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Crystal Project is getting a sequel!

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https://store.steampowered.com/app/3901760/Crystal_Project_2/

As someone who found the premise of the first game very cool, but couldn't get into it because of the aesthetics, I find this decently intriguing. Hopefully enough of the first game's profits goes into improving that specific shortcoming.
 
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I like that part of the new additions is reworking weapon skills to be more inclusive so your physical guys have some actual flexibility in what they can equip, that's nice.

I am curious what you would want to see as part of an improvement on the aesthetics, though. I know one person whose dealbreaker is whether the voxel terrain had borders on it or not, which IS a toggleable option in the first game.
 
Not that I game on my Mac much at all, but it seems odd that the Steam page is implying the macOS build is 32-bit and won't work on any recent macOS or even the current Mac Steam client? Did somebody just set a flag wrong for the pre-release page?
 
Checked what you meant with the Discord; that's a general disclaimer about Steam itself, not necessarily Crystal Project 2.
 
Oh, my bad, may have been because I was accessing the page from an old iPad or something, and I didn't realize the warnings weren't about the game. (Weirdly, though, I'm not even seeing them anymore on any platform.)
 
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