletons, which really seems to be a weird theme for a bunch of video games released in the middle of December, we finally have Terminator 2D: No Fate, after having been delayed, like, four or five times. A Contra'd up adaptation of Terminator 2 where you can play as the Cyberdyne Systems T-800 model-101 Endoskeleton, The Lady From Children of the Corn or... uh... Micheal Edwards, I suppose, recreating the events of the film in a much more frantic run and gun style. One of the levels has you playing as a fully nude Arnold Schwarzenegger, if that helps.

While I prefer the original movie to Terminator 2, this one is definitely the most popular of the series, so I get why this is the one to get a video game made about it. And also the trailer makes it look like a fun as hell shooter, so that helps.

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And speaking of very appealing recreations of beloved 80s/90s fixtures, we've also got The Rogue Prince of Persia! Which isn't just a new Prince of Persia game (which is cause enough for celebration), but it's from the same peeps as what made Dead Cells! And, indeed, tries to be a mash-up of Dead Cells and Prince of Persia: The Forgotten Crown (which was possibly my favorite PoP game.

Having played it a bit, I have to say that I felt it didn't really live up to that pedigree, but nothing possibly *could*, so I can hardly fault them for not doing the impossible.

Anyway, as the title, and comparisons to Dead Cells, implies, it's a very, very parkour and Fancy Sword Fighting intensive roguelite where you're a Prince (of *Persia*, no less!) who has to navigate a deathtrap and bad guys gauntlet in order to reach your dad, the King of Persia, before he can be entirely killed by an invading army of sand monsters. And, because Time Shifting Malarkey is a par for the course for all its component pieces, you're going to fail and do it again and again with a randomized level.

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And speaking of old-style platformers that I always assumed were European, but never actually bothered to investigate, we've got Tanglewood, which should not be confused with Tangledeep, the roguelike dungeon crawler, even though lord knows I keep thinking it should be. This here is an indie puzzle platformer that looks kiiiiinda Genesis/Amiga-y where you're a l'il fox with gigantic eyeballs that I'm not sure is supposed to be a normal ass fox, or, like, a critter-man, and you've got to deduce your way through Puzzles and outrun Bad Guys and the like. Looks a bit like Limbo and Fantastic Dizzy and one of those short cartoons that aired in interstitials on Teletoon in the mid 90s.

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Now we've had a lot of Terrifying Cyber-Skulls in the Dark Future and chill out relaxing games this week, so why don't we go and get something that covers the other essential video game genre; the humble Zeld-em-up. And Travelers Refrain will serve us well in that regard! It's a Zeldo where you're a Bard, stuck in a Fantasy Land who is in a bit of a creative rut. Which is. you know, bad, but not quite as bad as the army of monsters trying to kill him from inside puzzle filled murder-dungeons by kidnapping his wife.

Luckily, you're as good at smashing mouths as you are at Smashmouth and ROCK opens all doors.

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And now into... what's got to be the most head scratching release in recent memory; Remember Baroque, the cosmic horror dungeon crawling roguelike? Kind of a proto Dark Souls but every character was ten times more jacked up by their proximity to the divine instruments of Gods will? It came out in English on Wii way back in the day and I believe it was a port of a Japanese Sega Saturn game? Well, it's back! Sorta!

Kinda!

Technically!

We have two spinoffs of a game that I don't think anyone has so much as mentioned in the last 15 years and, of course, neither are anything identifiable as being part of that series outside of the title; Baroque: Shooting Reversed is a shmup where you play as one of the angel enemies and Baroque: Become a Meta Being Revive, which is a Frogger knock-off starring one of the weird spider-monsters.

I am... as confounded by this as you are.

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And speaking of forgotten PS1 era action RPGs, we have a MUCH better known one, by default if nothing else, courtesy of Tomba 2: The Evil Swine Return. I... did not play Tomba 2, but I DID rent the first game a few times and deemed it "Basically Wonderboy, but with a Caveman" this looks to be largely the same, except 2.5 D instead of 2D, so that's half of an extra dimension! What a deal!

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Another famous Christmas tradition is, of course, a small child being left home alone while the rest of their family is away on vacation, and also their mom is in the hospital and therefor needs some new shoes.

I didn't finish listening to the song, but I assume the shoes are medicinal.

ANYWAY, Milanos Odd Job Collection is about just that very same confluence of events so it's another perfect fit for Jingle Times.

As the title implies, this here is a mini game collection, and is also a never before localized port of... I want to say PS1 game wherein, accidentally abandoned Child-of-indeterminant-age Milano has to get enough scratch to survive for 40 days after being left at her absent uncles house while her mom is in the hospital. Luckily, this is a whimsical minigame collection kind of game and not a harrowing tale of survival and trauma.

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And though it's been said, many ways, many times... merry Video Games... to you

NOW GO TO BED
 
Interesting, I think I have a copy of a Tanglewood rom for Genesis on my retroid, lord knows where that came from.
 
I am cautiously optimistic about the Terminator 2 game. I have not played any of Bitmap Bureau's other games, but they certainly have experience making 2D action sidescrollers.
 
I saw something about a Switch 2 port of Factorio. Factorio likers take note.
 
Mo-mo-mollusk tidings and merry Fishmas to you from Squid Alpha! As my cousin Octo crawls into Santa Law prison...I mean bed, for the next few weeks, I will continue to share retro-tinged updates in this thread until he escapes...I mean wakes up.

So, to kick things off, Konami is uniting with Hamster once more to swing across wide chasms and chase down mythical creatures in 1983's Roc N' Rope, a single screen platformer where the player places grappling devices to shimmy across a canyon and avoid various inhabitants of said canyon who'd prefer our little guy to just go jump off a cliff instead. It's pretty quirky and fun, one of my favorites of the early Konami arcade experience!

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EGG Console, meanwhile, has other holiday delights in mind, with the MSX's 1987's shoot-em-up SUPER LAYDOCK MISSION STRIKER, from the golfing masters at T&E Soft. Combining a vertical shmup with RPG elements, wage a cosmic war across 14 stages of mayhem, growing stronger with each Federal Space Force craft you blast outta the sky. Sounds like you're fighting some oppression in this game, and hey, we can all use some of that fascist ass-kicking action these days! You can even liberate your homeworld with a friend!

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And with these fine presents, I too must vacate the premises. Those Victorian cards are very threatening, and I'd like to not end up on the pointy edge of a frog sword. Til next week!
 
Whoa ho, it's a Nintendo Switch Online ambush, and Octo has vacated the building! Guess it'll be on me to WA-HA-HA about this one!

If my subtle WAH-ing didn't give it away, the Gamecube is on tap today, and Treasure's spin on the Wario spin-off franchise Wario World is now available for NSO Expansion Pak subscribers! It's a pretty neat take on the action beat-em-up platformer wrestling genre blend (Treasure sure does love to blend genres, now that I think about it) that may whet your whistle for some loot collectin' and enemy smashin'! I like it, and save states will sure help soothe over some of its challenge spikes.

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Nintendo's also announced N64 games for next week, but it's not next week, so I'll keep you in suspense. Or you can look it up. I'm not your mom.
 
My goodness, what do you mean I have to do four games this week? But it's THE HOLIDAYS?!!! I see. I don't get the Octopus Prime "End of Year Hibernation" clause. Well, that's OK. I got you all fam. Squid Alpha's got lots for you!

Let's cover NSO first, shall we? UBIsoft dusted two of their 3D platforming efforts on the N64 this week, and the one you actually know from its quality is Rayman 2: The Great Escape. Rayman's first sequel was one of the stronger efforts in the early history of the genre, and the N64 version is among the better versions, so if you enjoy the limbless one's antics and somehow missed this, hey, you're not paying UBIsoft anything for it!

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The second you may only remember because it got a Nintendo Power cover back in the day is Tonic Trouble, where a purple Rayman who isn't Rayman does platforming stuff like Rayman but it's not really Rayman. Look, it was essentially a prototype for the former but released to the public!

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Moving on, Arcade Archives has finally done it. One of the most demanded games since the service began, one that only intensified when Namco got on board, shows up a week earlier than their 500th release....that's right, it's The Outfoxies, a competitive gimmick-drenched arena combat bananarama of gameplay that is Arcade Archives' first M rated game AND a potential Smash Bros. inspiration! Pick an assassin, grab a weapon, and go do what your title says to the others to become the TOP assassin. And since Octo needs to know this, there's a chimp in a tux and top hat as a playable option.

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Last but not least, it's EGG Console, and System Sacom's MSX2 ghostified action game Yuureikun is hitting the eShop this week. It's a cute little story of a brand new ghost not remembering their past meeting a wayward soul named Ocho-kodama saying his friends are all trapped in hell help me please and you going why not, I'm a ghost, and the two of you teaming up and Ocho becoming a projectile attack and you're going to go meet the Great King Enma to find out what happened and...yeah, you know! THINGS HAPPEN! Looks adorable and shouldn't require too much Japanese knowledge to enjoy!

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What will Santa bring us next week? We'll find out! Til then, take care!
 
Happy ho-ho-holidays, folks! Squid Alpha here, and even though most places in the US shut down over some Santa guy visiting houses and leaving gifts unlawfully, it seems the retro beat never takes a moment to sign off for vacation. So, let's tackle what's happenin' this week on the eShop.

Arcade Archives baked a lovely duo of releases for the 25th and the 1st; unfrosted and frosted versions (i.e. black and white and color sprites) of Taito's legendary Space Invaders, one of the foundational titles of the arcade and a monumental gaming experience for the 1970s. Now, I would be lying if I didn't add that this is also one of the most ported games in Taito's backcatalog, and you can get this in a compilation of the series on sale for about the same price as both of these combined (or one of them in the AA2 format)...so while it's important and noteworthy, it's also a little...uninteresting in comparison to the first console release of The Outfoxies last week.

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Meanwhile in EGG Console land, Compile's 1991 Carbuncle-pi for the MSX will be popping up in your stocking alongside all those cookies on the table vanishing. It's a Puyo Puyo recolor of their own MSX2 title Nyampi, which is loaded down with a bunch more stages and no Mado/Puyo in sight. However, this one has cute cameos! Looks a little bit like Bubble Bobble and Boulderdash got together to hack out what a hybrid of their games would look like and then...well, they just made it. Eat those apples and make your way to I presume Arle, all with extremely random voice clips!

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This next one is NOT my beat, but it's a deal and a half biscuit! Thunderful has released a Steamworld Essentials collection that brings together everything in this gloriously good series: Dig and Dig 2, Heist and Heist 2, Quest, and Build for an incredible wealth of good times. Right now it's on sale for $19.59 in the US until 2/16/26, and that's my Santa gift to you all; there's SOMETHING you're bound to like in those.

This will also be my last Muppets-tinged post, so if I'm going to be posting this on the eve of Santamas, I should post this as well:

May you find joy, and see you next week if EGG Console announces anything.
 
Thunderful has released a Steamworld Essentials collection that brings together everything in this gloriously good series: Dig and Dig 2, Heist and Heist 2, Quest, and Build for an incredible wealth of good times.
Everything but SteamWorld Tower Defense, which lived and died as a DSiWare exclusive.

Anyway, I gots the Switch Space Invaders collection and the mobile version, but this Arcade Archives release is nice if only 'cuz the original games can be on the modern PlayStations and Xboxes what don't has the Taito Legends compilations from three gens ago.

PS4 at least got Space Invaders Forever, but that just covers the Extreme, Gigamax 4 SE, and Arkanoid vs. parts of the Invincible Collection.
 
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