Suikoden 1 is so easy to breeze through that I would do it once to get Tir unlocked and prep the way for the "real" game of Suikoden 2
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That's a good change. I'm glad they're putting these kinds of quality-of-life rom-hacks into the game. As much as I simp this series, and as easily accessible it already is, that quest was always a punch in the gonads.Absolutely hilarious bit from the just-concluded Suikoden stream: the remasters include a menu toggle for preventing Clive's storyline in Suikoden II from expiring due to the series of real-time deadlines in following it to its conclusion.
I found myself surprisingly down/upset by all the news coming out of this.You can also watch Suikoden II as an anime once that comes out. Though for myself, Aki Shimizu--who authored the Suikoden III manga back in the day--returning to adapt the also-announced mobile game Star Leap as a comic is probably more interesting, because unless there's some console or PC-based version of it, I likely won't be able to play it. They're clearly courting existing fans with it too by setting it shortly before the first game, within the existing continuity.
You still need it to run on the world map iirc(wonder what the Holy rune does now, if anything)
If you’re talking about the CGI intros and other pre-rendered cuteness, I’m pretty sure they remade them from scratch.I'm just shocked that Konami of all companies was keeping their old art assets well enough preserved to do decent remasterings of PSX era cutscenes.