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Digital Down-Low for 07/11/2025: Christs in the Air and the Devils in the Stars

Octopus Prime

Mystery Contraption
(He/Him)
I feel like a giraffe is probably the animal that would least appreciate snuggling.

So just about everything this week is a throwback to yesteryear in some way or another so I'mma go through this weeks releases in descending order of how much that is the case. And that means we're starting off with the sequel to everyones favorite Hosepipe Animation Except It's a Scary Hike game; Bendy and the Dark Revival. I did not play the original Bendy, but I did want to as it looked neat and its themesong wound up in my youtube algorithim. You're a gal what got stuck in a monstered up animation studio by an evil Walt DIsney (well, a *supernatural* Walt Disney at least) full of half-cartoon body horror monsters and turned half cartoon and would rather NOT be in this situation all together, please and thanks.

The trailer showed a lot of puzzle solving and monster whacking, so I think it's more of an Alien Isolation kind of deal? Either way, it's in the wishlist now.

...also I guess the first one is on sale for dirt cheap so I guess I own that now too.

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Speaking of existential terror in a secretive underground bunker, we have Missile Command Delta which takes the tried and true "Well I guess everything is going to die..." gameplay of the original and opts to slow it all way down. And presumably give it a win-state. This time it's a turn based strategy game where you're splitting your time between shoring up an anti-missile defense network to ward off an endless wave of ICBMs with first person exploration of the Missile Command bunker trying to discover new forms of defense through exploration and puzzle solving.

It's MYSTle Command!

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Speaking of everything ending badly, you can bet your bottom dollar that's going to happen in Bad End Theater! It's a text-y Choose Your Own Adventure-em-up where every story is a tragedy. There's *a* happy ending in there somewhere but BOY HOWDY is it buried in a labyrinthian maze of Everything Going Bad For Everyone.

Kind of got some Slay the Princess vibes, and those are good vibes to present to the world.

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Aesthetically similar, but presumably more Spoopy than unsettling, we have Everdeep Aurora which appears to be the answer to the question on everyones lips of "Where the heck is our Fantastic Dizzy/Undertale mash-up?!?" To which I say "Well, that's basically Animal Well, or Rainworld." but now we have this as well!

Visit scenic "The dirt" and make your way through a vast subterranean society that figured that "down" was the ideal direction for society to travel in after the weather got a bit too meteor-y

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Moving on to what is arguably the biggest release of the week, we have the gussied up fancy-lad looking remake of not just the third Tony Hawk Pro Skater game, but the fourth as well! Tony Hawk Pro Skater 3 & 4 is here and it's got a guy who looks *just like* Tony Hawk in it. It's astounding.

Visit scenic "A Cube" and gleen the hell out of it. Leave no curved surface or handrail unground.

Doomguy is a playable skater in it now. I... do not associate him with skateboards or the like, but... I mean... we all contain multitudes.

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The other two pack of games from the early aughts that represents something I know a lot of people are extremely excited for but didn't really ever do anything for me personally is Patapon 1 & 2 Replay, the real time strategy/rhythm/rpg games starring a bunch of l'il eyeball-y Pikmin-y guys that you command by banging out commands in time to the music.

My sense of rhythmic timing means I was never able to get past the tutorial level but DAMNED if I didn't get their little "Pon-pon-pata-pon" song stuck in my head for the total duration of my entire natural lifespan despite that.

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Now, the other big name release for this week is one I'm MUCH more interested in finally playing; System Shock 2 went and got itself a fancy remaster from the fine folk at Nightdive, who are... just the absolute best in the biz when it comes to gussying up 90s/early-aughts FPSs. And System Shock 2 has a reputation of being one of the best shooter/rpgs of the era and one that I've always really wanted to play. SO NOW I CAN!

It's the future, and the AI in charge of the space station you live in has gone a little... Rokos Basilisk-y, decided it's a god, and a psychopathic eldritch body-horror kind of god at that, and you decided to make that your problem to solve.

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Speaking of genocidal adaptive AIs dedicated to total human eradication, we have this weeks Egg Console release, and it's one of the ones where not being able to read Japanese doesn't really factor into things; Zanac EX. It's the sequel to the original Zanac which was definitely one of the more impressive shooters of that era and having an still pretty impressive adaptive difficulty where the games challenge is wholly dependent on how well you play it.

This port was on the MSX which didn't really play well with twitchy arcadey-shooters in general, so no idea how well it translates.

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And speaking of 8 bit shooters, our final game this week is Griffin, a Game Gear game that I don't believe ever left Japan and became a collectors item as a result. It looks reasonably impressive for the hardware, but it also looks like it has the common GG problem of the screen being so zoomed in that it's impossible to avoid enemies.

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OKAY, GO TO BED
 
Patapon is one of those games that I would love to be good at. Damn my tin ear!
 
I'm super curious about what Tony Hawk 4 will play like with the open world stuff removed. Ngl, I didn't hugely care for that stuff, so just having a checklist I can go do like THPS3 (the best game in the series, imo) might mean I like it even better. Either way, I'll be getting the standard edition for sure (the digital deluxe version seems like kind of a rip off - three days early and a couple extra characters and tracks I don't care about for $20 more? I'll pass)
 
DAMNED if I didn't get their little "Pon-pon-pata-pon" song stuck in my head for the total duration of my entire natural lifespan despite that.
*camera cuts to Octo lying awake in bed 30 years from now. Suddenly the music stops, and he quietly says "oh no" into the silence of the night.*
 
I mean, most octopuses don't live beyond 5 years, so by that metric I'm being very optimistic.

(On the other hand, Cybertronians tend to live quite a lot longer...)
 
ZZZZZZZZZZZZZZZZWHAT DO YOU MEAN THAT MACROSS GAME CAME OUT IN NA THE SHI-

*ahem*

Arcade Archives reporter Squid Alpha here, as always on the case with the latest updates! And thanks to the likely possibility that this particular game has nothing to do with OG Macross' licensing bullhonks, Banpresto's Super Dimension Fortress MACROSS II marks the eShop wonderspace for this week. A rare case of an arcade shmup focusing on score as your means of progression, this follows “The Super Dimension Fortress Macross II -LOVERS AGAIN-” as the narrative thread, and is pretty solid from what I hear. But it does come with that licensed title "double the price" sticker, so...

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Til next week, adventurers!
 
I'm super curious about what Tony Hawk 4 will play like with the open world stuff removed.
I get the impression no one here really cares about the Tony Hawk games (much less remakes of old ones), but... Outside making the THPS4 part of the game have the boring contests like in the first three games, I like the change to be honest. Maybe I just like the 2 minute time limit with goals I don't have to go talk to somebody to find, but it feels more streamlined. Wish they wouldn't have removed the levels they did, though, even if I wasn't a huge fan of Chicago - Carnival was a fun level and I don't see why it had to be excluded. Kona's a good contest level as those go, though, as the goals for that level in regular THPS4 sucked - although I miss the Zoo's normal goals.

New levels are pretty good, particularly Waterpark - Pinball is fun, too, but it doesn't feel like you're moving around a real place (because, well... you're not).

Having to beat all the base goals of THPS3 and 4 to unlock 5 extra goals for each level in both games kinda sucks, though. I'd have liked to fully 100%ed 3 before moving on to 4, but that's not how they've set things up. I wasn't aware they'd done this, either, so for a while I thought to 100% THPS3 on the main menu, I'd have to find all the gaps or something, which I've never really been a fan of. Turns out, nope! Gotta beat both games to unlock more challenges in each game. A heads up would have been nice.

In any case, I've got my $50 worth out of this, even if the soundtrack is extremely limited. That's the biggest L of these remakes - not being able to get most of, if not all, the tracks from the original games. THPS3 without Alien Ant Farm's "Wish" feels wrong. We have "Ace of Spades" and "96 Quite Bitter Beings" and "Amoeba", so we're not missing the main iconic tracks imo, but still, there are so many missing tracks. KennyHoopla and 100 gecs are great, but that's two dang songs (I mean I like the Lupe Fiasco track as well but that shit's old, if appropriate for a skating game - if they're getting old stuff, get the old songs from 3 and 4!). Lots of annoying stuff otherwise imo
 
I love me some THPS but I barely remember 3 & 4 as opposed to dedicating most of my sophomore year of college to wringing as much enjoyment out of 2 as possible so this particular remake isn’t as high a priority. Glad to hear 4 plays okay within the time limit model.
 
I love me some THPS but I barely remember 3 & 4 as opposed to dedicating most of my sophomore year of college to wringing as much enjoyment out of 2 as possible so this particular remake isn’t as high a priority. Glad to hear 4 plays okay within the time limit model.
Oh man you may want to grab this if it goes on sale or something. I love 1&2 but I'm fairly confident 3 is the best game in the series. Airport alone is probably the best level in the series, although the Cruise Ship gives it a run for it's money imo
 
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