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Digital Down-Low for 09/27/2025: Heck As Well

Octopus Prime

Mystery Contraption
(He/Him)
What better way to celebrate my Birthday Week than with a long awaited sequel to a beloved indie hit? Which makes... like... the third time that's happened this year.

Which is to say this weeks, BIG DAWG release is, of course, Hades 2. Which, it turns out, is NOT being released the same day as Final Fantasy Tactics like I thought it was, so I had to abandon the thread title I wanted to use. Well, we all have our share of burdens to bear, and this is mine. Melinoe, meanwhile has the much more stressful burden of having to battle her way out of Tartarus and beat the ever loving crap out of lord of time who is being a *real dink*. All of which is quite a step up from the first game where her brother did that just because he was mad at his dad.

Given that the original Hades is on the shortlist of all time best roguelites and this is looking to be not fixing what ain't broke, I can't help but expect this to be a real corker.

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Speaking of running through a ceaseless labyrinth of fantasty monsters and BRINGING THEM ALL TO SMOKING RUIN, we have Wizardum, which... well... it looks like Heretic/Hexen. And the product description says "Yeah... we're doing a Heretic/Hexen with this one." And I certainly can't blame them as that particular series was fun as hell, and fairly underserved in the FPS Doom-em-up space, and this too, looks Pretty Fun and Doom-y.

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Now, if you're anything like me, you love things that go fast. The opportunity to be rolling around at the speed of sound, one might say. But you might also think of that activity and think "Oh, my poor hammies could not withstanding running at high speeds like the worlds fastest little blue man, Sonko the Fastdog". And you're right to think that way; luckily, there IS a solution! Sonic Racing Crossworlds is here answering the question of "What if that little fast blue man was in a car *LIKE THE REST OF US*, and also if Spongebob Squarepants was there, but he was completely non-verbal.

This, too, is a common thing many people have been asking for.

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Next up is another Atelier game; Atelier Resleriana: The Red Alchemist and the White Guardian, which feels... awful soon after the most recent one, but ain't nobody ever able to accuse the Atelier series of sitting on its laurels. This time it appears to be a bit more of a Rogueish game, since the eShop mentiopns dungeons that rearrange themselves every time you enter them, which was a bit of a change of pace from the last one I played that was more of a Breathy-Wilder.

Regardless, I expect there to be very *very*, ridiculously robust item crafting, chill vibes and a plethora of barrels to gawk at.

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Next up we have Cladun x3, which I infer is another Rogues-em-up, but this one uses pixel-art that doesn't really seem to mesh with anything else in the game, but that was true of the first two Cladun games as well. I was never a fan of the series myself, but it's been a good long while since the last one came out so if you *are* a big fan of them, and are opposed to playing Hades 2 but still want a top-down dungeon crawling action RPG rogutelite, then PERHAPS THIS IS YOUR PORT OF CALL?!?!

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Next up is something I have played before, and extensively, but have a bit of a hard time summarizing beyond saying "Oh, that's fun as hell!"; Meteorfall: Krumits Tale. While the original Meteorfall was a deckbuilding Reigns-em-up RPG, this one is... umm... a... block falling RPG dungeon crawler where the Stuff What Drops is either gear and upgrades or Monsters.

I think the best point of comparison is that Shovel Knight puzzle game, but even that's wildly off the mark.

Either way, it was a fixture of me playing a video game on my phone for quite a while.

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Speaking of old games I've played extensively... that'd be a damn lie in the case of Pac-Man World: Re-Pac 2, partly because it's a brand-new remake of a beloved PS1 platformer, and partly because I ain't never played Pac-Man World 2 before, so I don't know it from Adam! But what I DO know from Adam is that wonderful man who eats cherries and berries... the Pac-Man.

Anyway I assume it's a very good platformer since they made so many of them.

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And if that's not enough Namco platformer re-releases for you, GET YOUR DANG LITTLE BUTT OVER TO THE NSO, because we've got two more available this week for Expansion Pass members; On the GBA we have Klonoa: The Empire of Dreams (the somewhat more puzzle-y Klonoa sequel that, this time, is NOT coming out day and date with a horrible national tragedy) and Mr. Driller 2 which... I know nothing about. BUT, it looks like Most Mr. Driller games, which is to say "very good". Dig a big hole very quickly and try not to experience FATAL SMUSHING.

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OKAY, GO TO BED!
 
Pac-Man World 2 was on PS2, actually. And GameCube, Xbox, Windows...even got a GBA game of the same name.

Speaking of the Game Boy Advance, the GameCube was the origin of the Nintendo EAD devved Pac-Man VS., which was a Pac-in with World 2 that does that GameCube/GCN cable thing to have up to three ghosts on the TV hunt one Pac-Man on the GBA.
 
...not gonna lie to you. This week's Arcade Archive? It'll kick you in the face.

And it's not even soccer/football related!

Squid Alpha here, and Hamster has dusted off a Nichibutsu arcade board that I've never heard of, but maybe you have; the 1983 ostrich simulator Dacholer, along with its supposed localization that never actually escaped Japan that replaced the graphics to a more suburban vibe, Kick Boy! Both feature the same style of gameplay; you control an ostrich/kid who is trapped by an assortment of animals that may look cute but want to put our protagonists underground. To combat this, you kick the everloving poo poo out of soccer balls (or in some cases, armadillos balled up) to combo lines of those bad dudes and dudettes into points, as was the style at the time. It's definitely one of the more unique games of the era!

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And that's enough from me this week, but I'll assuredly see you next time seven days pass by us.
 
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