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“I Just Think They're Neat.” Like What You are Playing

jpfriction

(He, Him)
Peaked with the third one, honestly, but they are all good mindless fun. Turn some mooks into exploding sheep and collect some big bolts.
 

Becksworth

Aging Hipster Dragon Dad
I cut my teeth on the PS3 ones. It's a very meat and potatoes franchise, so yeah you're probably good which whatever ones you pick out.
 

jpfriction

(He, Him)
My wife just platinumed that, she seems to have enjoyed it, like all the dragon ages and mass effects. She loves to romance a sexy elf or whatever.

I guess I’ll get her Baldur’s gate 3, next time I see it on sale. I know it’s not Bioware but I imagine plays pretty similarly?
 

MCBanjoMike

Sudden chomper
(He/him)
Baldur's Gate 3 has a turn-based, tactical battle system, so I think mechanically it's pretty far from the more recent Dragons Age.
 

Issun

(He/Him)
Getting pretty far into Kirby and the Forgotten Land and it's got me wondering. Is there a Nintendo franchise where they didn't absolutely nail its first foray into 3D?
 

jpfriction

(He, Him)
Baldur's Gate 3 has a turn-based, tactical battle system, so I think mechanically it's pretty far from the more recent Dragons Age.

Ah, understood, thanks. She likes that kind of thing too, as long as she can explore romance options with pointy eared folk I’m sure it’l be a hit.
 

MetManMas

Me and My Bestie
(He, him)
Is there a Nintendo franchise where they didn't absolutely nail its first foray into 3D?
Wario World, albeit with the caveats that it was developed by Treasure and still nails the Wario weirdness just fine, particularly with the bosses.

It's just that a lot of the game is beating up hordes of the same few templates of enemies and it is very brief.
 

Paul le Fou

24/7 lofi hip hop man to study/relax to
(He)
Mmm, too luck-based. If there's a consistent strategy for not finding yourself in a spot where you simply can't progress except through blind luck clicking around and praying, I didn't find it in the ten or fifteen minutes I was trying it. Maybe something in the monster patterns?
 

Kirin

Summon for hire
(he/him)
There are quite a few consistent patterns which can help a little... but it still feels real easy to run out of things you can beat.
 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
Mmm, too luck-based. If there's a consistent strategy for not finding yourself in a spot where you simply can't progress except through blind luck clicking around and praying, I didn't find it in the ten or fifteen minutes I was trying it. Maybe something in the monster patterns?
Didn't seem too bad to me, once you suss out some of the less obvious rules. Perhaps I was just lucky, but I won my 3rd game, and then my 4th and my 5th as well. Still never figured out what the puppy does, though.
 

Patrick

Magic-User
(He/Him)
Mmm, too luck-based. If there's a consistent strategy for not finding yourself in a spot where you simply can't progress except through blind luck clicking around and praying, I didn't find it in the ten or fifteen minutes I was trying it. Maybe something in the monster patterns?
I just beat it. Yeah, there's a certain amount of luck involved, but there are things you can do to help too.

  • Each time you level up it refills your hearts, so you want to use every heart before hitting the button (XP is always accounted for, even if it is not shown because you haven't leveled up yet).
  • Every other level up also gives you a heart (the little heart just means you'll get one next time).
  • The heart scrolls also refill your hearts to full. You want to wait as long as possible to use them, because they'll give more hearts later on.
  • Using minesweeper deduction can really help. Once you figure out a few tiles, you can be much more strategic in which monsters you battle. This really helps when you are trying to use your exact number of hearts.
  • Finding healing stuff and other items is random, but they're pretty evenly spaced. They are very helpful.
  • The difficulty is a camel hump. you need to eke out every last bit of XP early on, but if you last long enough it starts to snowball.
  • The final screen is super helpful. A lot of monsters have patterns or give clues about how to find them.

Monster specific:

  • There's a rat master guy who will reveal all the rats (they all face the master). Same for slimes (and he's surrounded by specific slimes)
  • The 4HP guys are in pairs and they look at their partner
  • The 9HP guy gives a heart and the 10HP guy detonates all the mines (which give you 3HP each afterward).
  • The Beholder is surrounded by question marks and moves. He's worth 5HP. It's good to take him out so that you can see the real numbers in each tile.
  • The mimic is worth 11 - be careful opening chests if the numbers around it are all double digits.
 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
I'm working on max score now. My last attempt was just 10 short.
 

lincolnic

can stop, will stop
(he/him)
Mmm, too luck-based. If there's a consistent strategy for not finding yourself in a spot where you simply can't progress except through blind luck clicking around and praying, I didn't find it in the ten or fifteen minutes I was trying it. Maybe something in the monster patterns?
I'm in this boat as well. I keep getting into situations where I both run out of monsters and HP scrolls, and the only thing I can do is click blindly somewhere. Even already knowing everything in Patrick's post, I have no idea how to move forwards from there.
 

Issun

(He/Him)
Well I've finished the first half of Lost Records: Bloom & Rage and its story and characters have engaged my heart and soul in a way only the first Life is Strange has. At this point I'm willing to place Michel Koch in the company of Kojima and Ueda as far as great storytellers of the medium.
 

JBear

Internet's foremost Bertolli cosplayer
(He/Him)
I don't think we have many Jagged Alliance fans around here, and I'm a year late to this myself, but Jagged Alliance 3 is the JA2 sequel that I've been waiting for for 25 years. They just went and made a Jagged Alliance game in the year of our lord 2023, and it's like it fell out of a time hole from the 90s. It remains this utterly unique marriage of (classic) XCOM combat, CRPG narrative, campaign map navigation, and mercenary company management simulation, and I didn't realize how much I'd missed it.

Just now, I decided that my squad needed to add a heavy weapons specialist to round it out, so I tried to hire an American, and he said "I'm not racist, but you sure do have a lot of foreigners on that team-- I'm going to need extra pay." After I hung up on him, I tried my 2nd-choice, a German in a business suit, but he refused any offers from me because my team was "too inexperienced". So I went with my 3rd choice, a crazy southern lady who calls herself "Meltdown" covered in tats with the username southernbelle69. It's like I never left. *chefkiss*
 
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