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Digital Down-Low for 09/05/2025: A Bugs Strife

Octopus Prime

Mystery Contraption
(He/Him)
Originally this thread would have been much longer, but the surprise release of an apex predator of indie-games kind of scared a lot of them off.

And there's no sense beating around the bush; the top dog this week is the long, long *long* awaited sequel to everyones favorite bugs-em-up Hollow Knight; Silksong, this time starring not the prospective Knight of Hollownest, but instead that games Protoman; Hornet. I'll admit that it took me a long while to warm up to Hollow Knight, but when it eventually did it sunk its hooks in me deep so now I'm *all in, baby*. I also have been avoiding learning anything about the game so I don't know if it's a sequel or it's a whole game about what Hornet was doing off camera during the first game or what.

Visit scenic: A hole full of bugs alongside the Gendered Child. And, because that Hole Full of Bugs has *issues*, it's up to you to solve them by stabbing the hell out of them with a lance. And because it's a troid; I assume you get a double jump at some point.

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Speaking of sequels to games I like; we've got... several actually, but first and foremost to me is Daemon x Machina: Titanic Scion! Which is an *excellent* subtitle for a video game about bashing giant things. While the original game was Armored Core with the serial numbers barely filed off, this one elects to go down a pretty different road; based on the demo it feels a bit more like a hybrid of Warframe and Monster Hunter.

Have to assume that half the people reading this thread just opened their eyes really wide in excitement.

Anyway, you've got yourself a busted up Iron Man-esque suit of powered armorand a whole junked-up commune full of people who would like to live in less squalor and figure a mercenary who is happy to cleave bodyparts off of monsters in exchange for Robot Suit upgrades might be able to help with that issue a l'il bit.

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Speaking of living in a sucky future full of nightmarish bio-monsters, we've got Cronos: A New Dawn, which is the latest from Blooberteam; the peeps as what made that pretty good Silent Hill remake, and a heap of other above average Spooky Games. This time they're doing a Dead Space, except if instead of Alien, it was based on 12 Monkeys.

Visit scenic "the post apocalypse" as well as the marginally more scenic "pre-apocalypse" and try to figure out what, exactly, happened to make time go Weird and Bad and caused a boatload of Weird Time Monsters set up shop all the while salvaging supplies from the excessively ruined ruins of the future.

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Speaking of the future, that's not what you see in Star Wars: Outlaws; it actually takes place a long time ago. This one is the Ubisoft Star Wars game where they said "Ah, let's just do our usual thing" and did an Ubisoft-y open world game with climbing up towers and finding a million billion little knick-knacks that fill a map and the like, but this time it's in the middle of a Star War. This time you're playing as a Han Solo instead of a Luke Skywalker, so that's pretty different for the franchise.

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Shuten Order is another one of them games that defies easy classification, since it seems like the developers said "I'unno, all of them I guess?" when asked what kind of game to make. It's one part Ace Attorney-em-up as you're text adventuring your way through a murder inquiry, it's one part Metal gear as you're tactical espionage actioning around since supernatural forces do not like the murders that have been happening and don't care that you've been framed for them, and part romance game since it turns out that one of several Cute Girls may have also done a murder and the quickest way to their conscience is through their heart, and a bit of MYST in there too, why the hell not.

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I have to admire two games for not just sticking with their original date despite the fact that Silksong isn't just sharing a release date with them, but they're the same dang genre as well; Adventure of Samsara, a semi sequel to Adventure on the Atari 2600, and Mandragora: Whispers of the Witch Tree, which claims to be a bit more of a sidescrolling Dark Souls than a proper Troid, but the line separating those two styles is faint.

Kind of a pity that both are going to get so thoroughly buried since they both look *pretty cool*

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Dark Deity 2 is the sequel to Dark Deity, (as the 2 in the title subtly alludes) which was a *pretty good* Fire Emblem knockoff. Not the best Fire Emblem experience overall, perhaps, but I certainly liked it a lot and it kept a spot in my heart warm between proper releases of the series. This one seems to be taking an "If it ain't broke..." approach to thing. Which it had already done so they *really* like what isn't broken. Seems like there's a fair bit more avenues for building characters this time around with more branching paths and unlockable abilities and there's a built in option for weirding things up for challenge runs.

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And speaking of games suspiciously similar to RPGs I already know I like, we've got one from Kemco. Granted "RPGs similar to games I already like" is their usual bread and butter so that's not news, but this time instead of mediocre Dragon Quest knockoffs, we've got an interesting looking Wizardry knockoff; Dragon Ruins. And when I say Wizardry, I mean "Apple ][-ass wireframe dungeons", just with an automap and also some pretty nice character art despite the fact that the bulk of the game looks like it was rendered on a TELEX.

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And now we're on to the old games, starting with the newest of the Old Games; Fear Effect got it's own dang self a re-release courtesy of Limited Run. I did not play the game previously, nor its sequel (I did try the Shadowrun-esque third game, but deemed it "Kinda sucky"); but I infer it was a Resident Evil kind of deal, except cyberpunk instead of bodyhorror. And if I recall all the magazine ads correctly, the game was largely focused on the fact that the main character has cleavage.

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A re-release of an older game is Psycho Dream, which WAS re-released previously on the NSO, but this time it's available in English; though I don't know how much that affects the gameplay since it's a platformer.

Anyway, you're the Psycho Dreamer (qu'est ca ce) who's gotta hop into the mind palaces of peeps who got stuck in their own virtual worlds courtesy of a VR rig that turned evil and beat the ever-loving crap out of their Brain Problems.

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And the oldest rerelease of all, of course, goes to Egg Console, which brings us Lord Monarch this week. Possibly at least; I believe it has the same unlicensed DOS emulator problem that the last few Egg Console games did.

I figured that surely DOS was public domain by this point...

Anyway, it's a sequel to the Dragon Slayer series, but instead of an RPG it's a Civilization. And despite that it looks like it's reasonably playable without being able to read Japanese? Or else they're just avoiding showing screenshots with relevant text on them.

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Credit to Johnny Unusual for doing a way better job than I do for finding Simpsonses this week.

OKAY, GO TO BED
 
As someone who's not interested in Silksong, I'm delighted to see that there's a couple of games that I'm very interested in sneaking out this week. I've had my eye on Mandragora: Whispers of the Witch for quite a while-- who could say why. It had a demo in a previous Steam Nextfest and I would say that it has the sauce. Meanwhile, while it was definitely very rough around the edges, I played through all of the original Dark Deity on my Steam deck during a vacation trip, and it was a really good time, so I'm excited to see if the sequel improves on it or at least fixes some of the more annoying bugs.
 
Cronos's developers have assured their audience that icky feminism does not inform their art. Just what I want from my horror media!

Since the phrase "a Kemco RPG" brings up some pretty established associations, I have to specify that for Dragon Ruins, they're only acting as publisher. The game is by Graverobber Foundation, who've done multiple of these kinds of minimalistic, stark blobbers, as well as the Hydlide tribute Ringlorn Saga games. It's a much more interesting catalogue than the publisher's reputation in this case suggests.

Psycho Dream's awesome and I'm really glad it's available outside the context of a subscription service. Bless Ratalaika.
 
Hamster dove back into the Namco archives for this week's choice, and they've pulled up an olympic super medal!

Squid Alpha here, as almost always, with the Arcade Archives of the week, and 1995's Mach Breakers is tying up its shoes and hitting the track this week. It's a sequel to Numan Athletics, with more superhumans and more superevents and more supercompetition! It's very super!

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We'll see you next superweek! Hm, this week's supergimmick is escaping supercontainment. Oh well. That won't cause any superproblems.
 
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