Important question that will decide if this is kryptonite or my new favourite game:Didn’t really care for Blue Prince, but Ruins of the Restless just came out and it’s kind of the same deal except a dungeon crawler instead of MYST, and I am here for it.
Similar basic premise; you have to assemble a dungeon, room by room, from a deck of randomly assigned chambers each day. Then after you’ve placed them all, you have to explore the dungeon you’ve built; which rapidly becomes more labyrinthian and which plays against the *really strict* time limit you have to work with, and trying to track down where, in the impenetrable gloom, a boss monster is hiding.
Leveling up is a real risk v reward thing since leveling up bashing monsters doesn’t boost your stats any; it just adds more potential rooms to draw from each day; actually making your guy stronger depends on what rooms you’ve placed. Some offer only temporary buffs for that run, others persist and can be repeated but take precious time off the clock while you use them.
You can’t really waste time grinding either since each run that ends without at least taking out a mini boss advances a persistent timer and once it’s full; game over (and it hitting certain thresholds gives you randomized curses that tend to be *really* bad)
I’ve barely scratched the surface and I am loving it
When you say that there is really strict time pressure, is this real-time pressure, or, like, each room advances the clock sort of thing. And if the earlier, is that time counting down while I'm choosing/placing rooms/anything else, or just during combat?