So… last week was pretty robust, eh? Going to skip over the top shelf launch titles, your Mario Karts, Yakuzas, Street Fighters, and your Cyberpunks and just focus on the stuff that got lost in the shuffle of the Launch. Also I do not know which of these are not playable on the Switch 1.
Anyhoo, since it’s the launch of a new console, that means weve got a new Fast game! Fast Fusion continues the series tradition of being *basically* a new F-Zero/Wipeout game that is present on launch day for a Nintendo console. I’ve yet to play any of the Fast games, but since this keeps happening I have to assume they’re pretty solid futuristic racing games. But this time it’s competing against a new Mario Kart game that is essentially a pack in title, so… uh…
Good luck to you, Fast Fusion.
Split Fiction also got a Switch 2 port, after getting lots of attention earlier in the year on everything else. It’s a co-op focused platformer where one peep is stuck in a medieval world and the other is in a semi identical futuristic cyber world, so you’ve got to team up with A Buddy to play the game twice simultaneously! It’s from the same peeps as what made It Takes Two, and everyone loved that too!
Speaking of surviving in lush tropical environments, we’ve got Survival Kids 2! The long awaited sequel to Survival Kids! I think there might have been some other sequels to Survival Kids, but evidentially not with a 2 in their name. You’re a kid what got Castawayed on a deserted island and figured “Well geez… not loving this.” And decided to get busy surviving despite having basically no supplies or resources.
I did not know they were even making a Survival Kids 2, let alone that it was a launch title, so imagine my surprise!
Speaking of Switch 2 launch titles I hadn’t heard of before, we’ve got Kunitsu Gami: Path of the Goddess as well, which… is a bit hard to pin down in terms of description. It came out on other consoles a year or so ago, where I gather it was a critical darling but commercial flop. Seems to be a kind of RTS/beat em up hybrid, like if Dynasty Warriors was a Tower Defense game. Or like if Pikmin was Devil May Cry.
Oh, or Chaos Legion! Maybe kind of like Chaos Legion? Remember Chaos Legion?
Anyway, it’s the year “Samurai”, you’ve got a crapload of monsters coming for your village so you darn well better harness the ability to summon Little Guys to defend chokepoints while you beat the bajeepers out of them solo.
And there’s a whole new console for the NSO on Switch 2 as well! We finally have GameCube support, and with it we’ve got; Legend of Zelda: The Wind Waker (the still *really absolutely gorgeous* high seas-exploration heavy Zelda), F-Zero GX (arguably the high point of the series) and Soul Calibur 2 (the version with a playable Link, and which is probably the most played entry in what is easily in my top 3 favorite fighting game series)
But just because there’s a fancy new console out, that doesn’t mean the original Switch is left in the lurch! For example we’ve got Squeakross! Which, as the name implies, is a Squeakwel to Picross. Which is to say it’s a Picross game BUT all the pictures you’re drawing are furniture to decorate a little mouse’s house. Every puzzle you complete grants a mouse the opulence they so richly deserve!
You get the joy of solving a Picross puzzle AND dressing a rat like a Wes Anderson character!
We also have another surprise release of a sequel to a game I’m sure most people had forgotten about; Lost in Random: The Eternal Die! While the original Lost in Random was answer to the question of “Why doesn’t Henry Selick make a Legend of Zelda game?” This one, instead, asks the question “Why didn’t Henry Selick make Hades?”.
You’ve got heaps upon heaps of semi randomized monster dungeons to get through with the aide of a giant, customizable dice strapped to your back that you can modify as you proceed through room after room of monster gauntlets.
I really liked the original game, even if I didn’t finish it, and have been excited for this since it was announced.
And a much older sequel to an even older still game is this weeks Egg Console release: Revival Xanadu, which was a remake of the original Xanadu on the occasion of its 10 year anniversary. And, more surprisingly, it also seems to have an actual English localization! Though I think that’s because the original version of the game had English text, not because of anything Egg Console did. Anyway, it’s an early Dungeon Crawler, but modernized up to 1995 standards, so the visuals are much less ambiguous.
And finally, we’ve got a surprise release of another Jalecolletion game, the NES port of The Last Ninja! Which I believe was actually a port of The Last Ninja 2, but since I have no knowledge of this series beyond the fact that it existed I can’t speak as to that. It’s an isometric Ninja-em-up puzzle/adventure game where your a ninja who accidentally got Samurai Jacked to present day New York and has to puzzle solve his way back to his home era.
I… was not expecting the time travel aspect, I’ll say that.
Okay, go to bed
Anyhoo, since it’s the launch of a new console, that means weve got a new Fast game! Fast Fusion continues the series tradition of being *basically* a new F-Zero/Wipeout game that is present on launch day for a Nintendo console. I’ve yet to play any of the Fast games, but since this keeps happening I have to assume they’re pretty solid futuristic racing games. But this time it’s competing against a new Mario Kart game that is essentially a pack in title, so… uh…
Good luck to you, Fast Fusion.

Split Fiction also got a Switch 2 port, after getting lots of attention earlier in the year on everything else. It’s a co-op focused platformer where one peep is stuck in a medieval world and the other is in a semi identical futuristic cyber world, so you’ve got to team up with A Buddy to play the game twice simultaneously! It’s from the same peeps as what made It Takes Two, and everyone loved that too!

Speaking of surviving in lush tropical environments, we’ve got Survival Kids 2! The long awaited sequel to Survival Kids! I think there might have been some other sequels to Survival Kids, but evidentially not with a 2 in their name. You’re a kid what got Castawayed on a deserted island and figured “Well geez… not loving this.” And decided to get busy surviving despite having basically no supplies or resources.
I did not know they were even making a Survival Kids 2, let alone that it was a launch title, so imagine my surprise!

Speaking of Switch 2 launch titles I hadn’t heard of before, we’ve got Kunitsu Gami: Path of the Goddess as well, which… is a bit hard to pin down in terms of description. It came out on other consoles a year or so ago, where I gather it was a critical darling but commercial flop. Seems to be a kind of RTS/beat em up hybrid, like if Dynasty Warriors was a Tower Defense game. Or like if Pikmin was Devil May Cry.
Oh, or Chaos Legion! Maybe kind of like Chaos Legion? Remember Chaos Legion?
Anyway, it’s the year “Samurai”, you’ve got a crapload of monsters coming for your village so you darn well better harness the ability to summon Little Guys to defend chokepoints while you beat the bajeepers out of them solo.

And there’s a whole new console for the NSO on Switch 2 as well! We finally have GameCube support, and with it we’ve got; Legend of Zelda: The Wind Waker (the still *really absolutely gorgeous* high seas-exploration heavy Zelda), F-Zero GX (arguably the high point of the series) and Soul Calibur 2 (the version with a playable Link, and which is probably the most played entry in what is easily in my top 3 favorite fighting game series)

But just because there’s a fancy new console out, that doesn’t mean the original Switch is left in the lurch! For example we’ve got Squeakross! Which, as the name implies, is a Squeakwel to Picross. Which is to say it’s a Picross game BUT all the pictures you’re drawing are furniture to decorate a little mouse’s house. Every puzzle you complete grants a mouse the opulence they so richly deserve!
You get the joy of solving a Picross puzzle AND dressing a rat like a Wes Anderson character!

We also have another surprise release of a sequel to a game I’m sure most people had forgotten about; Lost in Random: The Eternal Die! While the original Lost in Random was answer to the question of “Why doesn’t Henry Selick make a Legend of Zelda game?” This one, instead, asks the question “Why didn’t Henry Selick make Hades?”.
You’ve got heaps upon heaps of semi randomized monster dungeons to get through with the aide of a giant, customizable dice strapped to your back that you can modify as you proceed through room after room of monster gauntlets.
I really liked the original game, even if I didn’t finish it, and have been excited for this since it was announced.

And a much older sequel to an even older still game is this weeks Egg Console release: Revival Xanadu, which was a remake of the original Xanadu on the occasion of its 10 year anniversary. And, more surprisingly, it also seems to have an actual English localization! Though I think that’s because the original version of the game had English text, not because of anything Egg Console did. Anyway, it’s an early Dungeon Crawler, but modernized up to 1995 standards, so the visuals are much less ambiguous.

And finally, we’ve got a surprise release of another Jalecolletion game, the NES port of The Last Ninja! Which I believe was actually a port of The Last Ninja 2, but since I have no knowledge of this series beyond the fact that it existed I can’t speak as to that. It’s an isometric Ninja-em-up puzzle/adventure game where your a ninja who accidentally got Samurai Jacked to present day New York and has to puzzle solve his way back to his home era.
I… was not expecting the time travel aspect, I’ll say that.

Okay, go to bed