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Digital Down-Low for 10/15/2020: Crashing In and Rude // Comes a cry of D00D!

Octopus Prime

Mysterious Contraption
(He/Him)
Man, I thought of a really good intro statement this week and everything. Totally blanking on it now. Oh well.

So first off, on everything except Switch (and next week; on Switch) we have Torchlight 3! Torchlight 2, as history has shown, was an extremely good follow-up to Diablo 2 that, unfortunately, was released after Diablo 3, which was an even better follow-up to Diablo 2 (and which had the advantage of not having Blizzards shaky politics overtly associated with it), and Torchlight 3... had an even shakier development where I believe it started as a FTP MMO before the devs said "No, let's just keep doing what we enjoy doing" and made it More Torchlight. I don't know much else about it beside that, and the fact that one of the new playable classes has Entire Trains as a summon-monster they can recruit.

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Following that up is GI Joe: Operation Blackout, which is a new GI Joe game! It looks pretty darn snazzy, and its associated with a franchise I care for quite a bit, and it's got a full campaign for both the Joes and COBRA, and that's great, but it's also from developers with a shaky history and also the ideal GI Joe games already exist in the form of the entire Metal Gear franchise (and to a lesser extent, that NES game). So I am waiting for some impressions before I jump in to this. But I am on the diving board psyching myself up.

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Our next new games are actually old games! The Ghosts and Goblins inspired Disgaea-spinoff; Prinny: Can I Really be the Hero and it's Sequel With an Unfortunate Title are on Switch! All gussied up and less blurry than the PSP could have ever dared dream! Take one of the thousand mistreated, exploding stuffed penguins that inhabit Hell and Platform all over hither and yawn... and then die repeatedly because 1000 extra lives isn't anywhere near as much for a game this gosh-darn difficult.

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Foregone is a game I looked at screenshots of, and I said "Oh, it's a Dead Cells/Sundered type of thing. And then I watched a trailer, and my jaw hit the floor; this is one of the nicest looking games I've ever seen. It looks a lot like Dead Cells, yes, but with EVEN BETTER visuals. And Dead Cells looks incredible! It's... pretty much certainly going to wind up being purchased before the sun sets this day.

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Vigil is also a game that's I'm feeling is going to mention "Souls-like" or "Metroidvania" in its description, just looking at the screens. I haven't read the description yet, but let's find out together, shall we?

[...]

Well, they mention Salt & Sanctuary (?!?!) and Castlevania, and use what Soulslike and Metroidvania are shorthands for, so... partial credit, I suppose.

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Speaking of Games Very Much like Other Indie Games (seems to be a theme this week), Space Crew, at first blush, looks a lot like FTL. Just with much fancier visuals and with much more blatant references to other existing science-fiction series. But it's not like FTL is on Switch, so where else are you going to get that?

NOWHERE, THAT'S WHERE!

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Cloudpunk is a PS1-y Blade Run-em-up adventure where you have to Premium Rush your way around a Future City where everything is rainy and neon and you solve a conspiracy or two that you might expect from a Premium Rush game set in Blade Runner. I'm mixing up my references a bit, but that's what I got to work with here, especially when I have as many games to get through as I do this week.

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Hardcore Mecha is a game where I have my choice of what Old Game its trying to homage; most obviously is Metal Warriors and/or Cybernator on the SNES (or Target Earth for the Genesis, if you're feeling *sassy*), but it also has a bit of Abuse to it as well. I tried the demo, and appreciated the fakeout tutorial level! I can't speak of much beyond said tutorial level, and anything described as "like Metal Warriors" has my love and affection right from the jump.

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This is the Zodiac Speaking is a first person murder-find-em-up where you're trying to uncover the truth behind the real serial killer who nobody ever actually caught. So... I don't think this video game, with its multiple endings is... super historically accurate in that regard. Anyway, it's like a Batman video game, if the only villain was The Riddler, and also he killed a bunch of people, and also Batman was absent.

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Ring of Pain is... a weird Roguelite and I'm kind of at a loss here for further explanation. From the screens, I'm assuming it's a Slotmachine RPG but... that's conjecture. It's got a really neat art style, so that grabbed my attention (hence me listing it), but beyond that, man, I need a someone else to step in for further context.

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Thank goodness, I'm on much firmer ground with Shantae: Riskys Revenge! As I've played that quite a lot, and it's not even one of the Good Shantaes! Not a knock against it, they just had a lot of Video Game they wanted to shove into a tiny downloadable DSi game, so some things had to be left aside to the games detriment. Explore (some of) scenic Sequin Land, and whip the FRICK out of everything you see with your winsome locks, and turn into varmints to better facilitate exploration. This the Directors Cut version which rebalanced difficulty, optional Magic Mode and more convenient Warp Squids.

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Castle of No Escape I can't speak to directly, but I DID play its sequel, which came out on Switch a few years ago! Like all indie games, it's a roguelite that has Old Video Game graphics! Unlike its sequel, which went for a Zelda-ier approach to things, this one is a bit more traditional; as it's a turn based dungeon crawling RPG and every dungeon is a black void that has question marks in it. The sequel ain't amazing, but it's got a lot more to recommend about it just from the first impression viewpoint.

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A different old game repackaged for new players is Postal Redux! Wait... Postal? Really? Really?

You think that's the best well to drink from in the year 2020? Historical footnote used to draw a line to Hotline Miami, I suppose.

Anyway, wander through crowded public areas and murder innocent people and also the police officers trying to stop you from going on shooting sprees. Or don't.

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Crown Trick is also out, and it's also a roguelike, and that's, like, three this week. But this one has some really snazzy visuals and, if I'm reading the eshop description correctly, it's also got a Superhot thing going on where nothing moves until you move. And also it's from Team 17, and they've historically done pretty well WRT video games.

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And finally, there's a VERITABLE SMORG of adventure games,Seers Island is about some aspiring druids who have to Choose Their Own Adventure their way into the cushy job of wizarding/romance, Along the Edge is similar, but without the magic Kaptaine Brawe is a more tradtional point-and-clicker about a spaceman on a space quest, Dream and Robotic Notes are visual novels (one is about love, and the other is about murder-ghosts)

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Okay, I'm done. If I missed anything, assume it just got lost in the shuffle; there's a LOT out this week.
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
Initializing

Hello friends it's your pal with eight robot fingers Octopal Pingers here to drop some hot Arcade Archives news

Super Cobra from Konami is coming this week! It's a Defender-em-up but with a helicopter instead of a spaceship and you need to refuel all the time, just like real life!

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Back to you, me!

Shutting down
 

Aeonus

Still not amused
(he/him)
Maybe I'm misremembering, but didn't the developer behind Torchlight 1 & 2 go out of business a while back? Is TL3 even made by any of the same people?
 

Octopus Prime

Mysterious Contraption
(He/Him)
I thought so too, but maybe they just lost the name of the company when they were bought out.

I do not know.
 

Octopus Prime

Mysterious Contraption
(He/Him)
Based on preliminary impressions;

Forgone is extremely Dead Cells, just without the randomized levels but WITH corpse runs. It is to Dead Cells as Jydge was to Neon Chrome, to invoke other (much less prominent) indie games.

Also, with an attractive lady as the lead instead of a skeleton with a flaming germ for a head, so it kind of is working with a disadvantage for Cool Character Design
 
Maybe I'm misremembering, but didn't the developer behind Torchlight 1 & 2 go out of business a while back? Is TL3 even made by any of the same people?
I thought so too, but maybe they just lost the name of the company when they were bought out.

I do not know.

Yeah the original developer of Torchlight 1/2 and (the very underrated) Hob closed up shop in November 2017 and were eventually purchased. I think they still exist in a legal sense, but haven't worked on anything after Hob.

The company that purchased Runic, Prefect World Entertainment, is a massive Chinese publisher that runs quite a few MMOs but also publishes some more traditional games like Remnant: From the Ashes and now Torchlight 3. They are also the publisher of record for all the recent console ports of these games to Switch.

As for how "legitimate" Torchlight 3 is; I believe some, but not all of the original designers/developers from Runic for Torchlight 1 and 2 are working on Torchlight 3 either as employees of Perfect World or as consultants.
 

q 3

here to eat fish and erase the universe
(they/them)
game idea: it's a roguelike except you play it on the home screen of your Switch and it randomly chooses a different roguelike to play every 5 minutes
 

Torzelbaum

????? LV 13 HP 292/ 292
(he, him, his)
That's getting into randomizer randomizer territory. Are you sure you want to go there?
 

lincolnic

can stop, will stop
(he/him)
Based on preliminary impressions;

Forgone is extremely Dead Cells, just without the randomized levels but WITH corpse runs. It is to Dead Cells as Jydge was to Neon Chrome, to invoke other (much less prominent) indie games.

Also, with an attractive lady as the lead instead of a skeleton with a flaming germ for a head, so it kind of is working with a disadvantage for Cool Character Design

What's the gameplay loop like? Is it the Dead Cells "Play until you die, then your run starts over, whole loop takes about an hour" deal, or is it more of a constant world Dark Souls/Metroidvania thing? Hard to tell from the trailer.
 

Octopus Prime

Mysterious Contraption
(He/Him)
Near as I’m able to tell, Neither, it’s level by level, and encourages backtracking to find new upgrades.
 

Torzelbaum

????? LV 13 HP 292/ 292
(he, him, his)
OK I know GI Joe had a crossover with Transformers but did they also have one with Godzilla?
 

MetManMas

Me and My Bestie
(He, him)
OK I know GI Joe had a crossover with Transformers but did they also have one with Godzilla?
Not that I know of. I just wanted something cool to show the change in leadership. I mean, I'm already taking liberties with these shoots, my Destro is Raymond with sunglasses and a pointy-eared hat.

It'd be the golden Godzilla if I had it catalogued.
 

Octopus Prime

Mysterious Contraption
(He/Him)
OK I know GI Joe had a crossover with Transformers but did they also have one with Godzilla?

Not G himself, no, but I’d wager hard currency that they encountered some manner of Godzilla analog at least once.

The aforesaid TF crossover did have them fight Trypticon, for one thing
 

Octopus Prime

Mysterious Contraption
(He/Him)
So did any outfit get around to reviewing the G.I. Joe game?

Haven’t seen anything published as of yet, but based on the impressions of others; it’s an inoffensive, unspectacular 3rd person shooter that looks good and will please anybody who already likes the franchise.

If “Playable Destro” is all you need to say “Ooh!” Then it’s a safe bet
 

Yimothy

Red Plane
(he/him)
Another new release this week is Petal Crash, a puzzler with a GBC aesthetic. I haven’t played it yet, but it looks pretty neat. I read about it in this forum thread by the creator, who of course makes it sound good. The basics are a grid playing field with coloured squares on it. You can push a block if it’s got an empty space next to it and it’ll keep moving until it hits another block. If they’re the same colour, they’ll explode, which will send any adjacent blocks with the space to do so flying away, potentially into other matching blocks leading to more explosions:

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This image is from the thread linked above and is of an early version of the game, with the character above being taken from Puchi Carat, an obscure 90s puzzler whose GBC port inspired the aesthetic and maybe story of this game. Anyways, the game looks like it might be good, and its name fits with the thread title. It’s on switch, itch, steam, and PS.
 

Kishi

Little Waves
(They/Them)
Staff member
Moderator
Our next new games are actually old games! The Ghosts and Goblins inspired Disgaea-spinoff; Prinny: Can I Really be the Hero and it's Sequel With an Unfortunate Title are on Switch! All gussied up and less blurry than the PSP could have ever dared dream!

I happened to pass Prinny on the eShop and took a look, and the rerelease still uses a blur filter over the whole game. It looks awful. And they want twenty dollars for each of these. "How does NIS still have fans?"
 

Octopus Prime

Mysterious Contraption
(He/Him)
Well, comment retracted.

Switch has a less blurry screen than the PSP did, at least, so I technically wasn’t wrong
 
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